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Main: Bastamental
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Joined: Mon Jan 24, 2011 9:14 pm
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Post Re: The Art of v2~Seer Guide
Were is Kles to applaud :oops:

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Jiraque wrote:
It's a seer thing.
Paxx wrote:
Use that yellow thingy on that zerk!


Thu Oct 13, 2011 11:07 pm
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Team: Star Revolution X
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Main: Bad at Games
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Joined: Sat Feb 06, 2010 10:48 pm
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Post Re: The Art of v2~Seer Guide
I can guarantee that he has already read your guide Basta :?

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anilv wrote:
Antilzah wrote:
But Scyron also said Bad at Games class is pretty good at group content.


We can code an exception for BaG. I'll let Jey know.


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Fri Oct 14, 2011 3:15 am
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Main: Bastamental
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Post Re: The Art of v2~Seer Guide
Does this still apply to c2?

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"Just wait till' I get my hermes..."

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Jiraque wrote:
It's a seer thing.
Paxx wrote:
Use that yellow thingy on that zerk!


Tue Dec 06, 2011 12:32 pm
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Team: The Great Armada
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Main: Xonok6
Level: 602

Joined: Fri Jul 11, 2008 4:31 am
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Post Re: The Art of v2~Seer Guide
Yes, but graphics are a little desynced, so it might be harder.


Tue Dec 13, 2011 4:55 pm
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Main: ThisIsKalrizian
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Joined: Thu Sep 16, 2010 10:15 pm
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Post Re: The Art of v2~Seer Guide
Shooting V2s isnt an art, there is literally no skill or risk involved. V2 is actually really stupid now that the tracking has changed and isnt worth sacrificing weapon diversity, a tractor, fuel space, OL, what ever you had to take off to put the V2 on.

I only used V2 to kill SDs and that was before they changed the tracking system, and only in tandem with my slaves grem.
Its energy requirements are too drastic, and its damage type is a horrible choice to use in most combat situations
V2 is a sniper weapon for when they get 100% analysis.


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Mon Dec 19, 2011 10:52 pm
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Main: Bastamental
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Post Re: The Art of v2~Seer Guide [Updated a tip]
Bump? This made the V2 10x more effective for me.

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"Just wait till' I get my hermes..."

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Jiraque wrote:
It's a seer thing.
Paxx wrote:
Use that yellow thingy on that zerk!


Wed Feb 22, 2012 4:43 pm
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