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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
Summary: AI aren't weak enough to specific damage types.
Full Topic: Something i've noticed is that, while a lot of emphasis is put on the weakness/resistance deal in the beginning(including the VERY cool new scanner system!!), it never really seems to go anywhere. A perfect example of this would be the bana AI; sure, they're immune to laser weapons, but killing them with a heat weapon doesn't seem to go all that much faster than any other weapon. Especially at a low level, it would be great if the difference were much larger, so the person notices the difference. That would also open the door to making many of the other lower tech ships a bit weaker to their specific damage types; this reduction in difficulty could be compensated for by the higher SP costs we're getting right now. Especially with some AI like rosfires it would be extremely nice. Dont know if this should go here or in the suggestions forum... Another thing; people dont have SP to waste on getting better levels in equipment so they can scan their enemies for weaknesses! Make scanners generally be lower tech but have the same scanning values, so people can actually use scanners without having to go out of their way to use them. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Mon Sep 12, 2011 8:16 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I think your point about making some weaknesses in the low level AI more exaggerated is a really good one.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Mon Sep 12, 2011 9:06 pm |
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Member
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Rank: Main: Kyp Level: 3482 Joined: Mon Oct 25, 2004 8:49 pm Posts: 1172 Location: my desk |
as long as nexus AI are giving us total crap for XP, why not make them possible to kill anyways?
_________________ Pies are yummy. |
Mon Sep 12, 2011 9:11 pm |
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Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
Zekk wrote: as long as nexus AI are giving us total crap for XP, why not make them possible to kill anyways? He has a point, most AI are unkillable until they get pointless to kill, as your already too high level. |
Mon Oct 31, 2011 1:09 pm |
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