Star Sonata
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Drones
http://forum.starsonata.com/viewtopic.php?f=3&t=47685
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Author:  paxiprime [ Thu Nov 17, 2011 10:58 am ]
Post subject:  Re: Drones



If drones dont blow up anymore the price for drones will skyrocket.
:P

Droners have an advantage over all of us, and that is that they are a solo class. They can heal themselves and do ubers on their own. They should have some kind of repercussion for dying before scooping their drones.

Although, i do think that the charging system should be reverted back to the SS1 system, for engineers and their drones.

- Paxx


Author:  twins_suk [ Thu Nov 17, 2011 11:06 am ]
Post subject:  Re: Drones

your idea of "some repercussion" is billions worth of drones in one death when other classes will have like 250 mil if they have a lot of high end gear on them? If you want "some repercussion" then there should be a way to either cut costs on drones or maybe have some type of chance for the drone to live or have certain number of lives. This would still mean that occasionally new drones would have to be purchased without every single death likely causing the loss of billions worth of drones. I have no idea if something like that is possible but would like to know if anyone knows if it is.

Author:  Battlecruiser23 [ Thu Nov 17, 2011 12:15 pm ]
Post subject:  Re: Drones

Paxx is just mad because he cannot kill an engineer as sniper.

Author:  thecrazygamemaster [ Thu Nov 17, 2011 12:34 pm ]
Post subject:  Re: Drones

In my mind, there are multiple solutions to the charging problem.

#1:
Make it so charged drones STAY CHARGED. Meaning that once a drone is charged you never have to charge it again unless you deploy it. I believe that this will make the 12 drone limit somewhat ok.

#2: Increase charging limit to 24 or higher.

Added on to this, DRONE STASIS NOW PLX.

All comments from Jeff Boobo are invalid in this instance.

Author:  Visorak [ Thu Nov 17, 2011 1:35 pm ]
Post subject:  Re: Drones

anilv wrote:
How about this:

There's no cap for equipping drones but only the first 12 get pre-charged. The remainder receive charge as you deploy the pre-charged ones. This might need some work but the idea is to streamline the process of charging drones without making you guys any more overpowered.

or even

Cygnus wrote:
Why not just have all drones be deployable from a pre-charged pool of energy? All drones have to charge once you scoop them, but they do so from within this energy pool. That way we maintain the current mechanics without breaking anything.

Heck, why not just have the drone energy be held in the same place as our normal energy? Rather than drain energy from the bank that they hold seperately, they just charge up INSIDE the elec bank!

It's difficult to explain...hmm, let me try this way;

Image

As you can see, drones would have energy from the main bank allocated to their use, and they would still need to charge, but it would also prevent broken bank issues, and allow an unlimited number of drones to be equipped!

Would that work? ^.^
Both from this thread --> http://www.starsonata.com/forum/viewtopic.php?p=592509#p592509

Really, there are a thousand and one ways to do this. We just need to pick one! And remember the Engineer motto: Keep it simple, stupid.

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