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Post Weapon Animations
So I logged in enough to notice a few things. I am not sure if people just don't care what weapons look like, but they look terrible compared to their predecessor.

For example: the Ukukuu Qu, more commonly called the 3 shot, looks terrible!

Current Animation (3shot)
Image

Another example: the Lion incinerator aka Lincin
Image
Note: I actually seen one shot have a nice effect on it, so there might be something wrong with the current implemented graphics. screenshot from lemon

So far the engine animation is fine. I was wondering if there are any plans to upgrade the weapon animations though since most, if not all, look worse.

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Last edited by brindlebull on Thu Dec 29, 2011 12:26 am, edited 1 time in total.

Tue Dec 27, 2011 11:16 pm
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Post Re: Weapon Animations


Yes, I think the beetle looking bullets should be implemented into the 3d format. Unless the dev team intended that almost all weapons look like white glow things. :P

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Last edited by paxiprime on Wed Dec 28, 2011 2:47 pm, edited 2 times in total.

Wed Dec 28, 2011 1:11 am
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Post Re: Weapon Animations
So... admins are there any plans on making the weapons look better?

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Wed Dec 28, 2011 2:29 pm
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Post Re: Weapon Animations
That is... Very depressing. I've always wondered how to describe the UrQa weapon graphic... Beetle, I like it.

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Wed Dec 28, 2011 5:53 pm
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Post Re: Weapon Animations
Haha yeah I always thought it looked like a beetle :)

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Wed Dec 28, 2011 6:40 pm
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Post Re: Weapon Animations
Image Image Image Image

they need a fire trail 8)


Wed Dec 28, 2011 6:53 pm
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Post Re: Weapon Animations
Now that you mention it, it reminds me of these.

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Last edited by brindlebull on Wed Dec 28, 2011 10:55 pm, edited 1 time in total.

Wed Dec 28, 2011 10:34 pm
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Post Re: Weapon Animations
brindlebull wrote:
Now that you mention it, it reminds me of these.

Image


That's exactly what I thought when I first saw UrQa weapons!!


Wed Dec 28, 2011 10:52 pm
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Post Re: Weapon Animations
updated with lincins

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Thu Dec 29, 2011 2:15 am
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Post Re: Weapon Animations
brindlebull wrote:
updated with lincins

You're Welcome :)

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Thu Dec 29, 2011 2:24 am
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Post Re: Weapon Animations
BRING BACK WOODLICE.


All weapons in game atm look absolute shite.

I've tried it in high quality and mags and grems still look like mini shitty sun globes.


Thu Dec 29, 2011 1:18 pm
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Post Re: Weapon Animations
Lasers are fine though. You can't mess up a straight line. :roll:

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Last edited by Visorak on Fri Dec 30, 2011 12:57 am, edited 1 time in total.

Thu Dec 29, 2011 2:05 pm
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Post Re: Weapon Animations
bump, waiting for reply.

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Thu Dec 29, 2011 11:21 pm
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Post Re: Weapon Animations
Yes... Now that you mention it they do look a lot like wood lice, gross. When I played the Beta I thought it looked horrible, but I thought they would fix it up before releasing it... Apparently that wasn't the case.

@Visorak: Yeah, I dunno bruh. This is Star Sonata.

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Fri Dec 30, 2011 1:17 am
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Post Re: Weapon Animations
When I first saw the urqa weapons, the first thing in my mind was "Hey, burning purple trilobites!"

Image

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Fri Dec 30, 2011 1:24 am
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