Board Index | Search | Profile |
Page 2 of 5 |
[ 68 posts ] | Go to page Previous 1, 2, 3, 4, 5 Next |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Operator Main: Diabolus Level: 2300 Joined: Wed Feb 13, 2008 9:25 am Posts: 3240 Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer |
Don't make this about seers etc. You can't deny that the HGG is OP.
_________________ This is not the signature you're looking for. Fear me, I'm a dev. |
Tue Oct 04, 2011 4:55 am |
|
Team:
Rank: Peon Main: MathNerd Level: 3282 Joined: Wed Jun 02, 2010 2:27 pm Posts: 1030 |
basebot wrote: Don't make this about seers etc. You can't deny that the HGG is OP. |
Tue Oct 04, 2011 5:39 am |
|
Main: Bad at Games
Level: 4250 Joined: Sat Feb 06, 2010 10:48 pm Posts: 269 Location: Behind you |
thijs12b wrote: *cough* noob seers *cough* But in saying that.. I want a parasite weapon that scales with my class skills/augs. HF only is mean, to say the least. _________________ anilv wrote: Antilzah wrote: But Scyron also said Bad at Games class is pretty good at group content. We can code an exception for BaG. I'll let Jey know. |
Tue Oct 04, 2011 5:44 am |
|
Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
ping101 wrote: thijs12b wrote: *cough* noob seers *cough* But in saying that.. I want a parasite weapon that scales with my class skills/augs. HF only is mean, to say the least. But BaG! we got that, remember those epic support seer trans weapons? _________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Tue Oct 04, 2011 5:50 am |
|
Main: Bad at Games
Level: 4250 Joined: Sat Feb 06, 2010 10:48 pm Posts: 269 Location: Behind you |
VatFF wrote: But BaG! we got that, remember those epic support seer trans weapons? OMGAWD How could I forget! sowwie no need, everyone ignore my previous post.. ehem... _________________ anilv wrote: Antilzah wrote: But Scyron also said Bad at Games class is pretty good at group content. We can code an exception for BaG. I'll let Jey know. |
Tue Oct 04, 2011 5:58 am |
|
over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
If the HGG is OP, then so is the PWI.
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Oct 04, 2011 11:15 am |
|
Main: Obesity
Level: 2249 Joined: Sat Apr 25, 2009 4:33 am Posts: 2127 |
Battlecruiser23 wrote: If the HGG is OP, then so is the PWI. As usual, completely irrelevant comment and it will be ignored _________________ JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =) The Voomy One wrote: You gotta be shitting me >_< |
Tue Oct 04, 2011 11:16 am |
|
over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
VatFF wrote: Battlecruiser23 wrote: If the HGG is OP, then so is the PWI. As usual, completely irrelevant comment and it will be ignored Nope. If they're going to say a weapon that costs more than their setup(noob seers) is OP, then the warp device that costs more than their setup is OP too. In fact, while I'm at it, all T21 ships are OP(including ZTitan) and need a nerf, because nooby seers gets killed by 2 aug ships, boo hoo. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Oct 04, 2011 11:21 am |
|
Team:
Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832 |
VatFF wrote: Battlecruiser23 wrote: If the HGG is OP, then so is the PWI. As usual, completely irrelevant comment and it will be ignored One single so so sniper hits an awc it takes about 30k shields. Aye, very very op imo. |
Tue Oct 04, 2011 11:50 am |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I wouldn't mind having the parasite damage scaled down if it gave a speed debuff or something.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Oct 04, 2011 12:00 pm |
|
Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
The projectiles don't move particularly fast and have bad tracking. If your seer lets the sniper spin all the way around to fire off that one shot before your vis drops....
_________________ Lemon/Meo |
Tue Oct 04, 2011 12:42 pm |
|
Main: ThisIsKalrizian
Level: 0 Joined: Thu Sep 16, 2010 10:15 pm Posts: 1662 Location: Sumner Washington |
this topic should be about hot glue, not the weapons themselves
because hotglue gun is avoidable hot glue gun sprayer is not. ive seen people just spin in circles and cover a 2k+ diameter with 40+ bullets that all do 20k+ damage 20k x 40 = 800,000 potential damage _________________ |
Tue Oct 04, 2011 3:20 pm |
|
Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Hmmmm.....HGS is a bitch to make and get. I dunno. Get more bank maybe?
_________________ Lemon/Meo |
Tue Oct 04, 2011 3:24 pm |
|
Main: ThisIsKalrizian
Level: 0 Joined: Thu Sep 16, 2010 10:15 pm Posts: 1662 Location: Sumner Washington |
Either that or let light fighters use it,
then advocates can understand what a scaling parasite will do to their shit. I am yet to see anyone with that much bank Give it to light fighters and Im sure it will be nerfed _________________ Last edited by Neba on Tue Oct 04, 2011 3:28 pm, edited 1 time in total. |
Tue Oct 04, 2011 3:25 pm |
|
Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
if only seers had a parasite that scaled off crit damage
_________________ Lemon/Meo |
Tue Oct 04, 2011 3:27 pm |
|
Page 2 of 5 |
[ 68 posts ] | Go to page Previous 1, 2, 3, 4, 5 Next |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 4 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |