Post new topic Reply to topic  [ 56 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
User avatar

Joined: Mon Dec 26, 2011 10:18 pm
Posts: 13
Post Why Spotty Beams should be removed.
The only wep that can compete is a flare gun

Tech 1, 0 damage, 150 range, 25 elec [bascily nohthing] PULSE Weapon. Damage parasite

vs

Spotty beam. Tech 10 95 damage, 500 range with an effect of +1200 visiblity.

A completely broken weapon, widely
known.

Seer should be one of the few or only
classes that can be able to defeat
snipers. Besides the fact that a HGG
gun can 1 hit any seer. This weapon
needs to be removed. Stealth is the
ONLY thing that keeps a seer alive and
this weapon only takes 1 shot to
completely LOSE a
battle. Just because some noob decided
to switch weapons and spotty.

Under no means is this weapon used for
PvAI unless the user is an unskilled
underfunded noob with a hulite radar.

Summary: Completely remove Spotty
beam. Not stop its sale. Remove.

P.S Ive been killed many times with
just a spotty beam alone, just beacuse
I cant out run, out range and out heal
this weapon. Remove.


Sun Jan 01, 2012 5:18 am
Profile
User avatar
Main: The_Ultimatum
Level: 4307

Joined: Tue Apr 05, 2011 1:39 pm
Posts: 427
Post Re: Why Spotty Beams should be removed.
Orr even better a larger variety of weps that add vis just because you die too much doesnt mean there is anything wrong with current weps, spotty has next to no tracking at all for a reason

_________________
Image

http://i1094.photobucket.com/albums/i46 ... dowsig.png


Sun Jan 01, 2012 5:27 am
Profile
User avatar
Team: Sparta
Rank: Director
Main: Casillas
Level: 6

Joined: Sat Nov 12, 2011 7:03 pm
Posts: 706
Post Re: Why Spotty Beams should be removed.
1) Be a fail seer.
2) Attack from the side. (lol)
3) Sniper turns, spots and HGG.
4) Die.
5) Rage on forum like a DoW.

_________________
Giovani dos Santos ... Olé!


Sun Jan 01, 2012 5:44 am
Profile
User avatar

Joined: Mon Dec 26, 2011 10:18 pm
Posts: 13
Post Re: Why Spotty Beams should be removed.
1: Attack Prawn
2: Almost kill prawn
3: Get spotty'd
4: Just happened to be over ai base and docked.
5: Did the final blow to prawn and won.

Dont tell me how to fight. Also, I was shitfaced.... Im accredited


Sun Jan 01, 2012 5:50 am
Profile
User avatar

Joined: Mon Dec 26, 2011 10:18 pm
Posts: 13
Post Re: Why Spotty Beams should be removed.
potato8 wrote:
Orr even better a larger variety of weps that add vis just because you die too much doesnt mean there is anything wrong with current weps, spotty has next to no tracking at all for a reason


Tracking is fine, thats a noob statement.
Just beacuse it dosent compare to PSS
dosent mean shit,


Sun Jan 01, 2012 5:51 am
Profile
User avatar
Main: Assassinat3r
Level: 2460

Joined: Thu Mar 16, 2006 1:43 am
Posts: 2057
Location: Astora
Post Re: Why Spotty Beams should be removed.
Spotty on slave - no more Seer.

Yes, I agree, remove them, they're as bad as physical lasers.

_________________
Did you praise the sun today?
Image


Sun Jan 01, 2012 6:02 am
Profile
User avatar
Team: Death Mental
Rank:
Main: goett
Level: 2156

Joined: Mon Mar 16, 2009 1:36 pm
Posts: 1832
Post Re: Why Spotty Beams should be removed.
/signed


Sun Jan 01, 2012 6:30 am
Profile
over 9000!
User avatar
Team: Axis Industries
Rank: Councilor
Main: Churchill
Level: 5620

Joined: Sat Dec 09, 2006 10:36 pm
Posts: 11706
Post Re: Why Spotty Beams should be removed.
So far, just about the only pvping seer that cannot fight snipers with spotties is basta.

I have faced snipers with spotty beam. Never had any, I repeat, any, trouble with them. In fact, I just laugh in their faces.

The difference?

I have NT50, a PWI, a few OBA's, and one or two Adv Blocks. All items on hotkeys.

_________________
Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Last edited by Battlecruiser23 on Sun Jan 01, 2012 6:55 am, edited 1 time in total.

Sun Jan 01, 2012 6:44 am
Profile
User avatar
Team: Death Mental
Rank:
Main: goett
Level: 2156

Joined: Mon Mar 16, 2009 1:36 pm
Posts: 1832
Post Re: Why Spotty Beams should be removed.
Battlecruiser23 wrote:
So far, just about the only pvping seer that cannot fight snipers with spotties is basta.


Don't be a child. Most worthless post.


Sun Jan 01, 2012 6:51 am
Profile
over 9000!
User avatar
Team: Axis Industries
Rank: Councilor
Main: Churchill
Level: 5620

Joined: Sat Dec 09, 2006 10:36 pm
Posts: 11706
Post Re: Why Spotty Beams should be removed.
When I face snipers, I poke and the split second that follows, hit my adv block, an OBA, and my PWI.

I escape. I'm still alive. Sniper is at half shields.

Basta, on the other hand, stands and fights. He does not OBA away with the fragile seer. He does not attempt to jump. He uses no adv blocks.

I learned how to fight by fighting the best and learning from the best. While my gear is a bit shoddy, I constantly update my tactics. And thats what sets me apart from whiny seers like Basta.

I know what tactics are fail, and which are win. I stop training on tactics that are fail and outdated. Basta, on the other hand...

_________________
Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Sun Jan 01, 2012 7:00 am
Profile
User avatar
Team: The Unforeseen Colonies
Rank: Peon
Main: Camsy
Level: 2191

Joined: Fri Nov 28, 2008 6:03 pm
Posts: 2214
Location: Sydney, Australia
Post Re: Why Spotty Beams should be removed.
I use spotty for killing low vis ai like bell from hell (which I myself can see easily but for some reason my missiles all go crazy and fly off)

_________________
Image

Blue Dwarf wrote:
Statistically, they haven't changed.

Except for the beef I gave.


Sun Jan 01, 2012 7:16 am
Profile
User avatar
Team: Death Mental
Rank:
Main: goett
Level: 2156

Joined: Mon Mar 16, 2009 1:36 pm
Posts: 1832
Post Re: Why Spotty Beams should be removed.
Battlecruiser23 wrote:
When I face snipers, I poke and the split second that follows, hit my adv block, an OBA, and my PWI.

I escape. I'm still alive. Sniper is at half shields.

Basta, on the other hand, stands and fights. He does not OBA away with the fragile seer. He does not attempt to jump. He uses no adv blocks.

I learned how to fight by fighting the best and learning from the best. While my gear is a bit shoddy, I constantly update my tactics. And thats what sets me apart from whiny seers like Basta.

I know what tactics are fail, and which are win. I stop training on tactics that are fail and outdated. Basta, on the other hand...


Spotty beam genius.

Also that's nebas tactic, you fail for not reading his guide and dying first. Btw while you're waiting your 10s worth of spotty beam vis if he has one SSS you're back to dead even.

More to the point... Wtf, you can't one shot snipers?

More more to the point, ur a flametard with a fail seer on a spotty beam topic. This is hardly about seer exclusively.


Sun Jan 01, 2012 7:26 am
Profile
over 9000!
User avatar
Team: Axis Industries
Rank: Councilor
Main: Churchill
Level: 5620

Joined: Sat Dec 09, 2006 10:36 pm
Posts: 11706
Post Re: Why Spotty Beams should be removed.
I don't one shot snipers because I use a DS to make my kills. I value the ability to fight off or avoid pesky panther seers when hunting snipers.

Protip: The beam, even with a sniper, doesn't have much tracking. If I sit behind the sniper for 2 seconds, I disappear and therefore can pwi without the beam.


The only thing I will say, is the duration lasts too long. Heh, I didn't make the kill that time. The other seer that was with me did. To me, the sniper should need to apply constant fire to keep the vis up, and that each second he has it up, the vis bonus should diminish to almost nothing.

PS: Sniper Lions with 130k+ shields I cannot one shot. I don't think anyone can one shot them.

_________________
Salt Assault drew this conclusion from the latest devblog.
[img]http://oi62.tinypic.com/33208ex.jpg[/img]


Sun Jan 01, 2012 7:46 am
Profile
Member
User avatar
Team: Technomages
Rank: Officer
Main: Aku'Qa
Level: 4290

Joined: Sun Nov 07, 2010 8:08 am
Posts: 1526
Post Re: Why Spotty Beams should be removed.
Spotty beam is usefull in PvAI for example in hermes.

_________________
My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly


Sun Jan 01, 2012 7:49 am
Profile
User avatar
Team: Death Mental
Rank:
Main: goett
Level: 2156

Joined: Mon Mar 16, 2009 1:36 pm
Posts: 1832
Post Re: Why Spotty Beams should be removed.
Helga sniper slaves with spotty is pretty broken. Slaves can be much much more broken than that easily.

Imo move spotty beam to gunner or nerf.
Range too high
Vis too long
Also way too available. a big issue in my mind. Really need i? nerf it to 50 range vis 1 sec and remake new item with same stats as current-prenerf-beam mission locked.


Sun Jan 01, 2012 7:56 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 56 posts ]  Go to page 1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.