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Post Restructure Olympus
Unfortunately Olympus is not accessible for a large portion of the playerbase, so we'd like to take steps to address that based off of player feedback.

We're proposing the following changes:
*Mini bosses drop T1 loot from their respective bosses tables, and have lockouts.
*Mini boss kills reward a shard dust.
*Separate lockout on each boss.
*Intro galaxy will be decreased in size, and Hermes moved in.

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Mon Feb 11, 2013 11:57 pm
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Post Re: Restructure Olympus
Yes. Make sure to reduce the travel time greatly in not only the intro galaxy, but also in the Hephaestus pre-galaxies.

And if The SI is making a way of eliminating neural keys, then that is also an improvement to Olympus, as it is really annoying to get a network crash and log back in and find the neural keys to be gone.


Wed Feb 27, 2013 6:51 am
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Post Re: Restructure Olympus
Anything that makes oly not take so long will be greatly appreciated. The whole zeus zone takes far to long. Removing 1 mini boss or making their Shields half of what they are would be great.

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Wed Feb 27, 2013 8:31 am
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Post Re: Restructure Olympus
One more suggestion; Please move Cronos' roaming path so that it isn't exactly the same as the stealthy T22 alien.

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Wed Feb 27, 2013 3:46 pm
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Post Re: Restructure Olympus
Sounds good to me, I'd like to see loot tables for the smaller bosses as well.

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Thu Feb 28, 2013 4:11 pm
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Post Re: Restructure Olympus
Now I would like to see Loid defend his downvoting on this proposal :lol:


Thu Feb 28, 2013 4:40 pm
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Post Re: Restructure Olympus
If this go in can you guys add a separate lockout to each oly boss please, adding another 20-30min fight to oly runs would suck soo bad.

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Thu Mar 14, 2013 7:13 pm
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Post Re: Restructure Olympus
This is up on test for testing and general observations of things which are icky or super-awesome-win.

More information: viewtopic.php?f=116&t=55787

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Thu Apr 18, 2013 9:16 am
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