Post new topic Reply to topic  [ 72 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
User avatar
Team: Eminence Front
Rank: Soldier
Main: Glock17
Level: 4733

Joined: Thu Jun 24, 2010 7:52 am
Posts: 159
Post Re: Lower the number of space points required for ingame usa
Welcome to the year 3000, alot has changed but they haven't responded.


Mon Oct 13, 2014 8:19 am
Profile
Team: Eminence Front
Rank:
Main: Gunslinger Myrtok
Level: 2640

Joined: Sun Jan 13, 2008 3:43 am
Posts: 1965
Post Re: Lower the number of space points required for ingame usa
When it comes to things like ship skins and other conveniences, I'm all for reducing prices. I know, for me personally, that if it was cheap I'd probably do it all the time, but when it's (relatively) expensive I don't see it as worth doing. I'd say name changes should be cheaper too, except that it appears that they still require direct intervention from the devs. If they could be automated, then making them cheaper would probably increase revenue. Hell, if it only cost a buck or so, then people would probably change names on a whim (which is fine as long as there is a way to track the name change history all the way back).

I'm of a slightly different opinion on ship forming and aug resetting though. That actually is a pay to win system and should remain expensive or, alternatively, be done away with if the goal is to have no "pay to win" features in the game. Here's my argument: Item forming and Aug resets are not simple conveniences. Getting the resources to make a top-tier ship and a set of augs for it is a major part of the game, and augs are balanced to be more or less permanent. When you reset a ship's worth of augs at the higher tech levels it's possible (depending upon the augs being reset) that you are essentially buying billions of credits in straight build costs plus multiple ada sheets, tier 3 commods, dementium, etc. If you intend to re-use the aug on another ship setup, you're buying lots of credits and resources with that aug reset. If you intend to sell the aug or item formed ship, it amounts to buying lots of credits.

_________________
pip8786 wrote:
Dorin Nube... you win the best post on the forums ever award. Well done.


HAL wrote:
You are greedy and ignorant, you can't have everything in life for free.


Mon Oct 13, 2014 9:25 am
Profile
Member
User avatar
Team: Eminence Front
Rank:
Main: Rhys
Level: 3919

Joined: Mon Nov 22, 2010 7:57 pm
Posts: 701
Post Re: Lower the number of space points required for ingame usa
ELITE wrote:
I feel like $10 for Ship Item form is fine. I don't agree with $30 for an Augmenter reset :/.


Agreed, to date I've used like 10+ item forms but only 0 aug resets using SP or $.

As for the name change, would $25 be worth washing away your past crimes? Probably undervalued in that sense. But just for aesthetic considerations, $25 does seem like too much.

_________________
The fundamental difference between a trader and an investor - an investment, from a trader's perspective, is a trade gone bad.


Mon Oct 13, 2014 9:39 am
Profile
Contributor
User avatar
Team: Star Revolution X
Rank: Soldier
Main: Hober Mallow
Level: 4886

Joined: Wed Apr 09, 2008 3:08 pm
Posts: 3191
Post Re: Lower the number of space points required for ingame usa
Dorin Nube wrote:
Here's my argument: Item forming and Aug resets are not simple conveniences. Getting the resources to make a top-tier ship and a set of augs for it is a major part of the game, and augs are balanced to be more or less permanent. When you reset a ship's worth of augs at the higher tech levels it's possible (depending upon the augs being reset) that you are essentially buying billions of credits in straight build costs plus multiple ada sheets, tier 3 commods, dementium, etc. If you intend to re-use the aug on another ship setup, you're buying lots of credits and resources with that aug reset. If you intend to sell the aug or item formed ship, it amounts to buying lots of credits.


...

You've already acquired the resources, or the resources have already been spent, for the ship and augs. There is nothing new being put into the game.

You're not buying billions of credits in build cost, you're taking the credits that you've already invested in one ship and paying MORE money to reinvest them in a different ship.

The admins are going to allow us to sell Space Points in game, this amounts to buying lots of credits basically.

It is convenience, because nothing new is being created. The costs that you speak of have already been paid...

_________________
Image
Image
http://www.starsonata.com/suggestions


Mon Oct 13, 2014 1:36 pm
Profile
Team: Eminence Front
Rank:
Main: Gunslinger Myrtok
Level: 2640

Joined: Sun Jan 13, 2008 3:43 am
Posts: 1965
Post Re: Lower the number of space points required for ingame usa
MasterTrader wrote:
Dorin Nube wrote:
Here's my argument: Item forming and Aug resets are not simple conveniences. Getting the resources to make a top-tier ship and a set of augs for it is a major part of the game, and augs are balanced to be more or less permanent. When you reset a ship's worth of augs at the higher tech levels it's possible (depending upon the augs being reset) that you are essentially buying billions of credits in straight build costs plus multiple ada sheets, tier 3 commods, dementium, etc. If you intend to re-use the aug on another ship setup, you're buying lots of credits and resources with that aug reset. If you intend to sell the aug or item formed ship, it amounts to buying lots of credits.


...

You've already acquired the resources, or the resources have already been spent, for the ship and augs. There is nothing new being put into the game.

You're not buying billions of credits in build cost, you're taking the credits that you've already invested in one ship and paying MORE money to reinvest them in a different ship.

The admins are going to allow us to sell Space Points in game, this amounts to buying lots of credits basically.

It is convenience, because nothing new is being created. The costs that you speak of have already been paid...

Those are fair enough arguments. Personally, I'm still of the opinion that augs are meant to be (mostly) disposable items. Once you use one on a ship, it can't (for the most part) be used on another one. Part of the cost of upgrading a ship is getting all new augs for it. That's just my opinion though. It's mostly based on "the way the game always was meant to be," but sometimes I'm overly old-school that way.

On the topic of buying / selling space points: The market between players will come to some conclusion about how much real cash SS credits are worth. It will be interesting to see how that compares to the cost of resetting expensive augs and itemforming expensive ships. Will it be cost effective to pay for the reset of certain augs, or will it be cheaper (in terms of real cash) to simply buy credits and use those (or space points directly) to buy new augs outright?

_________________
pip8786 wrote:
Dorin Nube... you win the best post on the forums ever award. Well done.


HAL wrote:
You are greedy and ignorant, you can't have everything in life for free.


Mon Oct 13, 2014 2:01 pm
Profile
Contributor
User avatar
Team: Star Revolution X
Rank: Soldier
Main: Hober Mallow
Level: 4886

Joined: Wed Apr 09, 2008 3:08 pm
Posts: 3191
Post Re: Lower the number of space points required for ingame usa
Dorin Nube wrote:
MasterTrader wrote:
Dorin Nube wrote:
Here's my argument: Item forming and Aug resets are not simple conveniences. Getting the resources to make a top-tier ship and a set of augs for it is a major part of the game, and augs are balanced to be more or less permanent. When you reset a ship's worth of augs at the higher tech levels it's possible (depending upon the augs being reset) that you are essentially buying billions of credits in straight build costs plus multiple ada sheets, tier 3 commods, dementium, etc. If you intend to re-use the aug on another ship setup, you're buying lots of credits and resources with that aug reset. If you intend to sell the aug or item formed ship, it amounts to buying lots of credits.


...

You've already acquired the resources, or the resources have already been spent, for the ship and augs. There is nothing new being put into the game.

You're not buying billions of credits in build cost, you're taking the credits that you've already invested in one ship and paying MORE money to reinvest them in a different ship.

The admins are going to allow us to sell Space Points in game, this amounts to buying lots of credits basically.

It is convenience, because nothing new is being created. The costs that you speak of have already been paid...

Those are fair enough arguments. Personally, I'm still of the opinion that augs are meant to be (mostly) disposable items. Once you use one on a ship, it can't (for the most part) be used on another one. Part of the cost of upgrading a ship is getting all new augs for it. That's just my opinion though. It's mostly based on "the way the game always was meant to be," but sometimes I'm overly old-school that way.

On the topic of buying / selling space points: The market between players will come to some conclusion about how much real cash SS credits are worth. It will be interesting to see how that compares to the cost of resetting expensive augs and itemforming expensive ships. Will it be cost effective to pay for the reset of certain augs, or will it be cheaper (in terms of real cash) to simply buy credits and use those (or space points directly) to buy new augs outright?


Either way, Star Sonata's Bank Account wins.

_________________
Image
Image
http://www.starsonata.com/suggestions


Mon Oct 13, 2014 2:04 pm
Profile
Team: Star Revolution X
Rank: Officer
Main: Cornado
Level: 3235

Joined: Mon Nov 01, 2004 9:20 pm
Posts: 1217
Post Re: Lower the number of space points required for ingame usa
Aug reset price is fine. It's your own fault if you are stupid to use all your aug reset missions from Shadow.


Mon Oct 13, 2014 7:34 pm
Profile
Contributor
User avatar
Team: Star Revolution X
Rank: Soldier
Main: Hober Mallow
Level: 4886

Joined: Wed Apr 09, 2008 3:08 pm
Posts: 3191
Post Re: Lower the number of space points required for ingame usa
Badgerlost wrote:
Aug reset price is fine. It's your own fault if you are stupid to use all your aug reset missions from Shadow.


Lol.

_________________
Image
Image
http://www.starsonata.com/suggestions


Mon Oct 13, 2014 9:34 pm
Profile
Team: Eminence Front
Rank:
Main: Gunslinger Myrtok
Level: 2640

Joined: Sun Jan 13, 2008 3:43 am
Posts: 1965
Post Re: Lower the number of space points required for ingame usa
Badgerlost wrote:
Aug reset price is fine. It's your own fault if you are stupid to use all your aug reset missions from Shadow.

Got to agree there, but only because I've hoarded mine so carefully over the years :)

It may not be quite fair for the people who have been FC for years and had more ships to reset the augs on, but screw 'em. They're OP anyway :)

_________________
pip8786 wrote:
Dorin Nube... you win the best post on the forums ever award. Well done.


HAL wrote:
You are greedy and ignorant, you can't have everything in life for free.


Tue Oct 14, 2014 10:47 am
Profile
Team: Eminence Front
Rank: Officer
Main: Prophet of Adum
Level: 7787

Joined: Wed Apr 11, 2012 8:21 pm
Posts: 159
Post Re: Lower the number of space points required for ingame usa
MasterTrader wrote:
Badgerlost wrote:
Aug reset price is fine. It's your own fault if you are stupid to use all your aug reset missions from Shadow.


Lol.


Tue Oct 14, 2014 12:12 pm
Profile
Contributor
User avatar
Team: Star Revolution X
Rank: Soldier
Main: Hober Mallow
Level: 4886

Joined: Wed Apr 09, 2008 3:08 pm
Posts: 3191
Post Re: Lower the number of space points required for ingame usa
Frostbite wrote:
MasterTrader wrote:
Badgerlost wrote:
Aug reset price is fine. It's your own fault if you are stupid to use all your aug reset missions from Shadow.


Lol.


Glad someone else sees.

_________________
Image
Image
http://www.starsonata.com/suggestions


Tue Oct 14, 2014 2:28 pm
Profile
Team: Star Revolution X
Rank: Officer
Main: Cornado
Level: 3235

Joined: Mon Nov 01, 2004 9:20 pm
Posts: 1217
Post Re: Lower the number of space points required for ingame usa
I've still got most of mine and I'm in end game ships.

People need to be more careful and choose/calculate their setups wisely. After all that's what test server is for. well that's what I use it for


Tue Oct 14, 2014 5:34 pm
Profile
Contributor
User avatar
Team: Star Revolution X
Rank: Soldier
Main: Hober Mallow
Level: 4886

Joined: Wed Apr 09, 2008 3:08 pm
Posts: 3191
Post Re: Lower the number of space points required for ingame usa
Badgerlost wrote:
I've still got most of mine and I'm in end game ships.

People need to be more careful and choose/calculate their setups wisely. After all that's what test server is for. well that's what I use it for


The admins have said time and time again that's not what the test server is for.

The game needs to be designed for the people that will not have access to "limited time" opportunities. Perfect example is people with 9 mods.

It's a convenience purchase, it's in the Admins best interest to get players to purchase them.

_________________
Image
Image
http://www.starsonata.com/suggestions


Tue Oct 14, 2014 5:48 pm
Profile
Team: Star Revolution X
Rank: Officer
Main: Cornado
Level: 3235

Joined: Mon Nov 01, 2004 9:20 pm
Posts: 1217
Post Re: Lower the number of space points required for ingame usa
Oh so basically you are saying in smart for using test server for testing setups. Thanks :)


Tue Oct 14, 2014 5:50 pm
Profile
Member
User avatar
Team: Traders
Rank:
Main: DefQon1
Level: 5100

Joined: Fri Feb 12, 2010 9:28 am
Posts: 2642
Post Re: Lower the number of space points required for ingame usa
Badgerlost wrote:
I've still got most of mine and I'm in end game ships.

People need to be more careful and choose/calculate their setups wisely. After all that's what test server is for. well that's what I use it for

Thats probably cause Helro wasn't dumb.
Your older account Lt.Stiffler probably on the other hand.. :P

_________________
Original 666kane666.


Tue Oct 14, 2014 6:09 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 72 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.