Star Sonata http://forum.starsonata.com/ |
|
UI Variables http://forum.starsonata.com/viewtopic.php?f=3&t=47615 |
Page 1 of 1 |
Author: | Deathdisguise [ Mon Sep 19, 2011 3:01 pm ] |
Post subject: | UI Variables |
Some adding of UI Variables, as well as some organizing of naming schemes? target_name - The target name target_level - A numerical value of the target level target_level_text - A numerical value of the target level with the level category (Mostly Harmless, Middling, etc) target_shield_perc - A percentage representation from 0-1 (for progress bars) target_shield - A numerical value of current shield bank remaining target_energy_perc - A percentage representation from 0-1 (for progress bars) target_energy - A numerical value of current energy bank remaining target_distance - A numerical value of the distance from player to target target_ship - A string value of the target ship name target_hull - A string value of the target ship hull type player_name player_level player_level_text player_shield_perc player_shield player_shield_max player_shieldf - "SHIELD/MAX" player_shield_regen - "SHIELD (+REGEN)" player_shieldf_regen - "SHIELD/MAX (+REGEN)" player_regen player_energy_perc player_energy player_energy_max player_energyf - "ENERGY/MAX" player_energy_elec - "ENERGY (+ELEC)" player_energyf_elec - "ENERGY/MAX (+ELEC)" player_elec player_ship player_class player_hull Of course, eventually when concatenation is possible on the UI, variables such as energyf, energyf_elec, and energy_elec won't be required anymore! But until then... would be nice to actually format our own dialogs! |
Page 1 of 1 | All times are UTC - 5 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |