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Post Shield Monkey Traveling Field
I would like to see a Shield Monkey Traveling Field.


Wed Sep 17, 2014 5:52 pm
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Post Re: Shield Monkey Traveling Field
truls2 wrote:
I would like to see a Shield Monkey Traveling Field.


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Wed Sep 17, 2014 6:10 pm
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Post Re: Shield Monkey Traveling Field
Why? There are ships available to make fast monks, if you want a monk that gets anywhere in a decent amount of time you need to accept that you will not get it with an HM.


Thu Sep 18, 2014 11:14 pm
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Post Re: Shield Monkey Traveling Field
ShawnMcCall wrote:
Why? There are ships available to make fast monks, if you want a monk that gets anywhere in a decent amount of time you need to accept that you will not get it with an HM.


he has an assault behemoth iirc

and "an HM"? is that correct? or should it be 'a HM'?


Fri Sep 19, 2014 4:48 am
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Post Re: Shield Monkey Traveling Field
PrincessLuna wrote:
ShawnMcCall wrote:
Why? There are ships available to make fast monks, if you want a monk that gets anywhere in a decent amount of time you need to accept that you will not get it with an HM.


he has an assault behemoth iirc

and "an HM"? is that correct? or should it be 'a HM'?


It's an 'Eph Machine, innit?

But yeah, shmonkeys are well suited for equipping a travel shield (like the one suggested by Lemon) for traveling. You just dock at an AI station near the actual fighting, and regen up quickly.

I like the advice that you can switch to another ship if you want more speed too. For T20, there's always the App Ward, and for T22 you have the Bhisaj thingie. For T21, you're probably better off with a Hera-auged HM than with a Hybrid Rhino, but there are options that aren't absolutely horrible.

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Fri Sep 19, 2014 4:57 am
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Post Re: Shield Monkey Traveling Field
my bhisaj goes zooooooooooom. As enk say aug for it or GTFO


Fri Sep 19, 2014 5:52 am
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Post Re: Shield Monkey Traveling Field
idk about augging for it, i think t22 shms are the only ones that actually can because one of their shm augs incorporate speed

however, there are many things that can augment speed factor

radish torch, primal thino charge (17% speed), maybe some sleek modded items, Eucration Fusion, vazaha gloom (probably better to use mz cloak for crit though), Micro Warp Capabilities (bar skill, adds 2% speed per level), and if you have slots and RC 20, id recommend super phunka slave for +20 speed aura


Fri Sep 19, 2014 7:51 am
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Post Re: Shield Monkey Traveling Field
PrincessLuna wrote:
ShawnMcCall wrote:
Why? There are ships available to make fast monks, if you want a monk that gets anywhere in a decent amount of time you need to accept that you will not get it with an HM.


he has an assault behemoth iirc

and "an HM"? is that correct? or should it be 'a HM'?


It depends on how you read it. If you read it as "H - M" (exactly as it is written) then it is "an." Read it as "Heph Machine" then it would be an "a."

I, as a general rule, treat it exactly as it is written.


Fri Sep 19, 2014 10:53 pm
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Post Re: Shield Monkey Traveling Field
Where's the speedy monks!!! I just trans warp everywhere


Sat Sep 20, 2014 2:56 am
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Post Re: Shield Monkey Traveling Field
I still think a +50 speed boost to everything ingame isn't a bad idea. It makes the game alot higher pase. But that's just personal preference I suppose

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Sat Sep 20, 2014 5:12 am
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Post Re: Shield Monkey Traveling Field
heylo wrote:
I still think a +50 speed boost to everything ingame isn't a bad idea. It makes the game alot higher pase. But that's just personal preference I suppose

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Sat Sep 20, 2014 3:38 pm
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Post Re: Shield Monkey Traveling Field
Bhisaj Bhava aug is a terrible aug personally considering my SHM has minimal sleek gear apart from his Primal Rhino Charge and gets 115 speed on his Bhisaj when fully augged and geared for HPS and sustain.


Tue Sep 23, 2014 9:25 am
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Post Re: Shield Monkey Traveling Field
redalert150 wrote:
heylo wrote:
I still think a +50 speed boost to everything ingame isn't a bad idea. It makes the game alot higher pase. But that's just personal preference I suppose

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Sun Sep 28, 2014 1:53 pm
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Post Re: Shield Monkey Traveling Field
Frostfang wrote:
redalert150 wrote:
heylo wrote:
I still think a +50 speed boost to everything ingame isn't a bad idea. It makes the game alot higher pase. But that's just personal preference I suppose

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Sun Sep 28, 2014 4:46 pm
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Post Re: Shield Monkey Traveling Field
Instead of emptyquoting: I think out of combat (90 seconds no combat or something) should give speed boosts/regen/ etc & possibly remove zerker - speed debuff.

Any time you have to spend multiples of 5 minutes or whatever dorking around because "Its always been this way" will just kill motivation and screw the attach rate of this game.


Mon Sep 29, 2014 9:12 am
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