CW182 wrote:
I know my opinions don't really matter. Especially in situations regarding BvB. But aside from whomever is responsible for making this change, who here actually supports this change? I can't find logic in it. Everything you guys are saying to justify the change seems a bit weak.
Damn that text was hard to read.
The reason behind the change is solid. They are trying to give defenders a better foothold as during BvBs/PvB attacks the defenders are generally NOT ONLINE to defend. Attackers have a huge advantage just because they get to choose when the galaxies get smacked.
That being said, the implementation of the "no tractor" rule is half-assed and pretty much fucks the attackers out of being useful entirely.
There's so many ways to abuse the system as is, like laying a wall of resistance augged drones around a stack of unattached HPS kits. In a normal old school BvB, this setup would be laughable as you could just pull each kit out of range one at a time and kill them with PvB or pulse BvB kits. But now that bubble of fuck is literally unmoveable, and the attacks just have to do overwhelming DPS to break the tank cluster.
Other ways to break the system: put all of your kits on the biggest sun in the galaxy! This makes it impossible to mag/pulse your kits UNLESS the attackers manage to find a BIGGER sun/planet in the galaxy as our hilariously shitty 2.5D graphics mean that the highest Z axis kit can pulse kits lower than it on the Z axis. This is a one way street though, the lower kits can't fire pulses back up at the defending kits, thus creating a nearly invinceable bubble of base kits.
Hmmm what else is there. Idk, most of the strategies involve stacking as many things as you can on top of each other, as they cannot be moved anymore.