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Post Re: Remove account base slot restrictions
Being specific in suggestions attracts the gaze of the wise ones just suggest a base slot rebalance.. Job done :)


Thu Oct 16, 2014 1:59 am
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Post Re: Remove account base slot restrictions
Zekk wrote:
I don't think just removing the account slots restriction is the answer here.


Its not, there are at least 3 other things that need to be done at the same time so that base building isn't retardedly broken.

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Thu Oct 16, 2014 12:00 pm
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Post Re: Remove account base slot restrictions
just saw someones comment who downvoted this and they are probably right, will people stop multi subbing if they get more slots? will they hell.

"Whilst more slots per account would be good, this would only serve to fuel the multi-client problem that is plaguing the game currently."

I have to agree with a sad heart hes probably right.


Thu Oct 16, 2014 12:56 pm
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Post Re: Remove account base slot restrictions
As a single-account player, I am massively screwed over by this restriction. I cannot simultaneously protect and claim a singular galaxy with my one account.

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Fri Oct 17, 2014 10:41 am
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Post Re: Remove account base slot restrictions
thecrazygamemaster wrote:
As a single-account player, I am massively screwed over by this restriction. I cannot simultaneously protect and claim a singular galaxy with my one account.

It should be quite easy to defend one galaxy and end up with tons of slots for CA and ExE with single developed account. Traders are known for building strong gals. Many of their gals have 4 t20 stm kits. That's only 36 slots used for defending a gal.


Fri Oct 17, 2014 11:12 am
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Post Re: Remove account base slot restrictions
Yes you can you just can't run a multiple tril a uni enterprise.
We seem to be in a circle jerk, jeff can't ban multiple clienting cos he can't afford it, he can't open base slots because multi clienters would be making way too much money, single players are being turned off the game because of multi clienters , this might be turning enough players off to stop revenue getting to a stage where he could afford to ban multi clienting...


Fri Oct 17, 2014 3:44 pm
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Post Re: Remove account base slot restrictions
sabre198 wrote:
Yes you can you just can't run a multiple tril a uni enterprise.
We seem to be in a circle jerk, jeff can't ban multiple clienting cos he can't afford it, he can't open base slots because multi clienters would be making way too much money, single players are being turned off the game because of multi clienters , this might be turning enough players off to stop revenue getting to a stage where he could afford to ban multi clienting...


Actually he can easily open up account slots. They just need to make sure that holding multiple galaxies is sufficiently costly, in terms of kits and base augs.

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Fri Oct 17, 2014 4:30 pm
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Post Re: Remove account base slot restrictions
Antilzah wrote:
thecrazygamemaster wrote:
As a single-account player, I am massively screwed over by this restriction. I cannot simultaneously protect and claim a singular galaxy with my one account.

It should be quite easy to defend one galaxy and end up with tons of slots for CA and ExE with single developed account. Traders are known for building strong gals. Many of their gals have 4 t20 stm kits. That's only 36 slots used for defending a gal.

see that isn't hard to do with one account. But then the issue is how do you fight back with stm bases in bvb?

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Fri Oct 17, 2014 6:12 pm
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Post Re: Remove account base slot restrictions
kanescreed wrote:
But then the issue is how do you fight back with stm bases in bvb?

Team helps. BvB is usually team vs team instead of player vs player.


Fri Oct 17, 2014 7:56 pm
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Post Re: Remove account base slot restrictions
Are there any theories as to why jeff hasn't already opened up base slots?


Sat Oct 18, 2014 4:00 am
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Post Re: Remove account base slot restrictions
Antilzah wrote:
kanescreed wrote:
But then the issue is how do you fight back with stm bases in bvb?

Team helps. BvB is usually team vs team instead of player vs player.

But what if your team consist of players competent in building a legit gal for themselves.

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Sat Oct 18, 2014 4:04 am
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Post Re: Remove account base slot restrictions
kanescreed wrote:
Antilzah wrote:
kanescreed wrote:
But then the issue is how do you fight back with stm bases in bvb?

Team helps. BvB is usually team vs team instead of player vs player.

But what if your team consist of players competent in building a legit gal for themselves.


Then you don't BvB because you don't need to?

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Sat Oct 18, 2014 4:45 am
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Post Re: Remove account base slot restrictions
MasterTrader wrote:
Then you don't BvB because you don't need to?


Exactly, BvB by itself is useless if you don't hold the gal after you take it. Otherwise the other team can simply come right back and reclaim the lost territory. So if you're already full up on station slots, you would have no reason to acquire more territory.

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Sat Oct 18, 2014 11:57 am
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Post Re: Remove account base slot restrictions
anilv wrote:
MasterTrader wrote:
Then you don't BvB because you don't need to?


Exactly, BvB by itself is useless if you don't hold the gal after you take it. Otherwise the other team can simply come right back and reclaim the lost territory. So if you're already full up on station slots, you would have no reason to acquire more territory.

To kill the bad guys.

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Sat Oct 18, 2014 8:11 pm
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Post Re: Remove account base slot restrictions
From Suit's Q&A blog:

Suit wrote:
Q: Are there any technical / server issues prohibiting the return of the base slots which were taken from our accounts a few years ago?

A: No, it’s just a code thing. It’s on our to do list. But, as you know by now, it’s a pretty big list.

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Tue Oct 21, 2014 8:08 am
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