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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Shift+ right click drag would cause slaves to scoop everything within the selected area, starting from the closest mission item, then debris and finally credits.
Vote here _________________ Space for rent! Last edited by The Salty One on Fri Oct 31, 2014 4:29 pm, edited 1 time in total. |
Tue Feb 12, 2013 4:04 am |
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Team:
Rank: Officer Main: Prophet of Adum Level: 7787 Joined: Wed Apr 11, 2012 8:21 pm Posts: 159 |
This is bad because people would afk camp.
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Tue Feb 12, 2013 6:03 pm |
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Main: Time Warp
Level: 3332 Joined: Tue Sep 09, 2008 5:59 am Posts: 3736 Location: Australia |
Frostbite wrote: This is bad because people would afk camp. The area doesn't stay permanently selected -.- >.> To OP: I do think that the scooping priorities shoudl be changed to the way yo just described, Mission Item --> Item --> Augmenters --> Credits. Better yet, let us customise it! Timmeh _________________ andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!? |
Wed Feb 13, 2013 1:43 am |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
Frostbite wrote: This is bad because people would afk camp. You realize that most games are trying to over simplify collection of goods from defeated enemies, right? It has pretty much been universally determined that that is one of the shittier tasks in MMOs, and games like WoW are moving to mass looting(loot one corpse and it deposits everything available around it into your inventory automatically), or other games simply making it auto-deposit into your inventory the moment an enemy dies. There is no reason why loot collection should not also be simplified in SS. Gaming works like this; you identify the fun aspects and the less fun aspects of your game, you then emphasize and refine the fun parts, finally you mitigate the drawbacks. If you think SS shouldn't work by those exact standards, you're completely daft. This is not about afk camping and doesn't even address it, this is about simplifying one of the more annoying processes in SS. A change that can only be made for the positive. I won't even go into the fact that virtually everything in SS is on a timer, that 98% of the playerbase is extremely familiar with, meaning that afk camping literally needs no help from this suggestion(or any other) to continue happening at maximum efficiency. |
Wed Feb 13, 2013 3:21 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Set those slaves to work
_________________ Space for rent! |
Fri Jun 14, 2013 11:20 am |
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Team:
Rank: Main: Bluejayek Level: 3919 Joined: Wed Dec 15, 2004 7:16 pm Posts: 1356 |
While we are at it about simplifying loot... Can we please have all credits from a single ai drop as one coin, rather then a dozen different ones?
If this happened I might actually bother scooping the random coin drops from ai. As it is, it is just too annoying to run around picking up all the individual coins. _________________ "This font is not available on your computer. Do you wish to use it anyways?" - Microsoft Word Error Message |
Fri Jun 14, 2013 11:55 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Smart= Sexy
_________________ Space for rent! |
Thu Jul 04, 2013 6:49 pm |
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Team:
Rank: Officer Main: Scyron Level: 8163 Joined: Fri Nov 12, 2004 4:18 am Posts: 805 Location: Helsingborg, Sweden |
The Salty One wrote: Smart= Sexy Thank you! _________________ Regards Scyron Captain Gusten Pengar E Fint |
Fri Jul 05, 2013 1:02 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Scyron wrote: The Salty One wrote: Smart= Sexy Thank you! _________________ Space for rent! |
Wed Aug 07, 2013 4:00 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Scoop slaves unite!
_________________ Space for rent! |
Fri Aug 30, 2013 7:19 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Mhm
_________________ Space for rent! |
Thu Jan 16, 2014 12:08 pm |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Do want
_________________ Space for rent! |
Thu Sep 25, 2014 8:03 am |
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Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
Bumped because srsly guys, 1 upvote?
_________________ Space for rent! |
Fri Oct 31, 2014 4:29 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Frostbite wrote: This is bad because people would afk camp. Except for they have to sit there and tell the slave to scoop. _________________ Lemon/Meo |
Fri Oct 31, 2014 4:30 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Bluejayek wrote: While we are at it about simplifying loot... Can we please have all credits from a single ai drop as one coin, rather then a dozen different ones? If this happened I might actually bother scooping the random coin drops from ai. As it is, it is just too annoying to run around picking up all the individual coins. JeffL likes all the coins. _________________ http://www.starsonata.com/suggestions |
Fri Oct 31, 2014 9:44 pm |
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