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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
How to make v2 highly effective is very simple.
Go about 1k-900 Distance away Gain full speed. Toss. [There is about 3-4 seconds of charging time for a v2/thorax] Calculate it with speed to range ratio. If done correctly, It can be tossed from very far, also maintaining a very safe distance. This is probably how Kles did it. Who knows. I myself have practiced for about a week straight, It is very difficult. I have come nowhere near mastering it, just experiment in colo. Also, for intense sniping, try a MT, when doing so, make sure to miss the target so the bullets can move to the side, so you can shoot multiple shots and still hit. ~Bastamental PS: I have always heard that a v2 is easily dodge able. What do you do? Reduce speed of V2, then travel ahead of it and pop a Magcannon VIII in there arse to keep them still. _________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! Last edited by Bastamental on Wed Feb 22, 2012 4:44 pm, edited 3 times in total. |
Wed Sep 28, 2011 12:38 am |
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Main: Aanakin
Level: 3297 Joined: Mon Aug 21, 2006 4:54 am Posts: 175 |
I dunno if that would be very effective, as a seer gains most of his damage by shooting from behind the players ship, yes it may be good for the first shot as the player will not be aware of a seer attacking but after that you have no hope of getting near the same damage as the player will be roaming to try find you
Here's a tip use a lot of damage tweaks when doing this and try 1 shot the bugger :p _________________ May the Force be with u....... |
Wed Sep 28, 2011 1:35 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
Anakin1 wrote: I dunno if that would be very effective, as a seer gains most of his damage by shooting from behind the players ship, yes it may be good for the first shot as the player will not be aware of a seer attacking but after that you have no hope of getting near the same damage as the player will be roaming to try find you Here's a tip use a lot of damage tweaks when doing this and try 1 shot the bugger :p Its used to snipe zerks and the first shot for snipers and drones and slaves and lots more (Forgive my grammar) This technique works well with the Dark Fist, although it isnt advised to use MY WEAPON >:/ Fear my Dark Fist* Mini, Extended _________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! Last edited by Bastamental on Fri Oct 14, 2011 11:22 am, edited 1 time in total. |
Wed Sep 28, 2011 1:40 am |
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Main: Aanakin
Level: 3297 Joined: Mon Aug 21, 2006 4:54 am Posts: 175 |
Bastamental wrote: Anakin1 wrote: I dunno if that would be very effective, as a seer gains most of his damage by shooting from behind the players ship, yes it may be good for the first shot as the player will not be aware of a seer attacking but after that you have no hope of getting near the same damage as the player will be roaming to try find you Here's a tip use a lot of damage tweaks when doing this and try 1 shot the bugger :p Its used to snipe zerks and the first shot for snipers and drones and slaves and lots more (Forgive my grammar) This technique works well with the Dark Fist, although it isnt advised to use MY WEAPON >:/ Fear my Dark Fist* Mini, Extended Hehe well you have had a run in with my zerk in colo a few times, its just the matter of tractoring you then spamming my firepower :p Not trying to say its a fail, you just gotta know how to use it, I'm more than willing to colo you with my zerk and let's just say... I'll be the test dummies :p Ps why! oh why! a dark fist! Save money and buy a Primal Panther Fang! _________________ May the Force be with u....... |
Wed Sep 28, 2011 1:54 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
The Dark Fist has potential. I will agree. However you need to seriously update the setup with 2 AoS augs to attain the best results.
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Wed Sep 28, 2011 1:55 am |
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Main: Aanakin
Level: 3297 Joined: Mon Aug 21, 2006 4:54 am Posts: 175 |
I agree with churchy on the augs :p
_________________ May the Force be with u....... |
Wed Sep 28, 2011 2:02 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
Dark Fists are like hooves for seer, im very aware of it potential.
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! Last edited by Bastamental on Fri Oct 14, 2011 11:22 am, edited 1 time in total. |
Wed Sep 28, 2011 3:05 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Bastamental wrote: Dark Fists are like hooves for seer, im very aware of it potential. There are seer setups that make Dark Fists useless. And they're cheap. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Wed Sep 28, 2011 3:12 am |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
Actually Basta is correct. I recall speaking to Kles about it and he would throw them so that they finally kicked in right as they would reach their target so they would not have an opportunity to run.
_________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Wed Sep 28, 2011 3:56 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
shawn_mccall wrote: Actually Basta is correct. I recall speaking to Kles about it and he would throw them so that they finally kicked in right as they would reach their target so they would not have an opportunity to run. Envelopment. If the seer destroys it, the target can use a resist tweak and counter attack. If Seer lets it be, envelopment takes the V2 shot. Wasted elect and damage. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Wed Sep 28, 2011 4:06 am |
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Main: -X-
Level: 5873 Joined: Mon Mar 09, 2009 3:09 am Posts: 649 |
I have not heard of a seer using V2 for ageez maybe because it is useless
_________________ http://imageshack.us/photo/my-images/818/tehei.png/ DEATH TO DRACO I AM GOD |
Wed Sep 28, 2011 5:12 am |
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Main: VIP-Shm
Level: 25 Joined: Tue May 03, 2011 11:52 am Posts: 282 |
Basmental making a guide? isent that like a blind+mute man telling you the direction to a place whit many details
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Wed Sep 28, 2011 7:07 am |
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Team:
Rank: Officer Main: ahileus Level: 3759 Joined: Thu Feb 01, 2007 2:06 am Posts: 912 |
SwiftDeath wrote: Basmental making a guide? isent that like a blind+mute man telling you the direction to a place whit many details LMFAO _________________ ahileus |
Wed Sep 28, 2011 8:24 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
its like a barbers shop on the steps of the guillotine!
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Wed Sep 28, 2011 8:37 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
shawn_mccall wrote: Actually Basta is correct. I recall speaking to Kles about it and he would throw them so that they finally kicked in right as they would reach their target so they would not have an opportunity to run. I knew it ^__^ Use this material guys. Master it. _________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! Last edited by Bastamental on Fri Oct 14, 2011 11:23 am, edited 1 time in total. |
Wed Sep 28, 2011 11:24 am |
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