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Post Increase life Span On Debris
Its really sad to kill boss room while your on stasis and once your ship gets out of stasis the boss loot drop is all gone.

http://www.starsonata.com/suggestions/i ... _on_debris


Wed Oct 08, 2014 7:02 pm
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Post Re: Increase life Span On Debris
Frostbite wrote:
Its really sad to kill boss room while your on stasis and once your ship gets out of stasis the boss loot drop is all gone.

http://www.starsonata.com/suggestions/i ... _on_debris



Debris lasts 5 minutes, aren't you ShM? :shock:

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Wed Oct 08, 2014 7:15 pm
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Post Re: Increase life Span On Debris
ELITE wrote:
Frostbite wrote:
Its really sad to kill boss room while your on stasis and once your ship gets out of stasis the boss loot drop is all gone.

http://www.starsonata.com/suggestions/i ... _on_debris



Debris lasts 5 minutes, aren't you ShM? :shock:


yes but i was doing MS on YEYE and he killed me, then my BrG killed him and loot was flooting and a Capital Ship takes for ever to get yellow :evil:


Wed Oct 08, 2014 7:30 pm
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Post Re: Increase life Span On Debris
ELITE wrote:
Debris lasts 5 minutes, aren't you ShM? :shock:


I'm starting to question that 5 minute timespan because I thought that no matter if your shields aren't full your ship will turn yellow within 5 minutes. I've had times where I die and then my slaves kill the boss and the debris will be gone way sooner then when I get back in my ship.

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Wed Oct 08, 2014 7:42 pm
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Post Re: Increase life Span On Debris
Whole hearted agreement about this. To be honest, boss loot should drop in an immobile locker that doesn't decay until the room despawns. You can then open the locker and transfer things out of it.

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Wed Oct 08, 2014 8:43 pm
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Post Re: Increase life Span On Debris
Golfman560 wrote:
ELITE wrote:
Debris lasts 5 minutes, aren't you ShM? :shock:


I'm starting to question that 5 minute timespan because I thought that no matter if your shields aren't full your ship will turn yellow within 5 minutes. I've had times where I die and then my slaves kill the boss and the debris will be gone way sooner then when I get back in my ship.


its the reason i made this up its really disappointing to get a lockout and no reward


Wed Oct 08, 2014 8:48 pm
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Post Re: Increase life Span On Debris
Frostbite wrote:
its the reason i made this up its really disappointing to get a lockout and no reward


And I was questioning whether debris and time-to-yellow (If you shield don't already regen) were both 5 minutes. Debris seemed to have changed at some point. And I understand having debris out for a long period is unnecessary data for the server to track, but debris should be scoopable if you die first.

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Wed Oct 08, 2014 9:47 pm
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Post Re: Increase life Span On Debris
/signed

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Thu Oct 09, 2014 4:41 am
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Post Re: Increase life Span On Debris
One could argue that if your entire squad is dead when the enemy dies, you didn't really win. If you didn't win, do you deserve the loot?

If you have slaves that kill the boss while you are dead, then why not have slaves to scoop the loot too?

I'm not saying this is my standpoint, I'm just throwing it out there for bashing.

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Thu Oct 09, 2014 5:02 am
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Post Re: Increase life Span On Debris
Scyron wrote:
One could argue that if your entire squad is dead when the enemy dies, you didn't really win. If you didn't win, do you deserve the loot?

If you have slaves that kill the boss while you are dead, then why not have slaves to scoop the loot too?

I'm not saying this is my standpoint, I'm just throwing it out there for bashing.


That's fine except you actually see the loot flying infront of you while you're dead and locked out for whatever amount of days so you can't retry if you did die.

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Thu Oct 09, 2014 8:12 am
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Post Re: Increase life Span On Debris
Well really we should be able to leave stasis earlier than 5 mins. If someone can get back in and stay alive, maybe they earned it!

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Thu Oct 09, 2014 1:47 pm
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Post Re: Increase life Span On Debris
The Salty One wrote:
Well really we should be able to leave stasis earlier than 5 mins. If someone can get back in and stay alive, maybe they earned it!


Lol watch as people abuse the hell out of this in PvP.

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Thu Oct 09, 2014 2:44 pm
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Post Re: Increase life Span On Debris
So someone leaves stasis at 2~ mins with less shield bank and that causes a problem? Regardless your answer it doesn't actually matter, because an exception could be made for pvp deaths.

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Thu Oct 09, 2014 3:12 pm
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Post Re: Increase life Span On Debris
The Salty One wrote:
So someone leaves stasis at 2~ mins with less shield bank and that causes a problem? Regardless your answer it doesn't actually matter, because an exception could be made for pvp deaths.


I'm in agreement that people sit in stasis for too long, and it screws up dungeon drops. I agree that something should be changed. Even though I think stasis lasts way too long, especially at the lower levels, I think even more strongly that letting a Dungeon boss drop spawn/locker that doesn't decay until the instance closes is a better way of handling it. Its how most of the other MMO's I've played handle it.

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Thu Oct 09, 2014 8:39 pm
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Post Re: Increase life Span On Debris
there's a subskill that gives 1 or 2k regen while in stasis iirc


Thu Oct 09, 2014 10:34 pm
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