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ELITE
Team: Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747
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Re: Team character total.
Fuck this idea.
_________________ Lemon/Meo
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Tue Nov 22, 2011 8:02 pm |
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erman
Member
Team: Rank: Director Main: ERMAN Level: 8518 Joined: Fri Jun 24, 2005 1:27 am Posts: 840 Location: SW Michigan, USA
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Re: Team character total.
bump
_________________ "I reject your reality, and substitute my own." "If I were an enzyme, I'd be DNA Helicase so I could unzip your genes."
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Fri Nov 25, 2011 2:03 pm |
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ELITE
Team: Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747
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Re: Team character total.
OP CAREBEAR NOT NEEDED NONSENSE
_________________ Lemon/Meo
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Fri Nov 25, 2011 2:05 pm |
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erman
Member
Team: Rank: Director Main: ERMAN Level: 8518 Joined: Fri Jun 24, 2005 1:27 am Posts: 840 Location: SW Michigan, USA
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Re: Team character total.
ELITE wrote: OP CAREBEAR NOT NEEDED NONSENSE ummm, so i know the others were being facetious, but i think you might be serious? in which case how about you go find something else to do with your time. -ERMAN
_________________ "I reject your reality, and substitute my own." "If I were an enzyme, I'd be DNA Helicase so I could unzip your genes."
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Fri Nov 25, 2011 2:06 pm |
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goett
Team: Rank: Main: goett Level: 2156 Joined: Mon Mar 16, 2009 1:36 pm Posts: 1832
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Re: Team character total.
Just borrow 150 fingers.
I'm sure since there is a programmed character for team member # displaying the already defined value would be way over jey's head anyway.
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Fri Nov 25, 2011 2:27 pm |
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Bonecrusher
Member
Team: Rank: Main: Bonehead Level: 2447 Joined: Tue May 04, 2010 5:18 pm Posts: 737
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Re: Team character total.
for GODs sake don't have Jeff program it!!! It'd have all sorts of crap added "Just for fun"!
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Sat Nov 26, 2011 4:09 am |
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ELITE
Team: Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747
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Re: Team character total.
I'm just giving free bumps Kev, relax
_________________ Lemon/Meo
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Sat Nov 26, 2011 4:15 pm |
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Visorak
Team: Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17
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Re: Team character total.
Such a good idea, it has to be coded on papyrus in Antartica, shipped via rowboat, lost at sea, found, buried on a remote island, dug up, sent to the future and translated to a new language before it can be implemented.
_________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten.
bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in.
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Sat Nov 26, 2011 8:36 pm |
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