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Post Colo: dead ships
Make them dissapear when the player logs, annoying to scroll through dead ships when pvping

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Fri Oct 07, 2011 12:32 pm
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Post Re: Colo: dead ships
I would say all dead ships in colo and protected space should evaporate to a towing base.


Fri Oct 07, 2011 2:17 pm
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Post Re: Colo: dead ships
Trouser23 wrote:
I would say all dead ships in colo and protected space should evaporate to a towing base.
Do.

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Jey123456 wrote: That will happen in a future closer than most futures.
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bageese wrote:
We've been against saying any solid dates until we know for sure when something is coming in.
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Fri Oct 07, 2011 2:43 pm
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Post Re: Colo: dead ships
Visorak wrote:
Trouser23 wrote:
I would say all dead ships in colo and protected space should evaporate to a towing base.
Do.


Fri Oct 07, 2011 3:24 pm
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Post Re: Colo: dead ships
Trouser23 wrote:
I would say all dead ships in colo and protected space should evaporate to a towing base.


If so make a "scrap ship" button where we can dispose of ships.

^ this wont happen because everyone shares there passwords for no apparent reason.

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Sat Oct 08, 2011 6:45 am
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Post Re: Colo: dead ships
Markoz wrote:
Trouser23 wrote:
I would say all dead ships in colo and protected space should evaporate to a towing base.


If so make a "scrap ship" button where we can dispose of ships.

^ this wont happen because everyone shares there passwords for no apparent reason.

So what? Add a reverse button that allows you to bring the ship back. It would last the same amount of time as a stasised ship! Bam. Fixed.

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Jey123456 wrote: That will happen in a future closer than most futures.
No Context.
Idaten.
bageese wrote:
We've been against saying any solid dates until we know for sure when something is coming in.
:lol:


Sat Oct 08, 2011 6:32 pm
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Post Re: Colo: dead ships
reyjalrmm wrote:
Make them dissapear when the player logs, annoying to scroll through dead ships when pvping


Sat Oct 08, 2011 9:00 pm
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Post Re: Colo: dead ships
/signed /signed /signed


Tue Oct 11, 2011 2:20 pm
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