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Joined: Sat Apr 09, 2011 3:59 pm Posts: 78 |
Make parasites critical hit. Class and aug tweaked ofc. Would most likely require that the HGG gets nerfed a little. In the end, it would be worth it! In the end its a nice beef to parasites and nanites in general.
/discuss |
Mon Oct 31, 2011 7:36 pm |
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over 9000!
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Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Nanites cannot be killed by ship bound pest controls. You want them beefed?
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Nov 01, 2011 12:15 am |
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Rank: Peon Main: Si's_Yes_Man Level: 2275 Joined: Tue Apr 05, 2005 7:27 pm Posts: 2846 |
i know that fires crit, are you saying that parasites and nanites dont already crit like fires do?
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Tue Nov 01, 2011 1:39 am |
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Rank: Officer Main: Dark Phantom Level: 4762 Joined: Sat Dec 29, 2007 8:24 pm Posts: 1892 Location: In Phatnoms world |
Simon is cursing about having to go back and change 100 pages worth of formulas based around the fact that Parasites do crits
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Tue Nov 01, 2011 5:26 am |
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Main: VIP-Shm
Level: 25 Joined: Tue May 03, 2011 11:52 am Posts: 282 |
Wouldent that be a bit broken considering a seer could just put a physical or energy ontop of a enemy then they are helpless for about 30 sek
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Fri Nov 04, 2011 3:01 pm |
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Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
SwiftDeath wrote: Wouldent that be a bit broken considering a seer could just put a physical or energy ontop of a enemy then they are helpless for about 30 sek Crits effects have a cool down period, they don't overlap (for most classes, rules of sanity don't apply to snipers +crit duration) _________________ Never™ |
Sun Nov 06, 2011 7:26 pm |
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Main: VIP-Shm
Level: 25 Joined: Tue May 03, 2011 11:52 am Posts: 282 |
Javatech wrote: SwiftDeath wrote: Wouldent that be a bit broken considering a seer could just put a physical or energy ontop of a enemy then they are helpless for about 30 sek Crits effects have a cool down period, they don't overlap (for most classes, rules of sanity don't apply to snipers +crit duration) Seer can easly get 100% crit chance time bettwen damage is about 1-2 sek right? |
Sun Nov 06, 2011 10:10 pm |
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over 9000!
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Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Seer can get 90% crit chance at any ROF they want. For T20 ships, and not including any Crit Resists on the target. 105% if it's an AWC.
They'll just lose damage per hit if they're not ambushing. However, as BuleSwarm said, there IS a cooldown between the effect. You'll still get the +damage from the crits, but the effect of the crit won't be extended(outside sniper class) in any way shape or form. It's like 3 seconds or so for the cooldown, in where no effect(of that damage type) is applied, period. As for the OPer, the Glue Gun and all its upgraded forms share the same parasite. Who cares if the HGG gets nerfed? I'll just use the cheaper Glue Gun(T16) from then on, since the parasite gets a beef(and now will one hit SD's!). _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Sun Nov 06, 2011 10:39 pm |
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Team:
Rank: Main: Chemo Level: 3621 Joined: Wed Dec 09, 2009 10:23 am Posts: 1341 |
SwiftDeath wrote: Javatech wrote: SwiftDeath wrote: Wouldent that be a bit broken considering a seer could just put a physical or energy ontop of a enemy then they are helpless for about 30 sek Crits effects have a cool down period, they don't overlap (for most classes, rules of sanity don't apply to snipers +crit duration) Seer can easly get 100% crit chance time bettwen damage is about 1-2 sek right? Crit Chance yes, you can keep doing Crit DAMAGE, but not EFFECT. _________________ Never™ |
Sun Nov 13, 2011 11:54 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
SwiftDeath wrote: Wouldent that be a bit broken considering a seer could just put a physical or energy ontop of a enemy then they are helpless for about 30 sek Thats the idea, I would love to see juju seers with HGGs. Juju seer is my idea! Rawr. _________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Mon Nov 14, 2011 2:11 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
Bastamental wrote: SwiftDeath wrote: Wouldent that be a bit broken considering a seer could just put a physical or energy ontop of a enemy then they are helpless for about 30 sek Thats the idea, I would love to see juju seers with HGGs. Juju seer is my idea! Rawr. Don't you dare to do that, I already have one. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Mon Nov 14, 2011 3:20 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
COME AT M..... nvm...Iets not start that again!
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Mon Nov 14, 2011 3:24 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
Bastamental wrote: COME AT M..... nvm...Iets not start that again! Yea the best thing to do for us is leave this topic now, not being able to read the forum for a week was a hell >.< _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Mon Nov 14, 2011 3:27 am |
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Main: Bastamental
Level: 3586 Joined: Mon Jan 24, 2011 9:14 pm Posts: 2395 Location: Behind you |
Beacuse of that, im addicted to Runescape!
_________________ "Just wait till' I get my hermes..." Jiraque wrote: It's a seer thing. Paxx wrote: Use that yellow thingy on that zerk! |
Mon Nov 14, 2011 3:30 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
Bastamental wrote: Beacuse of that, im addicted to Runescape! The branding was just stupid, but runescape? You might aswell suicide right now. _________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Mon Nov 14, 2011 3:38 am |
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