The Salty One
Team: Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773
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Fleet Manipulation
So. I was thinking about FCs and how most other classes have a form of dps in their main ship and I came up with Fleet Manipulation (or whatever sounds better).
It requires FC 21 to train and melds the user's slaves with a ship of their choosing. 50% of the stats from each slave are transferred to this ship.
Maybe limit the number of slaves per ship based on its tech level (or some inherent stat).
Other thoughts include making them fall off as certain levels of damage are inflicted. Damage is spread equally among all the joined ships, based upon their individual max shield bank.
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