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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Allow any FC in a squad to set squad objectives/targets. This effectively paints a bulls-eye on a target. All slaves in the squad will proceed to attack the target (or assemble wherever the objective was set) as well as all players being given a visual notification (a flashing target or something) of the order.
These objectives/targets can be either queued or removed by the FC and will... make them more like commanders. _________________ Space for rent! |
Sat Jul 21, 2012 10:55 am |
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Main: Mew Meeow
Level: 5238 Joined: Sun Nov 07, 2010 9:55 pm Posts: 465 |
No thanks.
MY SLAVES!!!! not urs. _________________ Tomzta09 wrote: don't Churchill and DB seem like the perfect couple? Both extremely boring Both make pointless walls of text / paragraphs Both never stfu Both need serious mental help Both know far too much about SS |
Sat Jul 21, 2012 11:08 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
U jelly?
Fine, allow players to make their slaves ignore these objectives. The basic idea is still the same regardless of what you tack on. _________________ Space for rent! |
Sat Jul 21, 2012 12:18 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
bit like huntard marking skills in wow, kinda cool maybe
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Sat Jul 21, 2012 4:45 pm |
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Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
I like this idea,
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Thu Jul 26, 2012 6:44 am |
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Team:
Rank: Councilor Main: Llessur Level: 3908 Joined: Sun Nov 20, 2005 4:26 pm Posts: 902 Location: Feilding, New Zealand |
Great idea
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Thu Jul 26, 2012 4:54 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
That is a great idea. After all, he would be "commanding" the fleet. Maybe combining that with some sort of debuff on the targeted ship could make it even more cool.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Fri Aug 03, 2012 11:05 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Bumped for all the new content/balancing being done.
_________________ Space for rent! |
Fri Jun 14, 2013 9:26 am |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
Perhaps there should be an option in the squad menu to set somebody as the commander of the squad, and only fleet commanders could take this role. THids way we avoid the problem of there being multiple FC's in one squad setting contradictory targets.
Also, as per slaves, I would say that this should be an 'elseif' target, as you put it in another thread. Slaves would first target what their owner told them too (including 'attack my target'), but if they were simply on 'fight enemies' they would default to attacking the squad objective. _________________ "This font is not available on your computer. Do you wish to use it anyways?" - Microsoft Word Error Message |
Fri Jun 14, 2013 12:19 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Squad leader only -- regardless of character is a Fleet Commander or not.
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Fri Jun 14, 2013 1:27 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Any updates?
_________________ Space for rent! |
Wed Aug 07, 2013 4:10 pm |
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Team:
Rank: Operator Main: reaper pride Level: 5779 Joined: Thu Oct 19, 2006 3:51 pm Posts: 817 Location: Scotland, UK |
JeffL wrote: That is a great idea. After all, he would be "commanding" the fleet. Maybe combining that with some sort of debuff on the targeted ship could make it even more cool. You got it Mr Big Cheese now add it!!! _________________ Its my opinion, if you dont like it thats your problem. GET OVER IT!!! |
Fri Aug 09, 2013 2:23 pm |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
sabre198 wrote: bit like huntard marking skills in wow, kinda cool maybe Actually that is nothing like anything in WoW. Have you ever actually played the game? |
Sun Aug 11, 2013 12:16 am |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
ShawnMcCall wrote: sabre198 wrote: bit like huntard marking skills in wow, kinda cool maybe Actually that is nothing like anything in WoW. Have you ever actually played the game? In over a year since he made that post...no. Get with the program! |
Sun Aug 11, 2013 12:58 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Bump
_________________ Space for rent! |
Fri Aug 30, 2013 7:27 am |
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