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Team: Aidelon
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Post Playerbase Template
A while ago I suggested that instead of using the same general tab for both ai and player bases, that the player base general tab didn't have the station concourse.

It's a waste of space since players can't make missions for people to do. I thought that the space would be put to better use if the base description was made larger, and that when changing the text you could make use of multiple lines so that instead of just one continuous line where people can append stuff to the end of it, they can start a new line etc.

Maybe it's not a priority right now but when pip was still around he did say that it made sense. Please! :D


Tue Nov 08, 2011 3:23 pm
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Post Re: Playerbase Template
Grunt wrote:
I thought that the space would be put to better use if the base description was made larger, and that when changing the text you could make use of multiple lines so that instead of just one continuous line where people can append stuff to the end of it, they can start a new line etc.

Maybe it's not a priority right now but when pip was still around he did say that it made sense. Please! :D

I've got that in c1 ^_^

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Tue Nov 08, 2011 3:25 pm
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Post Re: Playerbase Template
Something official so I can make sure teammates can see it without any excuses! :twisted:


Tue Nov 08, 2011 3:34 pm
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Post Re: Playerbase Template
More space for desc would be nice but I'd appreciate describable builds/items even more.

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Tue Nov 08, 2011 5:37 pm
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Post Re: Playerbase Template
syberian wrote:
More space for desc would be nice but I'd appreciate describable builds/items even more.
How about both? Then everyone wins.

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Tue Nov 08, 2011 5:39 pm
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Post Re: Playerbase Template
I remember a while ago, there was an idea that players could make "missions" that would basically just be trading items for others. So you could put up a mission that accepted 2 Jiji's as a trade for a single 3 shot. Or you could trade 1 dem for 5 ada or something like that. With tags for missions being repeatable and certain conditions being met (base has more than 10bil:keep this mission active, disable this mission etc.), you could have a fully functional trading hub.

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Tue Nov 08, 2011 6:53 pm
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Post Re: Playerbase Template
Both suggestions are very nice, ill pass it along.

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Tue Nov 08, 2011 8:45 pm
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Post Re: Playerbase Template
/signed Especially the one about making trade missions.

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Wed Nov 16, 2011 3:50 am
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