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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
Tune down rats' turning (they have instant turn), change their weapons type (physical crit is just stupid).
_________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ Last edited by syberian on Sun Mar 03, 2013 2:00 pm, edited 1 time in total. |
Sun Mar 03, 2013 11:00 am |
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Team:
Rank: Director Main: xXxIrishKnightxXx Level: 20 Joined: Fri Apr 01, 2011 9:04 pm Posts: 1580 Location: Equestria |
Poseidon wave and AWC (and possibly argh) can't use tweak generators due to Oly drone, make Oly drone a super item plz
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Sun Mar 03, 2013 12:56 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Arg Hermes can use tweak gens but the other two cannot. If Ares Aegis is made into a super item it would be nice if drone controllers are still made to affect it.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Mar 03, 2013 1:40 pm |
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Main: None
Level: 0 Joined: Wed May 02, 2012 10:21 am Posts: 992 |
Hawks have two drop tables, one of them as exotic/rare and one of them as common/entry. So you will often see a Station Kit IX drop along with a Spacy Basic Capacity Augmenter for example. Fix please.
Mini-marinus have misplaced engine mounts. |
Sun Mar 03, 2013 3:31 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Dark Brotherhood wrote: Hawks have two drop tables, one of them as exotic/rare and one of them as common/entry. So you will often see a Station Kit IX drop along with a Spacy Basic Capacity Augmenter for example. Fix please. DG or wild? Or both? _________________ "What you mean you killed him cha cha cha?!" Support |
Wed Mar 27, 2013 9:35 am |
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Main: None
Level: 0 Joined: Wed May 02, 2012 10:21 am Posts: 992 |
Forget the tags I used, Ingendum explain those to me, so they were wrong.
This is for DG versions only. Hawks in DGs seem to drop items from one drop table that I could expect in DF300+ (which seems correct), and some items from a drop table that I could expect in DF50. So I would possibly end up with a Dementium and a Pulse Shotgun+. You can see which of the drops that seems incorrect. |
Wed Mar 27, 2013 10:26 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Fixed.... For next uni...
Found the same thing on the Delquad and Hive, so I changed them too. _________________ "What you mean you killed him cha cha cha?!" Support |
Wed Mar 27, 2013 10:37 am |
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Main: None
Level: 0 Joined: Wed May 02, 2012 10:21 am Posts: 992 |
Two more:
Nightfury's Patience has -15% speed, the same that the Nightfury's Anger had. The Anger was changed to +5% speed (we already have enough travelling time and slow enough HMs!), can this speed penalty be looked into please? T21 passive radars, such as the Hermes, Ares and Hydra radars are all very high visibility, could these be looked into and brought in line with T20 or less passive radars? |
Wed Mar 27, 2013 10:44 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Trade Slave Commands
Complaint: Trade slaves can only have 64 commands with max programming, which is frequently a significant limitation to things like higher tech (and more expensive) prom/ration slaves. Suggestion: Increase the max programming level to 100 (OE) _________________ Space for rent! |
Thu Apr 18, 2013 12:49 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
The Salty One wrote: Trade Slave Commands Complaint: Trade slaves can only have 64 commands with max programming, which is frequently a significant limitation to things like higher tech (and more expensive) prom/ration slaves. Suggestion: Increase the max programming level to 100 (OE) Code _________________ "What you mean you killed him cha cha cha?!" Support |
Thu Apr 18, 2013 1:10 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
So changing the base in IQ bana from programming 30 to 100 would require some extra code tweaks?
_________________ Space for rent! |
Sat Apr 20, 2013 10:59 am |
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Team:
Rank: Main: Event Horizon Level: 1929 Joined: Thu Feb 28, 2013 7:11 pm Posts: 521 |
Remove the loud rumble from all galaxies that have it (most of uz, blue photon, some other places) or make it MUCH softer.
_________________ Click the picture! |
Sun Apr 21, 2013 9:49 pm |
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Team:
Rank: Peon Main: urzaserra2 Level: 4871 Joined: Wed Apr 06, 2005 1:34 am Posts: 673 |
The strontium-90 mission to kill hotrod megas, can this be changed to regular hotrods, increase the amount needed to kill if you have to. Why? theres hardly any hotrod megas that spawn killing 40 of them might take many months or just camping a spawn.
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Thu Apr 25, 2013 10:13 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Two tweaks to content/gear
(1) Both Zaphragi and Red Photon missiles are more costly to produce than the 'new' gunner missiles. I'd suggest increasing the number of crates produced each tick and considering changing the commods; things like copper have a much higher demand than tin, thanks to Hephaestus. (2) Training the equipment skills in Gargan/East Vindia is too costly. I'd suggest at least halving the required number of badges/insignia. _________________ Space for rent! |
Sun Apr 28, 2013 3:29 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
So are there any plans to fix the cost of zaphragi/red photon missiles?
_________________ Space for rent! |
Fri Jun 07, 2013 1:46 pm |
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