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Post Re: Drones and drone generators
yugioh124 wrote:
DMs are as easy to kill as any other class in colo


Pick your best character, anyone in the game, any class, to fight my Engineer, then fight the best people in every other class in game, and see if Engineers are as easy to kill as any other class. I think it is far more tricky to kill an Engineer over all other classes.


Sun Oct 23, 2011 4:35 pm
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Post Re: Drones and drone generators
Mail wrote:
I don't quite get it... You want a drone generator, that gives you drones over time.... for free.... anyone else think that is stupid?

The way I see it there is no solution that wouldn't be craziliy unbalanced or completely useless. This falls into the former, no matter how expensive you make the drone generator it will easily save you money overtime. Drones are scaled in cost (and power, to some degree) for levels of use. Biggee, you're easily in the top 3 engineers ingame, only lacking some ger due to inactivity, that being said, I hardly thing you loose your drones often? Seriously, any 'good' engineer will rarely be losing all their drones, that is if the're not completely ignorant to what's happening with the Ai - You're sweet.

If low-level engineers are complaining about costs of losing 4x Armada Infernos, Adv. C&C and a charge, then perhaps they should look back into BFDs, Ambushes, Titans and Acmes, all respectiable and useful drones.

Also, what about all the people that have made stockpiles of Armada Charge/Ambush/Inferno drones for sale an use? Just screw them over, awesome!

Idea is flawed.

Time Warp

Weapons shot for free and no matter how expensive they are, they save money over time also they are NB in some cases so u cant even lost em. Are they crazy unbalanced or completely useless?

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Sun Oct 23, 2011 5:01 pm
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Post Re: Drones and drone generators
How about drone generators that are built from the dropped/built drones + complicated parts, t3 etc. that have reduced stats, but are generated?

So an armada charge generator would take maybe 10 charge drones, 1mil cyanure, and 100 bacta. Something with a hefty build cost, but the 1 use bp creates a generator that generates Compact Charge Drones that are smaller and maybe 75% the power of dropped or built charge drones.

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Sun Oct 23, 2011 10:52 pm
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Post Re: Drones and drone generators
syberian wrote:
Mail wrote:
I don't quite get it... You want a drone generator, that gives you drones over time.... for free.... anyone else think that is stupid?

The way I see it there is no solution that wouldn't be craziliy unbalanced or completely useless. This falls into the former, no matter how expensive you make the drone generator it will easily save you money overtime. Drones are scaled in cost (and power, to some degree) for levels of use. Biggee, you're easily in the top 3 engineers ingame, only lacking some ger due to inactivity, that being said, I hardly thing you loose your drones often? Seriously, any 'good' engineer will rarely be losing all their drones, that is if the're not completely ignorant to what's happening with the Ai - You're sweet.

If low-level engineers are complaining about costs of losing 4x Armada Infernos, Adv. C&C and a charge, then perhaps they should look back into BFDs, Ambushes, Titans and Acmes, all respectiable and useful drones.

Also, what about all the people that have made stockpiles of Armada Charge/Ambush/Inferno drones for sale an use? Just screw them over, awesome!

Idea is flawed.

Time Warp

Weapons shot for free and no matter how expensive they are, they save money over time also they are NB in some cases so u cant even lost em. Are they crazy unbalanced or completely useless?


Because drones are automated defense platforms with their own shield and enegybanks and a variety of weapons. ONE engineer can deploy a multidude of drones for differing auras, effects and weapons. Unliked ONE beserker, for example, which can only fire one type of weapon at a time.

Time Warp

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Sun Oct 23, 2011 11:40 pm
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Post Re: Drones and drone generators
Engineers have the potential to lose ~15b in a single death. FCs have the potential to lose 500m in a single death, and other classes have the potential to lose 125m. All other classes have a large fee for the initial character creation (FCs 4x the cost of others, but it's still just a 1-time fee). Engineers need to pay large amounts of money constantly, often due to lag or bad luck. Also, they're really no more powerful than any other class, they just fill a different niche. This should defo be added.

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Mon Oct 24, 2011 12:16 am
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Post Re: Drones and drone generators
Kinda sucks when you loose your drones because you DC while killing a Hive solo.

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Mon Oct 24, 2011 12:21 am
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Post Re: Drones and drone generators
Also sucks when you have Lion snipers grab Zeus aggro and instead of hiding on debris or dieing honorably they hide on your drones and invite you to lose bilions on their mistake. =P

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Mon Oct 24, 2011 6:35 am
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Post Re: Drones and drone generators
Asmodeaan wrote:
Also sucks when you have Lion snipers grab Zeus aggro and instead of hiding on debris or dieing honorably they hide on your drones and invite you to lose bilions on their mistake. =P


I smell an -X-... He's done that ot lB like 5 times in heph.

Time Warp

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andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
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sabre198 wrote:
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3. New players join
4. ... Profit?!?


Mon Oct 24, 2011 6:46 am
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Post Re: Drones and drone generators
yugioh124 wrote:
Engineers have the potential to lose ~15b in a single death. FCs have the potential to lose 500m in a single death, and other classes have the potential to lose 125m. All other classes have a large fee for the initial character creation (FCs 4x the cost of others, but it's still just a 1-time fee). Engineers need to pay large amounts of money constantly, often due to lag or bad luck. Also, they're really no more powerful than any other class, they just fill a different niche. This should defo be added.

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Mon Oct 24, 2011 7:04 am
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Post Re: Drones and drone generators
syberian wrote:
andezrhode3 wrote:
Griffin wrote:
I've been thinking about this for awhile.

If Engineers were to have drone generators, their power should be nerfed seeing as how the risk:power ratio is thrown off. If Engi's will get a nerf to compensate, I would be totally for it.

go fuck yourself.

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Mon Oct 24, 2011 1:59 pm
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Post Re: Drones and drone generators
syberian wrote:
andezrhode3 wrote:
Griffin wrote:
I've been thinking about this for awhile.

If Engineers were to have drone generators, their power should be nerfed seeing as how the risk:power ratio is thrown off. If Engi's will get a nerf to compensate, I would be totally for it.

go fuck yourself.

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Mon Oct 24, 2011 2:23 pm
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Post Re: Drones and drone generators
syberian wrote:
andezrhode3 wrote:
Griffin wrote:
I've been thinking about this for awhile.

If Engineers were to have drone generators, their power should be nerfed seeing as how the risk:power ratio is thrown off. If Engi's will get a nerf to compensate, I would be totally for it.

go fuck yourself.

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Mon Oct 24, 2011 3:56 pm
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Post Re: Drones and drone generators
syberian wrote:
andezrhode3 wrote:
Griffin wrote:
I've been thinking about this for awhile.

If Engineers were to have drone generators, their power should be nerfed seeing as how the risk:power ratio is thrown off. If Engi's will get a nerf to compensate, I would be totally for it.

go fuck yourself.

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Mon Oct 24, 2011 6:43 pm
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Post Re: Drones and drone generators
Stabberz, you're an idiot.

Mail wrote:
I don't quite get it... You want a drone generator, that gives you drones over time.... for free.... anyone else think that is stupid?

The way I see it there is no solution that wouldn't be craziliy unbalanced or completely useless. This falls into the former, no matter how expensive you make the drone generator it will easily save you money overtime. Drones are scaled in cost (and power, to some degree) for levels of use. Biggee, you're easily in the top 3 engineers ingame, only lacking some ger due to inactivity, that being said, I hardly thing you loose your drones often? Seriously, any 'good' engineer will rarely be losing all their drones, that is if the're not completely ignorant to what's happening with the Ai - You're sweet.

If low-level engineers are complaining about costs of losing 4x Armada Infernos, Adv. C&C and a charge, then perhaps they should look back into BFDs, Ambushes, Titans and Acmes, all respectiable and useful drones.

Also, what about all the people that have made stockpiles of Armada Charge/Ambush/Inferno drones for sale an use? Just screw them over, awesome!

Idea is flawed.

Time Warp


but what if the drone generators weren't neurobound and drones were neurobound that were made? this also solves aforementioned problem of engineers being able to just run around without GG and have no consequences.

There is a real problem with what to do with all the drones already out there that cost people time and money, but i'm sure they could be transformed into generators/cashmoney or something I can't think of a good response to that now

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Tue Oct 25, 2011 2:03 am
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Post Re: Drones and drone generators
a jedi master wrote:
Stabberz, you're an idiot.

Mail wrote:
I don't quite get it... You want a drone generator, that gives you drones over time.... for free.... anyone else think that is stupid?

The way I see it there is no solution that wouldn't be craziliy unbalanced or completely useless. This falls into the former, no matter how expensive you make the drone generator it will easily save you money overtime. Drones are scaled in cost (and power, to some degree) for levels of use. Biggee, you're easily in the top 3 engineers ingame, only lacking some ger due to inactivity, that being said, I hardly thing you loose your drones often? Seriously, any 'good' engineer will rarely be losing all their drones, that is if the're not completely ignorant to what's happening with the Ai - You're sweet.

If low-level engineers are complaining about costs of losing 4x Armada Infernos, Adv. C&C and a charge, then perhaps they should look back into BFDs, Ambushes, Titans and Acmes, all respectiable and useful drones.

Also, what about all the people that have made stockpiles of Armada Charge/Ambush/Inferno drones for sale an use? Just screw them over, awesome!

Idea is flawed.

Time Warp


but what if the drone generators weren't neurobound and drones were neurobound that were made? this also solves aforementioned problem of engineers being able to just run around without GG and have no consequences.

There is a real problem with what to do with all the drones already out there that cost people time and money, but i'm sure they could be transformed into generators/cashmoney or something I can't think of a good response to that now


If you make generators cost cash to run, then it's just the same as the a BP but u can't multibuild. I still maintain that this is a bad idea.

Time Warp

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andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Tue Oct 25, 2011 2:16 am
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