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Team: Eminence Front
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Post Re: Prog Cylinder
The Lost One wrote:
Absentis, auch!

I might put those things on some Berserker slaves then.


PPF is doing excellent job on my seer against snipers in absentis :D

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Sat Jun 11, 2011 4:59 am
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Post Re: Prog Cylinder
aeljuga wrote:
The Lost One wrote:
Absentis, auch!

I might put those things on some Berserker slaves then.


PPF is doing excellent job on my seer against snipers in absentis :D


So why would you build a Prog if you have a PPF, or even a normal Fang(unmodded).

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[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Sat Jun 11, 2011 9:33 am
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Post Re: Prog Cylinder
Why is it that every time there is a nice suggestion Churchill thinks it's an invitation to come and troll it or change it all around instead of making a new topic? Don't like it, make a new topic dammit. You are so far off the original post your 'suggestion' belongs in a new separate topic completely.

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Sat Jun 11, 2011 3:38 pm
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Post Re: Prog Cylinder
Don't like it, ignore me?

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Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Sun Jun 12, 2011 10:08 am
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Post Re: Prog Cylinder
Bump

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Mon Jun 13, 2011 9:06 am
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Post Re: Prog Cylinder
Bump again

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Thu Jun 16, 2011 1:14 pm
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Post Re: Prog Cylinder
More bumps ..

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Thu Jul 21, 2011 2:39 pm
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Post Re: Prog Cylinder
I didnt think anyone used those...
just put TRLs on fstingers

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Thu Jul 21, 2011 5:37 pm
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Post Re: Prog Cylinder
Neba wrote:
I didnt think anyone used those...
just put TRLs on fstingers


Oh what a fix... :roll:

_________________
JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Thu Jul 21, 2011 5:42 pm
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Post Re: Prog Cylinder
Battlecruiser23 wrote:
Prog Cylinder: Change stats to make it a MD-like weapon thats surgical damage. Side effect is that it has a long term Grem effect.

Compared to an actual MD...
Advantages:
It is Surg Damage
It Grems...hard
It reduces enemy ROF

Disadvantages:
It does less raw damage
It requires Seer20 and sm20 to obtain


If needed, build costs can be increased or decreased to fit the balance sheet.


why this is all bull,
surg damage is still 63x2
grem isnt that great, i would just use a trl
trl is laser, so a direct hit.
and its not ethernal so it gets a chunk of potential damage removed

even if this was beefed i would never use and i beleive most seers would agree, just like every other seer only weapons like, the swan maker, slate thorax ect, check the wiki theres so much spam content

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Jiraque wrote:
It's a seer thing.
Paxx wrote:
Use that yellow thingy on that zerk!


Wed Jul 27, 2011 1:44 pm
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Post Re: Prog Cylinder
Griffin wrote:
All of Seer needs a beef.


Or noobs need more skill

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Thu Jul 28, 2011 9:36 am
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Post Re: Prog Cylinder
reyjalrmm wrote:
Griffin wrote:
All of Seer needs a beef.


Or noobs need more skill


Agreed
but we really could use some uber support stuff

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Thu Jul 28, 2011 10:21 am
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Post Re: Prog Cylinder
What about Decresing damage and add 1 or 2 Bullets wille incresing range and dubble grem time?


Thu Jul 28, 2011 11:05 am
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Post Re: Prog Cylinder
SwiftDeath wrote:
What about Decresing damage and add 1 or 2 Bullets wille incresing range and dubble grem time?


Fun. Do it.

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Neba wrote:
BLACK PEOPLE DON'T GET RICE

andezrhode wrote:
goett wrote:
All oly ships look way to geometrically conservative for my tastes.

thats because most graphic designers are squares :mrgreen:

goett wrote:
Fired bullets taste like candy.


Thu Jul 28, 2011 1:16 pm
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Post Re: Prog Cylinder
As you can see, the damage is already terrible. Try to compare it with the also bp built ATL...

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

The Voomy One wrote:
You gotta be shitting me >_<


Thu Jul 28, 2011 1:22 pm
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