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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
At higher levels, you never experience the levels of knockback you do at low levels outside of ubers.
At low levels, you can get those levels just by undocking, in a protected galaxy! Rags just have way too much knockback on their weapons; more than 2-3 at a time and suddenly there is absolutely no way to get around them. Combine this with the spinning and you have a recipe for being completely and unavoidably screwed. _________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Thu Oct 27, 2011 9:24 am |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
I was going to just rant and rage with a massive wall of text. But it might just be better to sum it up with:
Yes. Nerf Physical knockback. It is not fun when a swarm of six AI firing 5 bullet weapons not only make you fly in the wrong direction, but also have an extremely high chance of making you spin out of control too. _________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Thu Oct 27, 2011 10:29 am |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Tbh.
Critical Percentage should be low or non existant with bullet weapons for AI's. Knockback on physical damage AI's should be only found on AI's that is based around knockback as a key part of the fight. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Oct 27, 2011 11:22 am |
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Team:
Rank: Officer Main: Assassin's Sniper Level: 4011 Joined: Thu Jun 26, 2008 3:04 am Posts: 709 |
Battlecruiser23 wrote: Tbh. Critical Percentage should be low or non existant with bullet weapons for AI's. Knockback on physical damage AI's should be only found on AI's that is based around knockback as a key part of the fight. Crit percent on all weps from an ai makes it more fun. _________________ I feel that I must share the awesomeness of one of the best riffs in history. http://www.youtube.com/watch?v=G7mfaztK ... re=related +1 Internets |
Fri Oct 28, 2011 4:02 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
asassainscreed wrote: Battlecruiser23 wrote: Tbh. Critical Percentage should be low or non existant with bullet weapons for AI's. Knockback on physical damage AI's should be only found on AI's that is based around knockback as a key part of the fight. Crit percent on all weps from an ai makes it more fun. Do you want to know how many people despise Nephil levels? _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Fri Oct 28, 2011 5:23 pm |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
MF Nephils give me the chills.....
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Fri Oct 28, 2011 7:07 pm |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
SERIOUSLY. PEOPLE. This is RAGEQUIT levels of annoying, here! When i am getting attacked, multiple times, by Inescapable unkillable AI that swarm and then RUN AWAY, it is a SERIOUS PROBLEM.
Fix it, dammit, or you're going to lose a LOT of PAYING customers! _________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Sat Oct 29, 2011 12:11 am |
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Team:
Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
yeah, the SSSs on absolutely all techs of flies in c2 that fire varying amounts of fly pellets are completely irritating.
_________________ My User Page Join SS! |
Sat Oct 29, 2011 9:50 am |
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Team:
Rank: Officer Main: Assassin's Sniper Level: 4011 Joined: Thu Jun 26, 2008 3:04 am Posts: 709 |
Battlecruiser23 wrote: asassainscreed wrote: Battlecruiser23 wrote: Tbh. Critical Percentage should be low or non existant with bullet weapons for AI's. Knockback on physical damage AI's should be only found on AI's that is based around knockback as a key part of the fight. Crit percent on all weps from an ai makes it more fun. Do you want to know how many people despise Nephil levels? Well I for one love this endangered species.. _________________ I feel that I must share the awesomeness of one of the best riffs in history. http://www.youtube.com/watch?v=G7mfaztK ... re=related +1 Internets |
Sun Oct 30, 2011 3:08 am |
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