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Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
I think eventually there should be mission chains for: Drone Deployment, Remote Control, and Station Management. Just as an alternative for these essential skills and a way to implement a bit of lore for each. You could have galaxy hubs for each skill that have missions pertaining to various tech levels.
RC for example: You could cap and return a designated ship to the mission hub, and by warping into the galaxy with the named ship as a slave could serve as the mission requirements. Missions would randomly choose from a list of cap-able ships for that particular tech level so you couldn't just level all your characters at the same time. SM for example: The mission/hub galaxy for SM could have various instanced gals off of it that require you to survive waves of enemies. Inside the instance is an AI base with weapons/kits/un-fueled energies etc. that all decay on warp. You have a time limit to set up, maybe 10 minutes for t3, 9min for t6, 8min, for t9 etc. after which, you will have to survive waves of various enemies including some that parasite/nanite etc. DD for example: Similar to the SM idea, there would be instanced galaxies off of the hubs that have special drones that decay on warp. You could fight a plethora of enemies, but you have to kill them with certain damage types. Some of the AI could make others invulnerable, some could have wicked auras that make you spin out etc. Basically just creating a simulation so that you don't lose actual stuff, but you can learn various methods for base-building and crowd control in a safe environment. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Nov 10, 2011 1:29 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Sounds awesome...but DD sounds pretty dumb for non engineers, because they're limited to three drones. Slaves, on the other hand, that same engineer can have the same amount as a FC or shm.
So, perhaps including all classes can deploy 6 drones, but engineer has skills affecting stats and some sort of reduced charge amount/increased charge rate? If you meant perma drones, then thats a whole new bucket of worms. Still fun ideas, though. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Nov 10, 2011 1:46 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Battlecruiser23 wrote: Sounds awesome...but DD sounds pretty dumb for non engineers, because they're limited to three drones. Slaves, on the other hand, that same engineer can have the same amount as a FC or shm. So, perhaps including all classes can deploy 6 drones, but engineer has skills affecting stats and some sort of reduced charge amount/increased charge rate? If you meant perma drones, then thats a whole new bucket of worms. Still fun ideas, though. Maybe just an aura inside that gives everyone engineer 20 or a new skill just for drone slots could irradiate from the base inside or something like that. These were just a few ideas i came up with in the time it took my to type the original post, they can definitely be improved on. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Nov 10, 2011 2:40 am |
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Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
/signed
Quite useful as most newbs fail at bases. |
Thu Nov 10, 2011 10:23 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Bump.....
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Dec 29, 2011 11:12 pm |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Sounds awesome but make sure that missions won't take too much time to do, otherwise people would find em too annoying to do on alts.
Btw. What happend to your devblue nickname bag? _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Fri Dec 30, 2011 6:56 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
syberian wrote: Sounds awesome but make sure that missions won't take too much time to do, otherwise people would find em too annoying to do on alts. Btw. What happend to your devblue nickname bag? You don't get to keep them if you are no longer a dev :p _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Fri Dec 30, 2011 7:23 am |
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