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Post Player made missions
I've noticed that all player bases have the mission dialog when you dock. Why can't players make there own missions? E.g. "Fetch me 10 Dem, will give you 1bil!", "Go and kill DIE, reward 10bil", "Fetch me 1 ZoE modded: overclocked, reward 200bil", "Go and kill the Roset galaxy, reward 2 Heph Machines.", "Join Trader Team, reward 1 credit."

Make the mission require a fee to create, all rewards required for the mission are taken from the base storage. First person to collect, mission is complete and vanishes from base and other players missions list.

Why not? would make going to the shops in free market much more fun! :)

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Fri Jun 19, 2015 1:36 am
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Post Re: Player made missions
cos i would make troll missions with not enough creds on the base to finish, then u will cry when you waste your money going getting the requirement out of your own pocket!

luls would ensue


Fri Jun 19, 2015 4:42 am
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Post Re: Player made missions
sabre198 wrote:
cos i would make troll missions with not enough creds on the base to finish, then u will cry when you waste your money going getting the requirement out of your own pocket!

luls would ensue



Make the mission require a fee to create, all rewards required for the mission are taken from the base storage.

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Fri Jun 19, 2015 5:27 am
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Post Re: Player made missions
do they then go into limbo? what if the base gets killed?


Fri Jun 19, 2015 6:12 am
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Post Re: Player made missions
sabre198 wrote:
do they then go into limbo? what if the base gets killed?


Yeah they'd live in a TSL-like space.

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Fri Jun 19, 2015 8:27 am
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Post Re: Player made missions
anilv wrote:
sabre198 wrote:
do they then go into limbo? what if the base gets killed?


Yeah they'd live in a TSL-like space.


Suppose you could TSL the mission, or if the base dies the mission acts as completed and all the items for that mission either vanish or return in the base storage (cause u know its almost pointless capping bases without waiting some years to do anything).

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Fri Jun 19, 2015 1:23 pm
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