Star Sonata
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Content Fixes/Unbalance/Minor Tweaks
http://forum.starsonata.com/viewtopic.php?f=3&t=52702
Page 15 of 16

Author:  Xonok2 [ Tue Jan 26, 2016 7:12 pm ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Combat focus description is wrong. It implies that ships other than heavy fighters get the item size reduction, while in fact only heavy fighters do.
Attachment:
Combat Focus Desc.jpg

Author:  Masterful [ Fri Feb 12, 2016 6:04 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Crate weights generally make no sense.
Image

Author:  ShawnMcCall [ Fri Feb 12, 2016 6:05 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Masterful wrote:
Crate weights generally make no sense.
Image



Well it kind of makes sense if you throw the crate out after removing the pills. Honestly it's your fault for keeping 5 pills in a huge crate instead of a pill bottle...

Author:  DarkSteel [ Fri Feb 12, 2016 5:41 pm ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Blueprints that feel like they're too big:
Annihilator BPs
Adamantiumized BPs
Demented and Adamantiumized station kit BPs

Author:  carterstrain [ Wed Mar 16, 2016 1:00 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Gyroscopic modifications say +% Agility. Could be confusing for new players as "agility" is not a discernable aug stat.

Replace it with 'Turning'. Augmenters with that stat do not say "Agility".

Author:  ELITE [ Wed Mar 16, 2016 2:19 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Remove Lore from Mzungu/Faranji station kits. They don't say Kikale/Unt, and the other 2 types don't require it.

Author:  Xonok2 [ Fri Apr 01, 2016 6:29 pm ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Horoscopist Thorax is 50m weight. Wtf.

Author:  Theodore [ Fri Apr 01, 2016 8:04 pm ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Xonok2 wrote:
Horoscopist Thorax is 50m weight. Wtf.


Should be fixed in the next patch.

Author:  ShawnMcCall [ Fri Apr 01, 2016 9:12 pm ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Theodore wrote:
Xonok2 wrote:
Horoscopist Thorax is 50m weight. Wtf.


Should be fixed in the next patch.


Uh... when's that :P

Author:  Matt Wildfox 4 [ Sun May 15, 2016 6:47 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Whiskey Outpost mission. it would be helpful to the player if the volcom swarm didn't just zero in on the player but also considered the cadets as enemies too. A new player getting blasted by 10 volcoms and sitting in stasis is loads of fun.

Author:  Xonok2 [ Sun May 15, 2016 7:15 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

On the same point, why the hell are all the volcoms just shooting an invulnerable drone instead of cadets? They're not even helping!

Author:  Xonok2 [ Mon May 16, 2016 3:50 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

The junkyard missions for base kits do not reflect that the gear on them was changed to X of previous tier. E.g, the tech 16 junkyard kit says it has andaman gear. This is the andaman gear in question:
Attachment:
ThisIsAndaman.jpg

Author:  ELITE [ Mon May 16, 2016 3:59 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Also in relation to junkyards, why don't they come with capacitors/exterminators

Author:  andezrhode2a [ Sat May 21, 2016 6:07 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

Older fighter crates like Paxian Pacifier (pack of 20) are extremely large size (250 on this one). Newer fighter crates like Lice Fighter Pack are 1 size only.

I suggest making all the fighter crates size 1.

Author:  andezrhode2a [ Sat May 21, 2016 6:14 am ]
Post subject:  Re: Content Fixes/Unbalance/Minor Tweaks

I feel that the majority of the offensive tweak superitems require way too much electricity.

Power Smash GT requires 333 electricity pr. second, with 20,000 charging required, which seems to be way too much for a T18 tweak superitem.

The same goes for the Swifty-Spry Onslaught, requiring 166 electricity pr. second, with a 10,000 charging required.

I suggest reducing the electricity cost to be more in line with what the other tweak superitems have (83 electricity pr. second for the Super Shield Service).

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