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Team:
Rank: Main: Massif Delta Level: 1487 Joined: Mon Jul 05, 2010 1:45 am Posts: 1021 |
Space Blue Omega (thought of as a somewhat better version of a Scrupling, for ShMs and maybe even Zerkers)
Tech: 18 Hull: 750 Max Speed: 70 Size: 95 Visibility: 10 Augmenters: 3 Weapons: 5 Inbuilt Items: Omega Combined Capacitor (Tech 18, Shield +10000, Energy +15000, size 0, weight 100,000) Omega Missile Bay (Tech 18, launch time .5, can control 4 missiles) Protections: 20% Laser 30% Energy 50% Heat 25% Physical 40% Surgical Improves: +10% Damage, +10% Energy Heavy Fighter Weight: 150,000 Description: 'Space Blue Style' Docking Speed: 10 Reflectivity: 26% Looks like a mix between a Space Blue Beta and a Space Blue Gamma, slightly bigger than a Gamma. ...Maybe the missile bay can be replaced with another different special item? Space Blue Omega Blueprint Tech....Size.....Weight ..18........100.....10,000 Manhours.....Max Workforce......Uses 20,000..................2.....................2 ....Initial Materials.........................Periodic Materials 1,500,000,000 Credits.............2,500,000,000 Credits 25 Titanium.....................................100,000 Metals 50,000 Metals.................................2 Dementium 5 Dementium..............................5,000 Promethium Source.............................................................................Price..........Skill Needed Random Mausoleum Uber, 2% chance of dropping............N/A...............None Description: Omega Ending Discuss? Point out flaws/strengths and the reason for building this? Sorry. Changed to say ShM instead of DM. Last edited by THE Massif Destruction on Mon Oct 03, 2011 12:13 pm, edited 2 times in total. |
Sun Oct 02, 2011 11:18 pm |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
Why on earth should a ship that comes off of a BP from DF350 DGs(really easy) beat, or even contend with, Scruplings that you have to kill an uber with a one week lockout aand low drop rate to get?
Balance wise, I would say something like this should be weaker than a Selen since it would not be challenging to obtain, and then let t18 augs *maybe* make it give better results than a Selen. One thing is for certain though; it should not come close to a Scrupling. _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Mon Oct 03, 2011 4:30 am |
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Team:
Rank: Main: ashta the 2nd Level: 3810 Joined: Tue May 31, 2005 3:00 pm Posts: 921 |
the inbuilt cap made me fucking rofl. that and still having 4 augs...
_________________ Clear all your cd rack wont get none of your cds back! TEEEEMPPPPPZZZ |
Mon Oct 03, 2011 10:27 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Ada shouldn't really be used for anything sub t20 imo.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Mon Oct 03, 2011 11:49 am |
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Team:
Rank: Main: Massif Delta Level: 1487 Joined: Mon Jul 05, 2010 1:45 am Posts: 1021 |
Yeaaaah that's what I was thinking.
Or maybe remove that Ada and use Dem and make it drop from an uber like Undead Jey. Edited the build costs and materials and some other stuff...any better? |
Mon Oct 03, 2011 12:06 pm |
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Team:
Rank: Officer Main: ahileus Level: 3759 Joined: Thu Feb 01, 2007 2:06 am Posts: 912 |
THE Massif Destruction wrote: Space Blue Omega (thought of as a somewhat better version of a Scrupling, for ShMs and maybe even Zerkers) Tech: 18 Hull: 750 Max Speed: 70 Size: 95 Visibility: 10 Augmenters: 3 Weapons: 5 Inbuilt Items: Omega Combined Capacitor (Tech 18, Shield +10000, Energy +15000, size 0, weight 100,000) Omega Missile Bay (Tech 18, launch time .5, can control 4 missiles) Protections: 20% Laser 30% Energy 50% Heat 25% Physical 40% Surgical Improves: +10% Damage, +10% Energy Heavy Fighter Weight: 150,000 Description: 'Space Blue Style' Docking Speed: 10 Reflectivity: 26% Looks like a mix between a Space Blue Beta and a Space Blue Gamma, slightly bigger than a Gamma. ...Maybe the missile bay can be replaced with another different special item? Space Blue Omega Blueprint Tech....Size.....Weight ..18........100.....10,000 Manhours.....Max Workforce......Uses 20,000..................2.....................2 ....Initial Materials.........................Periodic Materials 1,500,000,000 Credits.............2,500,000,000 Credits 25 Titanium.....................................100,000 Metals 50,000 Metals.................................2 Dementium 5 Dementium..............................5,000 Promethium Source.............................................................................Price..........Skill Needed Random Mausoleum Uber, 2% chance of dropping............N/A...............None Description: Omega Ending Discuss? Point out flaws/strengths and the reason for building this? Sorry. Changed to say ShM instead of DM. Mister, first delete this post, second go to sleep , third make a better suggestion when you wake up. _________________ ahileus |
Mon Oct 03, 2011 12:21 pm |
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Main: k-2
Level: 2715 Joined: Thu Apr 16, 2009 6:48 am Posts: 5387 |
how about, you just go sleep and when you wake up, Sleep again..
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Mon Oct 03, 2011 12:44 pm |
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Team:
Rank: Main: Massif Delta Level: 1487 Joined: Mon Jul 05, 2010 1:45 am Posts: 1021 |
Just woke up. :P
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Mon Oct 03, 2011 1:38 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
It's relatively pointless to suggest stats, ship stat specifics are determined by the balance sheets.
The best way to promote a new ship idea is to explain why it's needed or what kind of gap it's filling. Then maybe come up with some cool concepts (not stats) for in-builts, even some unique commods that could be used for the build that pertain to the lore of such a ship would be okay. Again, suggesting stats only wastes your time. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Mon Oct 03, 2011 1:41 pm |
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Team:
Rank: Main: Massif Delta Level: 1487 Joined: Mon Jul 05, 2010 1:45 am Posts: 1021 |
biggee531 wrote: It's relatively pointless to suggest stats, ship stat specifics are determined by the balance sheets. The best way to promote a new ship idea is to explain why it's needed or what kind of gap it's filling. Then maybe come up with some cool concepts (not stats) for in-builts, even some unique commods that could be used for the build that pertain to the lore of such a ship would be okay. Again, suggesting stats only wastes your time. Wellllllllllllllllllllll. There's a lack of mid-game content. |
Mon Oct 03, 2011 1:42 pm |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
What you're suggesting is not mid-game...
_________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Mon Oct 03, 2011 1:43 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
T18 and using dem/ada is not mid-game in the least.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Mon Oct 03, 2011 1:43 pm |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
Also your drop rate is extremely high. 2% on each uber leads to a 10% drop chance for each person/group doing maus every week.
Also, Blue ships are ugly, and Scruples are awesome and unique. Ergo, this ship should suck compared to a Scrupling. _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Mon Oct 03, 2011 1:46 pm |
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Team:
Rank: Main: Massif Delta Level: 1487 Joined: Mon Jul 05, 2010 1:45 am Posts: 1021 |
shawn_mccall wrote: What you're suggesting is not mid-game... biggee531 wrote: T18 and using dem/ada is not mid-game in the least. Yes I realize that. |
Mon Oct 03, 2011 1:47 pm |
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