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Main: Maxsim Goratiev
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Post Base Firing Effect
Back in C1 when bases fired either shield transference or a laser, there was an effect on the base like a circle of light which made it clear what base was actually shooting this weapon and made it quite cool to look at. Right now there is no such effect and often BvB with lots of lasers and healing is confusing as you have no idea what the base is healing or whether its being healed and so on. Can this effect be implemented into C2?

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Sun Oct 19, 2014 4:50 pm
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Post Re: Base Firing Effect
OH MY GOD YOURE RIGHT THATS EXACTLY WHATS MISSING TO MAKE IT LOOK COOLER!!!!!!!!!!!! :o :o :o :o :o :o :o :o :o































/capsoff

I'm hyped.

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Sun Oct 19, 2014 6:29 pm
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Post Re: Base Firing Effect
https://www.youtube.com/watch?v=dcNelFTnMoE

YOU MEAN THIS

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Sun Oct 19, 2014 6:30 pm
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Post Re: Base Firing Effect
Yeah. The base that was firing had a little star-ish figure with a laser and a circle with a healing wep. The base getting hit looked like it was getting exploded tbh. Atm its using the shield absorb effect. I think the explosions are cooler though :P

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Sun Oct 19, 2014 6:41 pm
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Post Re: Base Firing Effect
We neeeeed this bak asap ye ok?

Like look here how cool this effect makes lasers and shield transf seem
https://www.youtube.com/watch?v=28tdQKcGvsA


Mon Oct 20, 2014 11:17 am
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Post Re: Base Firing Effect
Look at how big those ambro drones are too... Those are the size of the kasa quus of nowadays. Make perma drones look like mean stations again!

Just increasing the size would do it. If you zoom in on ambro and anda drones theyre actually very detailed. Just making them 5x bigger would do the trick :)

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Mon Oct 20, 2014 12:09 pm
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Post Re: Base Firing Effect
Make ordinary bases bigger too


Mon Oct 20, 2014 12:40 pm
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