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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
Colosseum Area:
Can only enter solo, each class has different weighed challenges, level by level. When you die, you're booted out. Rewards would be neurobound, some gear non class specific, some class specific and some hull class specific. Challenges could be via missions in a closed environment, waves of ai, etc. Some content could be added for 2 people of the same class for 2man colosseum action. The point of this is to make the ai very challenging for the classes: e.g. seer ai when you're a sniper, sniper ai for SD... You would have to pay a fee to get into the colosseum, 500m per run per character, this could be used to fuel JJ's famous inflation! Also, please avoid putting the adum shield ai in here, we players hate to spend 25mins to kill something. Content like zebra prince that give 100%resist aura would be cool to have in there to have players use their heads to find a target sequence. Thoughts? _________________ All your base are belong to us. (They set us up the bomb!) Last edited by reyjalrmm on Mon Apr 15, 2013 9:24 am, edited 1 time in total. |
Mon Apr 15, 2013 9:18 am |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
Oh, and ai in this zone would not drop anything, would keep the area clean for less lag and more killing action.
Some roids would be available to fuel up, rare enukes roids hidden up in some fields, no straight prom, fermium - would drop sometimes -> forcing players to use mobile converters. Unstable nukes (would require a nuke stabilizer bought somewhere, making hull management important for later levels) _________________ All your base are belong to us. (They set us up the bomb!) |
Mon Apr 15, 2013 9:21 am |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
roids would become rarer and rarer with time.
Many solar systems in the colosseum with some far away (25k out?) that have rich roids, but also very powerful foes protecting them (GSAs and seer ai?) _________________ All your base are belong to us. (They set us up the bomb!) |
Mon Apr 15, 2013 9:22 am |
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Team:
Rank: Officer Main: Mow Level: 10203 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia |
*Points at the EDIT button*
This has been suggested so many times and its never been added. Here we go again /signed _________________ |
Mon Apr 15, 2013 1:12 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
That's a really good idea. The programming part of it wouldn't even be that hard. We'd just need a new kind of wave spawner, and some kind of instance tag to boot someone out when they die.
It would be a lot of content work to make all the content. This should probably go in the next wave of suggestion voting. _________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue Apr 16, 2013 1:47 am |
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Team:
Rank: Main: HIV Droner Level: 3800 Joined: Tue Jan 19, 2010 6:54 am Posts: 1046 Location: Inside your computer |
Awesome idea
/signed _________________ typical fruits |
Tue Apr 16, 2013 5:55 am |
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Main: --sexydragon--
Level: 3103 Joined: Mon May 03, 2010 1:58 pm Posts: 819 Location: escondido |
/signed
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Tue Apr 16, 2013 10:23 am |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
And you can build on top of it. Add new challenges and such
_________________ All your base are belong to us. (They set us up the bomb!) |
Tue Apr 16, 2013 12:06 pm |
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Team:
Rank: Peon Main: Acheron Level: 1836 Joined: Wed Apr 11, 2012 11:55 am Posts: 223 |
reyjalrmm wrote: Colosseum Area: You would have to pay a fee to get into the colosseum, 500m per run per character, this could be used to fuel JJ's famous inflation! why 500M? why not make it so that you can pay diff amounts for diff rewards (e.g. lower cost -> lesser items, higher cost -> awesome items)? variations in this might give people more incentive to do them more often. |
Thu Jun 06, 2013 4:44 am |
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Main: --sexydragon--
Level: 3103 Joined: Mon May 03, 2010 1:58 pm Posts: 819 Location: escondido |
Acheron wrote: reyjalrmm wrote: Colosseum Area: You would have to pay a fee to get into the colosseum, 500m per run per character, this could be used to fuel JJ's famous inflation! why 500M? why not make it so that you can pay diff amounts for diff rewards (e.g. lower cost -> lesser items, higher cost -> awesome items)? variations in this might give people more incentive to do them more often. Kind of like selecting a difficulty on a poker game right? The harder you play, the bigger the other players put out. (Online poker reference) |
Tue Jun 11, 2013 9:27 pm |
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Team:
Rank: Officer Main: Mow Level: 10203 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia |
ETA on this!?
_________________ |
Thu Aug 22, 2013 1:34 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
The one for engineer is currently on test server. Making the waves for other classes will follow comments and testing of the engineer version. Bobbo is in charge of this stuff.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Aug 22, 2013 8:15 pm |
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Team:
Rank: Officer Main: R.S.S. Wasp Level: 4683 Joined: Wed Feb 23, 2005 7:15 am Posts: 174 |
I think this is a fantabulous idea!
_________________ https://fantasoft.co.uk/ https://chanwalrus.com https://sect.news/ |
Sat Sep 28, 2013 12:00 pm |
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Main: sa slaver
Level: 3364 Joined: Fri Feb 11, 2011 4:19 pm Posts: 18 |
JeffL wrote: The one for engineer is currently on test server. Making the waves for other classes will follow comments and testing of the engineer version. Bobbo is in charge of this stuff. the gate doesnt work on test or normal server |
Mon Feb 10, 2014 10:19 am |
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