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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3253 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
This situation is where a system that built space dynamically (during the universe) as the playerbase increased would be beneficial.
_________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Mon Nov 02, 2015 2:04 am |
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Team:
Rank: Main: maniac45x Level: 5015 Joined: Mon Dec 02, 2013 2:59 pm Posts: 29 |
Simple. Make the maps smaller and just add layers pending player base growth upon steam. Would the reduced size of map decrease chance of server/network lag we get once in blue moon?
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Tue Nov 03, 2015 4:19 pm |
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Team:
Rank: Officer Main: Zalistar Level: 7256 Joined: Mon Feb 17, 2014 11:09 am Posts: 84 |
Greetings...
What are we trying to achieve here? I think the current system works just fine. While I'm all in favor for a larger - possibly limitless kind of universe - You can make the map "FEEL" smaller simply by limiting the number of pathways through it. Create more choke points - this is "terrain" itself. Someone mentioned - when was the last time you saw people... I've been asking this same question. I frequently prospect wild-space - and I RARELY ever see anyone unless it's in a Prody gal. Considering the number of players - I would expect to see more people... |
Sat Nov 07, 2015 4:34 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Zalistar wrote: Greetings... What are we trying to achieve here? I think the current system works just fine. While I'm all in favor for a larger - possibly limitless kind of universe - You can make the map "FEEL" smaller simply by limiting the number of pathways through it. Create more choke points - this is "terrain" itself. Someone mentioned - when was the last time you saw people... I've been asking this same question. I frequently prospect wild-space - and I RARELY ever see anyone unless it's in a Prody gal. Considering the number of players - I would expect to see more people... Choke points are a bad idea as they make territory much too easy to defend. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Nov 08, 2015 2:07 pm |
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Team:
Rank: Operator Main: Rendghast Level: 3504 Joined: Sat Jan 03, 2015 12:47 am Posts: 512 |
thecrazygamemaster wrote: This situation is where a system that built space dynamically (during the universe) as the playerbase increased would be beneficial. If we wait for that list to be completed, we are not going to need a player reset for the steam luanch, the current playerbase will be dead. anilv wrote: Choke points are a bad idea as they make territory much too easy to defend. Considering the pounding you and Eminence took last uni, this would be bad how? _________________ |
Tue Nov 10, 2015 2:53 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
lrellok wrote: anilv wrote: Choke points are a bad idea as they make territory much too easy to defend. Considering the pounding you and Eminence took last uni, this would be bad how? lol? A few years ago, sassing Strawberry Pancakes would have gotten you a swift boot. But since we're in the enlightened age of Pax Tradorum, I'll just apply a gentle correction. Last uni's tallies for galaxies lost: Eminence Front: 127 Traders: 0 So yeah I don't think we have a problem defending our gals. Why do you think EF was so salty in the other thread? _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 10, 2015 6:32 am |
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Main: GodSteel
Level: 3170 Joined: Mon Oct 18, 2010 9:23 am Posts: 272 |
lrellok wrote: thecrazygamemaster wrote: This situation is where a system that built space dynamically (during the universe) as the playerbase increased would be beneficial. If we wait for that list to be completed, we are not going to need a player reset for the steam luanch, the current playerbase will be dead. Sorry, what list? |
Tue Nov 10, 2015 6:43 am |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
anilv wrote: lrellok wrote: anilv wrote: Choke points are a bad idea as they make territory much too easy to defend. Considering the pounding you and Eminence took last uni, this would be bad how? lol? A few years ago, sassing Strawberry Pancakes would have gotten you a swift boot. But since we're in the enlightened age of Pax Tradorum, I'll just apply a gentle correction. Last uni's tallies for galaxies lost: Eminence Front: 127 Traders: 0 Red Faction: -5 So yeah I don't think we have a problem defending our gals. Why do you think EF was so salty in the other thread? ftfy _________________ Lemon/Meo |
Tue Nov 10, 2015 6:15 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Red Faction: -127 gals
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 10, 2015 6:17 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
anilv wrote: Red Faction: -127 gals Coincidence?! I think not. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Nov 10, 2015 6:17 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
anilv wrote: anilv wrote: Red Faction: -127 gals Coincidence?! I think not. I've never owned a gal in my life, citrus don't know how to build _________________ Lemon/Meo |
Tue Nov 10, 2015 6:18 pm |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3253 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
Godsteel wrote: lrellok wrote: thecrazygamemaster wrote: This situation is where a system that built space dynamically (during the universe) as the playerbase increased would be beneficial. If we wait for that list to be completed, we are not going to need a player reset for the steam luanch, the current playerbase will be dead. Sorry, what list? I believe he's throwing shade at the topic in my signature. The Player List of Pre-Greenlight Necessities. While the dynamic system is on the list, I wasn't suggesting the entire list here. Just that one. So he's being a douchenozzle. _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Wed Nov 11, 2015 12:24 am |
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