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Team:
Rank: Operator Main: Libra-L7 Level: 5721 Joined: Sun Aug 28, 2011 9:47 pm Posts: 783 Location: ----- |
In the spirit Of holloween i want to suggest ( if SD has not yet.) a weapon that is well nto a trasfer weap0on, but one that can fire on an enemy and has the opposite affect of a shield gun.. basicly draining the enemy of its shields and or energy and putting it added in to youre ship
basicly a vampire weapon ? i can see this being bugged in many way's .... but i figured id suggest it any way. _________________ I'm Selfish , Impatient and a little insecure.I make mistakes, I am out of control and at times hard to handle. But,if you can't handle me at my worst,You sure as hell don't deserve me at my best. |
Tue Nov 01, 2011 1:52 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Could use to kill Fuzz ships.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 01, 2011 1:55 pm |
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Team:
Rank: Officer Main: Dr Acula Level: 3710 Joined: Mon Feb 14, 2011 1:48 pm Posts: 314 |
anilv wrote: Could use to kill Fuzz ships. Didn't think you could use shield trans on AI ships ? Besides i vote no because Lexx suggested it _________________ The Original: DirtDeepHype MrHappy MrHappy RC Carebear Dr Happy Monster Dr Jekyl |
Tue Nov 01, 2011 2:17 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Fairly old bug gave the Nano Shield Trans 1 positive damage, which could be used on Fuzz ai. Someone killed one, then killed another, and was banned because he knew and didn't report. Bug was fixed.
Fuzz ship: +100k soak to all damage types, plus their 99.999% resists, and an adum's blocker and a shield that has 100k regen per second. So in other words, you need 100m dps to break its regen. Let alone finding one that has a regen aug. And if theres a player that manages it, and not report, Ban hammer crashes down. But Lexx has a good point, oddly enough. In the Support Focus level 1 mission, it suggests the ability of shm's to suck the shields off an enemy. I'd hate to lie to a new player by suggesting that it's in game, when it's clearly not. So, to balance this. Trans Power/Eff won't affect Vampire Per Second(VPS). Damage and Resist would, like a normal self damaging weapon. But it drains your target's shields to a minimum of 1(cannot actually kill target with Vampire), if you break its regen. You also cannot heal very well, because you use DPS augs instead of HPS augs like a normal monkey. So in the end, you're a hybrid of a shm and a regular dps class, like a Zerk. Zerks have sucky healing and regen capability. _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Nov 01, 2011 2:19 pm |
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Main: k-2
Level: 2715 Joined: Thu Apr 16, 2009 6:48 am Posts: 5387 |
me likey
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Tue Nov 01, 2011 2:32 pm |
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Team:
Rank: Director Main: goldstar-stations Level: 6437 Joined: Sun Nov 13, 2005 12:54 pm Posts: 1174 |
I like the idea. It actually gives SHMs an offensive weapon that is clearly their own.
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Tue Nov 01, 2011 3:34 pm |
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Main: Goz
Level: 1564 Joined: Sat Dec 17, 2005 9:39 pm Posts: 83 Location: Eredar US, Gozmatic (Horde) |
This has been suggested multiple times by over 20 people over the last 8 years.
I still like it _________________ 2nd place is just another way to say 1st loser. |
Tue Nov 01, 2011 5:02 pm |
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Team:
Rank: Main: Paladin's Presence Level: 3937 Joined: Sun Jan 06, 2008 12:53 am Posts: 6770 |
saran wrote: I like the idea. It actually gives SHMs an offensive weapon that is clearly their own. They have a clear offensive option. They get +Damage to slaves. _________________ Neba wrote: BLACK PEOPLE DON'T GET RICE andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares goett wrote: Fired bullets taste like candy. |
Tue Nov 01, 2011 5:06 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
More versatility and variation is better for the game.
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Tue Nov 01, 2011 5:23 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Battlecruiser23 wrote: More versatility and variation is better for the game. If slaves don't count why don't FCs get a boost? _________________ Space for rent! |
Tue Nov 01, 2011 8:01 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
They get +Rad damage!
_________________ Lemon/Meo |
Tue Nov 01, 2011 8:03 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
ShMs are for healing, not killing. If they want to level, they go DGing with a buddy, or MC. Almost noone (other than level 3ks that heal level 500s in MF reaver DGs) plays ShM main, it's a class that's made after you already have another endgame char. It has a clear and useful role, and is more important than any other class for group content. It doesn't need more offensive power, their slaves can already be quite impressive.
_________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Wed Nov 02, 2011 12:08 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
yugioh124 wrote: ShMs are for healing, not killing. If they want to level, they go DGing with a buddy, or MC. Almost noone (other than level 3ks that heal level 500s in MF reaver DGs) plays ShM main, it's a class that's made after you already have another endgame char. It has a clear and useful role, and is more important than any other class for group content. It doesn't need more offensive power, their slaves can already be quite impressive. So FC's get their cake and can eat it too and that's how it should stay? _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Wed Nov 02, 2011 12:46 am |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3234 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
This would be horribly broken with bosses, unless it only gave you a % of the shields eaten.
Step 1: Equip 5 weps Step 2: Warp into Emp Step 3: Fire infinitely onto emp, draining shields and healing yourself, negating anyone else in the squad unless the level happens to outdps a zerker (YEAH RIGHT) Step 4: Repeat 3/?????? Step 5: Solo Emp Profit! _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Wed Nov 02, 2011 12:52 am |
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Team:
Rank: Officer Main: Dark Phantom Level: 4762 Joined: Sat Dec 29, 2007 8:24 pm Posts: 1892 Location: In Phatnoms world |
Well if Shms get this they could be a proper shield "monkey", ie redistribute the shields of different players in their squad.
_________________ [CENTER][URL=http://www.nodiatis.com/personality.htm][IMG]http://www.nodiatis.com/pub/19.jpg[/IMG][/URL][/CENTER] |
Wed Nov 02, 2011 2:18 am |
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