Star Sonata
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Calculating stats
http://forum.starsonata.com/viewtopic.php?f=17&t=21585
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Author:  Kyrle [ Thu Dec 06, 2007 2:34 am ]
Post subject: 

Thummmper wrote:
*******************_THIS_LINE_IS_JUST_TO_WIDEN_THE_SCREEN_*************************

ARG! Back to basics. Had to work this from the results. All corrections are welcome.

EDIT: I omitted Skill modifiers... as I have none and didn't think about them when coming up with this. Also made several corrections.

S = Base Speed
VA = Aug modified by AT & IT
FSA = Semi final Speed modified by just the Augs
SM = Speed modified by modded gear
FSM = total of all gear mods
FS = end results

VA1 = 1+(A1*(1+AT*0.04+IT*0.02))
VA2 = 1+(A2*(1+AT*0.04+IT*0.02))
VA3 = 1+(A3*(1+AT*0.04+IT*0.02))
VA4 = 1+(A4*(1+AT*0.04+IT*0.02))
VA5 = 1+(A5*(1+AT*0.04+IT*0.02))
VA6 = 1+(A6*(1+AT*0.04+IT*0.02))
FSA = S*VA1*VA2*VA3*VA4*VA5*VA6
SM1 = 1+M1
SM2 = 1+M2
SM3 = 1+M3
...
FSM = SM1 * SM2 * SM3 * ...
FS = FSA * FSM

For a 6 Heph Thatch with no modded gear equipped:
S = 39
Heph Speed: -15%
AT = 25, IT = 3
VA1 = 1+(A1*(1+AT+IT)) = 1+(-0.15*(1+25*0.04+3*0.02)) = 1-0.15*2.06 = 1-0.309 = 0.691
VA2 = 1+(A2*(1+AT+IT)) = 1+(-0.15*(1+25*0.04+3*0.02)) = 1-0.15*2.06 = 1-0.309 = 0.691
VA3 = 1+(A3*(1+AT+IT)) = 1+(-0.15*(1+25*0.04+3*0.02)) = 1-0.15*2.06 = 1-0.309 = 0.691
VA4 = 1+(A4*(1+AT+IT)) = 1+(-0.15*(1+25*0.04+3*0.02)) = 1-0.15*2.06 = 1-0.309 = 0.691
VA5 = 1+(A5*(1+AT+IT)) = 1+(-0.15*(1+25*0.04+3*0.02)) = 1-0.15*2.06 = 1-0.309 = 0.691
VA6 = 1+(A6*(1+AT+IT)) = 1+(-0.15*(1+25*0.04+3*0.02)) = 1-0.15*2.06 = 1-0.309 = 0.691
FSA = S* VA1* VA2*VA3*VA4*VA5*VA6 = 39*0.691*0.691*0.691*0.691*0.691*0.691 = 4.246
SM1 = 1+M1 = 1
SM2 = 1+M2 = 1
SM3 = 1+M3 = 1
FSM = SM1 * SM2 * SM3 * ... = 1*1*1*... = 1
FS = FSA * FSM = 4.246 * 1 = 4.246 rounded to 4

For a 6 Heph Thatch with no modded gear equipped:
S = 39
Heph Speed: -15%
AT = 23, IT = 3
VA1 = 1+(A1*(1+AT+IT)) = 1+(-0.15*(1+23*0.04+3*0.02)) = 1-0.15*1.98 = 1-0.297 = 0.703
VA2 = 1+(A2*(1+AT+IT)) = 1+(-0.15*(1+23*0.04+3*0.02)) = 1-0.15*1.98 = 1-0.297 = 0.703
VA3 = 1+(A3*(1+AT+IT)) = 1+(-0.15*(1+23*0.04+3*0.02)) = 1-0.15*1.98 = 1-0.297 = 0.703
VA4 = 1+(A4*(1+AT+IT)) = 1+(-0.15*(1+23*0.04+3*0.02)) = 1-0.15*1.98 = 1-0.297 = 0.703
VA5 = 1+(A5*(1+AT+IT)) = 1+(-0.15*(1+23*0.04+3*0.02)) = 1-0.15*1.98 = 1-0.297 = 0.703
VA6 = 1+(A6*(1+AT+IT)) = 1+(-0.15*(1+23*0.04+3*0.02)) = 1-0.15*1.98 = 1-0.297 = 0.703
FSA = S* VA1* VA2*VA3*VA4*VA5*VA6 = 39*0.703*0.703*0.703*0.703*0.703*0.703 = 4.7
SM1 = 1+M1 = 1
SM2 = 1+M2 = 1
SM3 = 1+M3 = 1
FSM = SM1 * SM2 * SM3 * ... = 1*1*1*... = 1
FS = FSA * FSM = 4.7 * 1 = 4.7 rounded to 5


I have AT 23 & IT 3 and my 6 Heph Thatch, with no modded gear equipped, shows a speed of 5.



This is far too complex for most people to want to use. Also, most of the time, it will give you an incorrect answer, since aug tweaking is figured AFTER all augs are figured, not on each individual aug. I have figured out why my formulas dont work for the 6 heph thatch setup, but I havnt been able to figure out how to fix it in a way to show everyone. The reason it doesnt work, is the same reason this formula wont work for visibility. Aug tweaking adds (or removes) to the stat an ammount equal to a fraction of the effect of the augs. Since in some cases it is possible to get a negative number with my formulas, any combination of augs that may end up lowering a stat may give you an incorrect answer. As soon as I figure out why/how this is happening, I will modify my formulas to correct the problem.

Author:  Tarik [ Thu Dec 06, 2007 4:18 am ]
Post subject: 

Talk to Biz about updating the working algorythms to the Ship Builder in pants site please.

Author:  pollyester [ Thu Dec 06, 2007 4:33 am ]
Post subject: 

actually is BIDMAS ,

B = Brackets
I = Indices(powers)
D = Divid
M = Multiplication
A = Addition
S = Subtraction

:twisted:

Author:  Thummmper [ Thu Dec 06, 2007 5:28 am ]
Post subject: 

I worked it again and the following is the only thing that makes any sense:

AT = 25, IT = 3, S = 39, A = -15%
VA = 1 + A * (1 + AT + IT) = 1 + -0.15 * (1 + 25 * 0.04 + 3 * 0.02) = 1 + -0.15 * 2.06 = 0.691
FS = 39 * VA ^ 6 = 39 * 0.10886 = 4.246 CORRECT

AT = 23, IT = 3, S = 39, A = -15%
VA = 1 + A * (1 + AT + IT) = 1 + -0.15 * (1 + 23 * 0.04 + 3 * 0.02) = 1 + -0.15 * 1.98 = 0.703
FS = 39 * VA ^ 6 = 39 * 0.1207 = 4.7 CORRECT Current 6 Heph Thatch shows Speed = 5

AT = 23, IT = 3, S = 39, A = -12% Previous Heph was -12%
VA = 1 + A * (1 + AT + IT) = 1 + -0.12 * (1 + 23 * 0.04 + 3 * 0.02) = 1 + -0.12 * 1.98 = 0.7624
FS = 39 * VA ^ 6 = 39 * 0.19638 = 7.66 CORRECT Previous 6 Heph Thatch showed Speed = 8

Author:  pearsoa [ Thu Dec 06, 2007 12:21 pm ]
Post subject: 

OK

I may get pwned Rattie Moe, but i can work a spreadsheet...


I think my Calculations are correct, but test them please, I welcome any feedback.

Most of the hard work was done by Thummmper but I am not sure our algorithms are the same.

I don't have uber skills so I am sure there are features missing just because i don't know about them...

I threw in the other skills on the off chance they would work too...

Check it out, I may post this on the Misc board to get some more testing...

Enjoy.

http://hosted.filefront.com/pearsoa/

Author:  SirNarf [ Thu Dec 06, 2007 1:26 pm ]
Post subject: 

pollyester wrote:
actually is BIDMAS ,

B = Brackets
I = Indices(powers)
D = Divid
M = Multiplication
A = Addition
S = Subtraction

:twisted:


Bedmas!

Brackets
Exponents
Division
Multi
Add
Sub

I r learned gooder by my lazy teechurz!

Author:  Thummmper [ Thu Dec 06, 2007 5:50 pm ]
Post subject: 



Two things:
1. You should have used -15% instead of -12% for the Hephs to reflect their current value.

2. You and I both are missing the computations for Skills such as Speed Demon and Berserker.

If a SD would chime in with their Levels and 6 Heph Thatch's speed I'm sure we can work it in.

Author:  pearsoa [ Thu Dec 06, 2007 6:20 pm ]
Post subject: 

I probably should have included some idea of what the spreadsheet does.

you can change ANY of the white text and it will re-calculate the stats.

Change the %s of your Augs, the ship speed, the AT numbers ETc. It will automatically calculate your complete stats. The default of the page was just me saving the spreadsheet while I was in testing mode.

If you give me the affect of the various skills (beserker ETc.) I will work that into the calculation.

At some point I could also scrape the wiki for various ship and AUG stats and create dropdowns, but at that point we may as well ask the SS development team to do this for us as they already have all the stats and algorithms in the right format.

Author:  LichG [ Thu Dec 06, 2007 6:25 pm ]
Post subject: 

Thats pretty amazing, also the admins wont give us any stats or alogarithms beacuse they believe half of the fun is discovering them ourselves.

Author:  Trouser23 [ Thu Dec 06, 2007 6:48 pm ]
Post subject:  a

i think im going to write a visual basic program to do this, that is if ones in first post are right. if they are i will start

Author:  pearsoa [ Thu Dec 06, 2007 7:03 pm ]
Post subject: 

LichG wrote:
Thats pretty amazing, also the admins wont give us any stats or alogarithms beacuse they believe half of the fun is discovering them ourselves.


Yeah that makes sense, i kind of agree.

again, check out the spreadsheet see if it works with your stats.

The more UAT the better.

Churlish.

Author:  keyboard [ Thu Dec 06, 2007 7:33 pm ]
Post subject: 

SirNarf wrote:
pollyester wrote:
actually is BIDMAS ,

B = Brackets
I = Indices(powers)
D = Divid
M = Multiplication
A = Addition
S = Subtraction

:twisted:


Bedmas!

Brackets
Exponents
Division
Multi
Add
Sub

I r learned gooder by my lazy teechurz!


Please excuse my dear aunt sally

Parentheses
Exponents
Multiplication
Division
Addition
Subraction

Author:  SimonV2 [ Thu Dec 06, 2007 9:24 pm ]
Post subject: 

>.<
Physics Major is amused by your attempts at maths.
XD

Author:  keyboard [ Thu Dec 06, 2007 9:53 pm ]
Post subject: 

Physics minor is crying at your attempts at math:P

Author:  erman [ Thu Dec 06, 2007 10:40 pm ]
Post subject: 

keyboard wrote:
Physics minor is crying at your attempts at math:P


a college accepted you?

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