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Support/PR Administrator
Main: Bageese
Level: 14 Joined: Mon Jun 04, 2012 11:56 pm Posts: 1102 |
To complement the existing inventory window, an Equipment Screen would be a visual representation of what items you have equipped. This would mainly be for newer generations of players, as almost all games created nowadays have some form of a standardized equipment screen. The original inventory would still operate the same way.
A rough mockup is attached below. This is simply a proposal and the final design may not look exactly like this. You do not have the required permissions to view the files attached to this post. _________________ My personal blog where I talk more about video games! For support please create a ticket here and I will get back to you as soon as I can. |
Mon Feb 11, 2013 11:52 pm |
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Team:
Rank: Operator Main: Xantra Level: 6725 Joined: Mon Apr 04, 2005 2:54 pm Posts: 456 Location: UK |
Yes! I absolutely love this.
_________________ Entendreal Entrepreneur. |
Wed Feb 27, 2013 4:08 pm |
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Team:
Rank: Peon Main: XxFrostfangxX Level: 3923 Joined: Wed Apr 18, 2012 9:35 pm Posts: 690 |
xantra wrote: Yes! I absolutely love this. _________________ Alts: Ninx Frostfang Frostbite |
Wed Feb 27, 2013 4:09 pm |
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Team:
Rank: Operator Main: Lol imra15 Level: 668 Joined: Thu Jun 30, 2011 9:30 pm Posts: 1389 Location: Unexplainable regions of space |
Looks neat, but please do not make it laggy like the radar is.
In other words, do not overdo it. _________________ keyboard wrote: Macros your opinions don't matter no offence Too late I realize my children are me only treasures... Volcom Applicant |
Wed Feb 27, 2013 6:17 pm |
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Team:
Rank: Director Main: xXxIrishKnightxXx Level: 20 Joined: Fri Apr 01, 2011 9:04 pm Posts: 1580 Location: Equestria |
/signed with revision for a slide-out panel that has "auras" "tweak generators" etc things like that.
Edit- instead of "misc"^ _________________ |
Wed Feb 27, 2013 6:39 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
I like it.
I also like how Bageese has 20 energies (presumably Adum EnergyBanks) equipped yet only 2000 elect. |
Wed Feb 27, 2013 7:34 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Max235 wrote: I like it. I also like how Bageese has 20 energies (presumably Adum EnergyBanks) equipped yet only 2000 elect. That's the tech level, not the quantity. I was confused by it at first as well. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Feb 27, 2013 7:47 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Can we have it so it says "Tech #"?
Bageese? |
Wed Feb 27, 2013 8:17 pm |
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Main: Meiren
Level: 2132 Joined: Thu Feb 07, 2013 1:17 am Posts: 146 |
Is there a way to customize this for every class?
each class i am sure has certain essential items that may not be identical for others and i think would require a better grouping than "Misc" |
Wed Feb 27, 2013 10:56 pm |
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Support/PR Administrator
Main: Bageese
Level: 14 Joined: Mon Jun 04, 2012 11:56 pm Posts: 1102 |
michelle wrote: Is there a way to customize this for every class? each class i am sure has certain essential items that may not be identical for others and i think would require a better grouping than "Misc" We discussed this, and at least in the first iteration we're going to keep it to a generic all class usage, but later iterations might have that functionality. What would be cool though is to have the ability to pin certain item types, but like any class implementation, this wouldn't be in for a few iterations. _________________ My personal blog where I talk more about video games! For support please create a ticket here and I will get back to you as soon as I can. |
Thu Feb 28, 2013 2:56 am |
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Main: Ununoctium
Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
I can't help but feel this is a waste of time, but would love to see some form of save-able 'setups'. Even if it's just a copy and paste list.
_________________ Space for rent! |
Wed Jun 05, 2013 4:39 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
so what had happened?
_________________ "I still miss the Crack Whores..." - Jeff_L |
Thu Jun 09, 2016 9:11 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
redalert150 wrote: so what had happened? bageese retired _________________ Lemon/Meo |
Fri Jun 10, 2016 1:32 am |
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Contributor
Team:
Rank: Officer Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
I think something similar like we have for bases where it shows what you're missing would be a cleaner system than to start with making seperate tabs in the ship window
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Fri Jun 10, 2016 4:03 am |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
heylo wrote: I think something similar like we have for bases where it shows what you're missing would be a cleaner system than to start with making seperate tabs in the ship window Yes this would be amazing. A slot for everything, including some of the uncommon things that are still pretty useful such as diffusers, ship scanners, overloaders etc. _________________ "I still miss the Crack Whores..." - Jeff_L |
Wed Aug 17, 2016 5:43 pm |
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