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Building modules
http://forum.starsonata.com/viewtopic.php?f=17&t=56610
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Author:  Dark Brotherhood [ Sat Jul 20, 2013 2:14 pm ]
Post subject:  Building modules

Here is the complete guide to building Tech 21 modules.

1. Download these two files

Tech 21 module build calculator (calculates all the components in a build):
https://docs.google.com/file/d/0B3T4mkQ ... sp=sharing

Tech 21 module sheet (breaks down the components in a module and makes a list of the components needed):
https://docs.google.com/spreadsheet/ccc ... sp=sharing

2. Convert commodities

You need a set of base factories which can be bought in Lyceum. There are four types (read: techs) of factories, and three stages in the factory process. To make a Tech 21 module you need to complete all the stages and use all the types of factories.

All the modules follows this process:

Note: X represents either one vis, quantumum, energon or dark matter. Y reprsents either one bronze, silver, gold or platinum. Z represents either one std., good, exc. or sup. augmenter. The Z stage gives different names to the final commodity you produce, such as a Sup. Shield Booster or a Sup. Energy Rigging.

Stage 1:

1 Microchips + 1 X = 1 X microchips


Example: 1 Microchips + 1 Quantumum = 1 Quickened Microchips

Stage 2:

1 X microchips + 1 Y = 1 Y sensor


Example: 1 Quickened Microchips + 1 Silver = 1 Silver Sensor

Stage 3:

1 Y Sensor + 1 Z = 1 Z commodity


Example: 1 Silver Sensor + 1 Std. Recovery Augmenter = 1 Std. Recovery Implements.

3. Build modules from the factorized commodities


You need to convert some of the commodities into modules. These come in four techs, but Tech 21 modules only use laconia or demented versions of the modules.

Titanium = Std.
Laconia = Good
Demented = Exc.
Adamantium = Sup.

If a Tech 21 module needs 4 Std. Augmenters, you will need to make 4 Titanium Modules. If it takes 2 Good Augmenters, you will need to make 2 Laconia Modules.

To make a Laconia Module you need 2 Titanium Modules. To make a Demented Module you need 2 Laconia Modules.

Stage 1:

1 Std. Z Commodity + 2 Titanium Sheet = 1 Titanium Module


Example: 1 Std. Recovery Implements + 2 Titanium Sheet = 1 Titanium Recovery Module

Stage 2:

2 Titanium Z Module + 2 Laconia Sheet + 1 Good Z commodity = 1 Laconia Module


Example: 2 Titanium Recovery Module + 2 Laconia Sheet + 1 Good Recovery Implements = 1 Laconia Recovery Module

(Possible) Stage 3:

2 Laconia Z Module + 1 Dementium + 6 Laconia Sheet + 1 Exc. Z commodity = 1 Demented Module


Example: 2 Laconia Recovery Module + 1 Dementium + 6 Laconia Sheet + 1 Exc. Recovery Implements = 1 Demented Recovery Module

4. You are now ready to build your Tech 21 module!

If anyone have suggestions on how to improve the guide, then please reply with such. If any of the downloads don't work, give me information on why and I will try to change it.

Enjoy.

Author:  Tregish [ Sat Jul 20, 2013 2:30 pm ]
Post subject:  Re: Building modules

Very useful. Quite amazing.

Author:  kanescreed [ Fri Sep 13, 2013 7:27 am ]
Post subject:  Re: Building modules

this is pretty cool.

Author:  Panzer50 [ Sun Sep 15, 2013 6:03 pm ]
Post subject:  Re: Building modules

this is awesome, building HMs have become so much more easier now because im incredibly lazy

Author:  kanescreed [ Wed Nov 20, 2013 5:07 am ]
Post subject:  Re: Building modules

dis still need a sticky forever.

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