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Post "Max 10 stations allowed in a gal per character"?
Why is this limitation in? It just sounds really stupid to me and should be removed.

thats all

- V

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JeffL wrote:
I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)

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You gotta be shitting me >_<


Tue Aug 02, 2011 2:57 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
Seems absolutely pointless.

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Jey123456 wrote: That will happen in a future closer than most futures.
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We've been against saying any solid dates until we know for sure when something is coming in.
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Tue Aug 02, 2011 3:02 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
So we can only spam 10 T0 bases instead of 11 I guess.


Tue Aug 02, 2011 3:35 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
ellinium wrote:
So we can only spam 10 T0 bases instead of 11 I guess.


Doing that to fill up gal slots is bannable anyway.

I say we might as well remove the limit...

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Tue Aug 02, 2011 3:37 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
The Salty One wrote:
ellinium wrote:
So we can only spam 10 T0 bases instead of 11 I guess.


Doing that to fill up gal slots is bannable anyway.

I say we might as well remove the limit...


Is it though, now that attackers get the same number of base slots regardless of how the gal is filled?

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Tue Aug 02, 2011 3:40 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
I ran into this last uni, was really annoying.

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Tue Aug 02, 2011 6:09 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
The Salty One wrote:
ellinium wrote:
So we can only spam 10 T0 bases instead of 11 I guess.


Doing that to fill up gal slots is bannable anyway.

I say we might as well remove the limit...


It's not bannable. There is now a game mechanism that controls galaxy slots for both defenders and attackers.

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Tue Aug 02, 2011 7:41 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
Remove it please?

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Wed Aug 03, 2011 2:58 am
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Post Re: "Max 10 stations allowed in a gal per character"?
I thought it was to prevent some folks from dropping a billion level 4000 CA boosters for a comparatively lower amount of real bases.

If I didn't have to terraform, I'd level my CA that high.

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Wed Aug 03, 2011 3:02 am
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Post Re: "Max 10 stations allowed in a gal per character"?
Javatech wrote:
The Salty One wrote:
ellinium wrote:
So we can only spam 10 T0 bases instead of 11 I guess.


Doing that to fill up gal slots is bannable anyway.

I say we might as well remove the limit...


It's not bannable. There is now a game mechanism that controls galaxy slots for both defenders and attackers.

What about a galaxy that isn't owned? I'm pretty sure that's what it's in for.

One character can have 30 slots max.
2nd charcter +15
3rd character +10
4th character +7.5 (call it 7)
5th character +5

30+15+10+7+5 = 67
Arcadian is 2 slots
67/2= 33 bases...

Now I doubt anyone would sacrifice that many base slots but it does allow them to fly through and deny any colonies, shops, whatever in the system. Wouldn't be nearly the problem it could be in this bigger universe.

You can have 40% of a galaxy's slots right now, per character. You can have 66.67% of a team owned galaxy's slots right now.

Just keep all those number in mind when deciding.

I'd love absolute personal control over my own galaxy, to be honest, but I'm imagining this situation:
-Two players scout the same system and scan the planets
-p1: wow, what a great system, ima extract things!
-p2: but I wanna do that...
-p1: nah, u stupid, my team pop dem bases
-p2: oh yeah?
*p2 flys to top speed and spam 25 arcadian bases
-p2: hah! sucker!
-p1: omg you're kos!

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targeting my OWN slave because... reasons, and then MIRVing it.


Wed Aug 03, 2011 9:15 am
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Post Re: "Max 10 stations allowed in a gal per character"?
Make destroyed bases not count!

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Jey123456 wrote: That will happen in a future closer than most futures.
No Context.
Idaten.
bageese wrote:
We've been against saying any solid dates until we know for sure when something is coming in.
:lol:


Wed Aug 03, 2011 9:26 am
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Post Re: "Max 10 stations allowed in a gal per character"?
Visorak wrote:
Make destroyed bases not count!

Omg. Genius!

But one problem, repair kits.

come on SkyTitan

No, you're going to complain about it when I build a base there.

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SunDog60 wrote:
targeting my OWN slave because... reasons, and then MIRVing it.


Wed Aug 03, 2011 9:28 am
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Post Re: "Max 10 stations allowed in a gal per character"?
When repair kits are used, there must be free slots in the gal. If there is not, pop one and then repair yours.

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Jey123456 wrote: That will happen in a future closer than most futures.
No Context.
Idaten.
bageese wrote:
We've been against saying any solid dates until we know for sure when something is coming in.
:lol:


Wed Aug 03, 2011 5:00 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
SkyTitan wrote:
Visorak wrote:
Make destroyed bases not count!

Omg. Genius!

But one problem, repair kits.

come on SkyTitan

No, you're going to complain about it when I build a base there.


Omg, noob, get ur own colour, ur green is too close to mine.

Time Warp

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Wed Aug 03, 2011 5:02 pm
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Post Re: "Max 10 stations allowed in a gal per character"?
Mail wrote:
SkyTitan wrote:
Visorak wrote:
Make destroyed bases not count!

Omg. Genius!

But one problem, repair kits.

come on SkyTitan

No, you're going to complain about it when I build a base there.


Omg, noob, get ur own colour, ur green is too close to mine.

Time Warp

Yeah, it's pretty close, isn't it? Mess with your contrast and brightness until you can see the difference better. Your color's 'green value' in decimal is 128, mine is 191. Totally a big difference.

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SunDog60 wrote:
targeting my OWN slave because... reasons, and then MIRVing it.


Thu Aug 04, 2011 5:33 am
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