Board Index | Search | Profile |
Page 1 of 2 |
[ 19 posts ] | Go to page 1, 2 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
I keep trying to do this instinctively. Could it be made a feature?
Also, something i've really noticed is that while the angled view looks nice, unless you're looking right down your ship it's kinda useless and makes combat nigh-impossible, at least without some massive tracking. I really think it might be better if the camera were set to fly behind your ship, even if you couldn't orbit all the way down into the ecliptic directly behind your ship. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Tue Sep 13, 2011 12:15 pm |
|
Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
Demiser of D wrote: I keep trying to do this instinctively. Could it be made a feature? Also, something i've really noticed is that while the angled view looks nice, unless you're looking right down your ship it's kinda useless and makes combat nigh-impossible, at least without some massive tracking. I really think it might be better if the camera were set to fly behind your ship, even if you couldn't orbit all the way down into the ecliptic directly behind your ship. Watch this video: http://www.youtube.com/watch?v=NUssEXdXBd0 _________________ Never™ |
Tue Sep 13, 2011 2:06 pm |
|
Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
Woah, i love it
Why don't we have that? Or at least the option to do that? I personally would play with that on all the time. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Tue Sep 13, 2011 2:17 pm |
|
Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
I think if you made it a "smart" camera angle from behind that adjusted smoothly with a delay, it would be a lot more aesthetically pleasing than the Vomit Comet cam.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Tue Sep 13, 2011 4:17 pm |
|
Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
biggee531 wrote: I think if you made it a "smart" camera angle from behind that adjusted smoothly with a delay, it would be a lot more aesthetically pleasing than the Vomit Comet cam. That would be nice. _________________ Never™ |
Tue Sep 13, 2011 4:27 pm |
|
Dev Team
Main: Xipe Totec
Level: 2 Joined: Sat Aug 29, 2009 11:10 am Posts: 400 |
I guarantee you it will be impossible to play from that viewpoint, not much point to it. Plus every single background and target ring/billboard will not work
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth." |
Tue Sep 13, 2011 7:37 pm |
|
Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
Feathers wrote: I guarantee you it will be impossible to play from that viewpoint, not much point to it. Plus every single background and target ring/billboard will not work Apologies if i can't agree with you, but I cant say that it wont work for me until I've tested it out myself. I occasionally find ways that work that others don't, so I don't think it's fair for you to assume that just because some people don't like it, I wont. As for billboards and whatnot...if the change in angle right now doesn't make them impossible to read, then i don't believe that a different change of angle would make that much difference. At the most, i'd just have to switch back to normal viewing mode to read them, which wouldn't be a big deal. I would really like to try it out myself, however. Couldn't this at least be done in Beta, where it's expected that some things won't look quite right? If a significant number of people end up using it in beta, then you could consider making it a permanent feature. If they don't, then it's no loss on your part. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Tue Sep 13, 2011 7:54 pm |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Chase plane cam really doesn't work with the physics of Star Sonata. Our ships turn too fast and they have too much momentum compared to their thrust, and they don't constantly thrust. All these things, plus a bunch of graphics would have to change for this to really be a viable camera mode. Also, it would make it really difficult to control slaves.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Sep 15, 2011 1:51 am |
|
Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
JeffL wrote: Chase plane cam really doesn't work with the physics of Star Sonata. Our ships turn too fast and they have too much momentum compared to their thrust, and they don't constantly thrust. All these things, plus a bunch of graphics would have to change for this to really be a viable camera mode. Also, it would make it really difficult to control slaves. most slavers won't use it, SDs will. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Thu Sep 15, 2011 2:01 am |
|
Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
I'm not saying it should be required, I'm just saying that it should be a tactical option. Ideally a really good player would be switching constantly between all the different view modes to get maximum benefit from them all.
Of course, if you spin at 10 rps, it will give you a headache...but you wont use it for anything but for laughs at that speed, anyway. All i'm saying is that it should be an option. That's all, really. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Thu Sep 15, 2011 3:48 am |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Not going to spend probably a months worth of time implementing something used just for laughs...
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Sep 15, 2011 12:25 pm |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
How about letting us rotate the camera angle to each of the four cardinal directions, instead of just looking from the south all the time? I could imagine using that sometimes.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Sep 15, 2011 12:44 pm |
|
Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
Months? Hardly. I'm saying throw it in the way it is, now, since it already apparently works! Like i said, since it's in beta right now, you can get away with having something that doesn't look quite right. Then, if anyone actually uses it, you know you've got a feature that will be useful down the road!
THEN you can decide whether or not to put the required amount of effort to make it look nice. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Thu Sep 15, 2011 12:47 pm |
|
Dev Team
Main: Xipe Totec
Level: 2 Joined: Sat Aug 29, 2009 11:10 am Posts: 400 |
It doesn't work as is is the point, the game is not intended to be played from that view point.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth." |
Thu Sep 15, 2011 2:05 pm |
|
Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
The difficulty lies in this...the way it is right now is ridiculous. No serious player will ever sacrifice the tactical advantage of being able to see further south to look at the game in any way other than top-down. Unless, of course, they want to look further north. But if that's the case, why should people that are to the south have a tactical advantage not shared by the people to any other direction?
It seems extremely arbitrary and pointless to me. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Thu Sep 15, 2011 7:58 pm |
|
Page 1 of 2 |
[ 19 posts ] | Go to page 1, 2 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 12 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |