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Main: ThisIsKalrizian
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Post Re: Seer Guide
Seer Mast offers 10% less stealth and 20% more radar and takes up 10 less space than AoS..
and 10 space was pretty much the bulk of my fuel when fully loaded for killin (;

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Sat Aug 04, 2012 12:18 am
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Post Re: Seer Guide
Augmenters become 0 space when you equip them...unless you actually carry unequipped Art of Stealth and Seer Mastery augs around with you hoping to get some sort of extra bonus because all 4 (3 for ZFE, etc) augs on your light fighter should tally up to 0 space used.


Sat Aug 04, 2012 1:49 am
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Post Re: Seer Guide
seanla4350 wrote:
You need to understand that powering means you can constantly shoot your weapon at your rate of fire without loosing any energy bank. What you are trying to explain is that you need electrical tempering because then you can fire off more shots before you run empty on energy.


Actually, this is definitely not true. "Decently power" / "power well" are common expressions in the game, which means that at least sometimes the verb is used to mean simply sustaining a weapon for long enough in a given context. It's simply ambiguous, so you should use context to determine the speaker's intention - which was rather clear in Basta's case. :P

NB: the same issue applies to the verb "stack," with people using it to mean multiplicatively- and additively- combine, or god knows what other kinds of mathematical relationships as well.

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Sat Aug 04, 2012 3:24 am
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Post Re: Seer Guide
I used 2 AoS, CaP, Ath+ and used OS6 in my panther.

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Fri Aug 31, 2012 11:06 pm
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Post Re: Seer Guide
crackaman wrote:
I used 2 AoS, CaP, Ath+ and used OS6 in my panther.


you used 3 AoS fat kid.

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Sat Sep 01, 2012 8:22 am
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Post Re: Seer Guide
/derail

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Sat Sep 01, 2012 8:24 am
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Post Re: Seer Guide
Just a remake, and something i had lots a fun with :P
(This is a DPH set-up. Most seers [in c2] are dps as far as ive seen])
(Also for a deathstriker, can be used on panther, just throw in os's)

Primal Panther Fang x2
(Other weapons if they fit)
Hydra Hide* (Mod of choice, prefer shielded for lower vis)
Hydra tail* (Forceful)
hydra awesomeness
Planck Warp Instigator
Primal Panther Expander
Panther Charger
giga battle scoop (Or a better damage scoop with mods)
Hydra Belly* (Shielded)
Faranji Searcher
Most up to date seer cloak (Or better if you have it)
i used 3 seer mast/conclusion (Im told 3 Aoh/conclusion is better)
-----------------------------------------
Again this is dph, since the new power system lets you power weapons you couldnt before this is easy to power. Longer Recoil though)
-------------------------------------------
Also i made this for fun, just putting it here because its a seer topic and i wana see more mf dph seers :P


Sun Apr 21, 2013 11:47 pm
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Post Re: Seer Guide
lonedragon09 wrote:
Just a remake, and something i had lots a fun with :P
(This is a DPH set-up. Most seers [in c2] are dps as far as ive seen])
(Also for a deathstriker, can be used on panther, just throw in os's)

Primal Panther Fang x2
(Other weapons if they fit)
Hydra Hide* (Mod of choice, prefer shielded for lower vis)
Hydra tail* (Forceful)
hydra awesomeness
Planck Warp Instigator
Primal Panther Expander
Panther Charger
giga battle scoop (Or a better damage scoop with mods)
Hydra Belly* (Shielded)
Faranji Searcher
Most up to date seer cloak (Or better if you have it)
i used 3 seer mast/conclusion (Im told 3 Aoh/conclusion is better)
-----------------------------------------
Again this is dph, since the new power system lets you power weapons you couldnt before this is easy to power. Longer Recoil though)
-------------------------------------------
Also i made this for fun, just putting it here because its a seer topic and i wana see more mf dph seers :P

And then i shoot you.

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Mon Apr 22, 2013 12:32 am
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Post Re: Seer Guide
lonedragon09 wrote:
Just a remake, and something i had lots a fun with :P
(This is a DPH set-up. Most seers [in c2] are dps as far as ive seen])
(Also for a deathstriker, can be used on panther, just throw in os's)

Primal Panther Fang x2
(Other weapons if they fit)
Hydra Hide* (Mod of choice, prefer shielded for lower vis)
Hydra tail* (Forceful)
hydra awesomeness
Planck Warp Instigator
Primal Panther Expander
Panther Charger
giga battle scoop (Or a better damage scoop with mods)
Hydra Belly* (Shielded)
Faranji Searcher
Most up to date seer cloak (Or better if you have it)
i used 3 seer mast/conclusion (Im told 3 Aoh/conclusion is better)
-----------------------------------------
Again this is dph, since the new power system lets you power weapons you couldnt before this is easy to power. Longer Recoil though)
-------------------------------------------
Also i made this for fun, just putting it here because its a seer topic and i wana see more mf dph seers :P


Try playing around with two Lion V2's, the result is rather entertaining:
Image


Mon Apr 22, 2013 11:03 am
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Post Re: Seer Guide
DrAcula wrote:
lonedragon09 wrote:
Just a remake, and something i had lots a fun with :P
(This is a DPH set-up. Most seers [in c2] are dps as far as ive seen])
(Also for a deathstriker, can be used on panther, just throw in os's)

Primal Panther Fang x2
(Other weapons if they fit)
Hydra Hide* (Mod of choice, prefer shielded for lower vis)
Hydra tail* (Forceful)
hydra awesomeness
Planck Warp Instigator
Primal Panther Expander
Panther Charger
giga battle scoop (Or a better damage scoop with mods)
Hydra Belly* (Shielded)
Faranji Searcher
Most up to date seer cloak (Or better if you have it)
i used 3 seer mast/conclusion (Im told 3 Aoh/conclusion is better)
-----------------------------------------
Again this is dph, since the new power system lets you power weapons you couldnt before this is easy to power. Longer Recoil though)
-------------------------------------------
Also i made this for fun, just putting it here because its a seer topic and i wana see more mf dph seers :P


Try playing around with two Lion V2's, the result is rather entertaining:
Image


That it is my friend, that it very much is :) and with new power system very easy :D


Mon Apr 22, 2013 4:13 pm
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Joined: Wed Jun 09, 2010 4:00 am
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Post Re: Seer Guide
lonedragon09 wrote:
Just a remake, and something i had lots a fun with :P
(This is a DPH set-up. Most seers [in c2] are dps as far as ive seen])
(Also for a deathstriker, can be used on panther, just throw in os's)

Primal Panther Fang x2
(Other weapons if they fit)
Hydra Hide* (Mod of choice, prefer shielded for lower vis)
Hydra tail* (Forceful)
hydra awesomeness
Planck Warp Instigator
Primal Panther Expander
Panther Charger
giga battle scoop (Or a better damage scoop with mods)
Hydra Belly* (Shielded)
Faranji Searcher
Most up to date seer cloak (Or better if you have it)
i used 3 seer mast/conclusion (Im told 3 Aoh/conclusion is better)
-----------------------------------------
Again this is dph, since the new power system lets you power weapons you couldnt before this is easy to power. Longer Recoil though)
-------------------------------------------
Also i made this for fun, just putting it here because its a seer topic and i wana see more mf dph seers :P

seems legit


Mon Apr 22, 2013 4:32 pm
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Post Re: Seer Guide
I wanna see someone with an arg Hermes do a seer MF dph setup with a cerb aug

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Mon Apr 22, 2013 5:24 pm
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Post Re: Seer Guide
Event Horizon wrote:
I wanna see someone with an arg Hermes do a seer MF dph setup with a cerb aug


I tried it, and it didn't work well for me at all. I only really tried 3 PPFs, and all seers know that it's tricky (some times hard, some times just tricky) to hit with those. Range is so short, and tracking so poor, that it's really hard to connect with all three weapons, even vs stationary targets. Usually, I'd just hit with one or two, so a third or up to two thirds of the damage was lost in space. MDs spread too much, so also hard to connect all projectiles. Three Lion V2s would be a bitch to fit, and their practical use is very low anyway.

Edit: Fixed some very very poor math.l

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Last edited by Scyron on Wed Jun 12, 2013 6:52 am, edited 1 time in total.

Fri May 10, 2013 4:27 am
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Post Re: Seer Guide
Scyron wrote:
Event Horizon wrote:
I wanna see someone with an arg Hermes do a seer MF dph setup with a cerb aug


I tried it, and it didn't work well for me at all. I only really tried 3 PPFs, and all seers know that it's tricky (some times hard, some times just tricky) to hit with those. Range is so short, and tracking so poor, that it's really hard to connect with all three weapons, even vs stationary targets. Usually, I'd just hit with one or two, so half or a third of the damage was lost in space. MDs spread too much, so also hard to connect all projectiles. Three Lion V2s would be a bitch to fit, and their practical use is very low anyway.


Actually the trick with seer P.P.Fang is to use the seer rift gen and zofr. Otherwise the only other solo way i know is following the ai for a long time unless your team DG'ing (Or squad).


Fri May 10, 2013 9:30 am
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Post Re: Seer Guide
Seer Rift Generator actually puts you just outside your weapon's range. Also people CAN SEE the warp graphic, making it moot point unless you're fighting a blind person.


Fri May 10, 2013 11:15 am
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