Board Index | Search | Profile |
Page 1 of 1 |
[ 7 posts ] |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
It doesnt look nice when ships go throu base mesh, it would look better if ships flew over it like they fly above planets and suns.
_________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Thu Nov 10, 2011 11:14 am |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Would it solve the problem if you could offset the base graphic below the plane of play?
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Nov 10, 2011 12:55 pm |
|
Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
except that station also fly above planets. so if your on top of a station on top of a planet, it would look really weird too. im not sure what the best solution would be. i guess we could offset the graphic and remove their code that make them go over planets. Will have to try that out to see how it look later.
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Thu Nov 10, 2011 2:21 pm |
|
over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
Could it be possible to make stations be a physical block(IE, you bounce off it)? And make a docking ring around them that allows for players to slow down inside and dock?
The making Planets/Suns/Moons/Drones/Bases(Player) be under the 2d plane? _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Nov 10, 2011 2:26 pm |
|
Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
Dont like that either. How about just making either A: Your ship turns pure red and is always visible when covered by other models, or B: Other models become semi-transparent when your ship is beneath them?
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Thu Nov 10, 2011 9:21 pm |
|
Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
I really think dropping some of the larger suns below the Z-axis, as well as space stations would be a nice addition. It would give a better feel of depth.
Your ship should pretty much always be higher on the z-axis than anything else, excluding nebula's and other intentional effects. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Nov 10, 2011 10:25 pm |
|
Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Making other models translucent when they overlap you might be a pretty good solution.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Sat Nov 12, 2011 2:29 pm |
|
Page 1 of 1 |
[ 7 posts ] |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 8 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |