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Converting XML mods value http://forum.starsonata.com/viewtopic.php?f=17&t=55519 |
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Author: | sabre198 [ Tue Mar 26, 2013 7:06 am ] |
Post subject: | Converting XML mods value |
In your web inventory XML you will find mods listed as a number. This value is called a bitflag. convert this number to binary and you can then lookup against this table 23 Super Intelligent 22 Buffered 21 Gyroscopic 20 Forceful 19 Overclocked 18 Transcendental 17 Superconducting 16 Evil 15 Workhorse 14 Rewired 13 Amped 12 Intelligent 11 Docktastic 10 Resonating 9 Sleek 8 Radioactive 7 Amorphous 6 Dynamic 5 Scoped 4 Extended 3 Shielded 2 Composite 1 Miniaturized so for example in my inventory it might show <ITEM nm="Mzungu Trading Riposte" eqp="0" capcharge="0" durability="10000" id="4004076" m="2359424"/> this M value when converted to binary is this: 1001000000000010000000 which has mods at position 8, 19, 22 (radio, overclocked, buffered) I dont expect anyone to make much sense out of this except a few guys but it took me a bunch of time to figure out so thought id share, and maybe helpful for your own xml imports into excel or whatever. |
Author: | anilv [ Tue Mar 26, 2013 8:38 am ] |
Post subject: | Re: Converting XML mods value |
Nice! |
Author: | Max235 [ Tue Mar 26, 2013 8:50 am ] |
Post subject: | Re: Converting XML mods value |
What was 15 supposed to be? :o |
Author: | sabre198 [ Tue Mar 26, 2013 8:55 am ] |
Post subject: | Re: Converting XML mods value |
not sure, a sekret mod thats only on admin ships if you know what it is tell meh! |
Author: | Dark Brotherhood [ Tue Mar 26, 2013 8:59 am ] |
Post subject: | Re: Converting XML mods value |
15 is Workhorse |
Author: | sabre198 [ Tue Mar 26, 2013 9:31 am ] |
Post subject: | Re: Converting XML mods value |
thanks and added |
Author: | Blue Dwarf [ Tue Mar 26, 2013 8:41 pm ] |
Post subject: | Re: Converting XML mods value |
These are correct. PS: Gunna add a command to BobboBot for this. Could be useful. |
Author: | Blue Dwarf [ Tue Mar 26, 2013 10:23 pm ] |
Post subject: | Re: Converting XML mods value |
Done: !mod (bitflag) - Calculates the mods on an item from the bitflags saved in the inventory XML under the 'm' attribute. |
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