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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
Hello all, I've been quiet up till now and I would like to ask you people for any opinions or suggestions towards these new player base kits.
I would like the focus to be towards the junkyard, normal, fortified, laconia, demented, and adamantiumized kits as currently there is no color associated with the materials, and I would prefer if the community had some influence in this feature as I feel the community should be involved within SS's development. Currently: Normal Base = normal grey color Fortified Base = Darker grey with black plated corners. Laconia Base = Light grey with top plating. Demented Base = Dark blue with top and corner plating. Adamantiumized Base = Red with small top plating. |
Wed Oct 28, 2015 9:02 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
-I love the rusted look for junkyards.
-Metalic for normal kits is just fine. -Fortified kit looks cool with the platings. -Laconia should be different in my opinion - looks exactly like a normal kit when zoomed out I imagine. As for Dem and Ada, I think they could use some more love. Based on that HQ kit (that thing looks freaking amazing by the way) it looks like a lot more can be done to make a station look more alive and bad-ass than I thought was possible before. I'll PM you some ideas _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ Last edited by DarkSteel on Wed Oct 28, 2015 9:26 pm, edited 1 time in total. |
Wed Oct 28, 2015 9:26 pm |
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Main: Shadow Wolf
Level: 3550 Joined: Sat Nov 12, 2011 9:54 pm Posts: 159 |
looks better than the bland current bases already.
However, what about taking a look at the base models HERE? |
Wed Oct 28, 2015 9:26 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Dark blue for Dementium seems nice to me. I'm not too crazy about the red Ada bases but I don't have a suggestion either, at this time.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Oct 29, 2015 5:58 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
There goes my idea of bluffiing dem kits as ada kits.
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Thu Oct 29, 2015 6:48 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Antilzah wrote: There goes my idea of bluffiing dem kits as ada kits. Lol we have been defeating that bluff for over 2 years. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Oct 29, 2015 6:59 am |
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Team:
Rank: Soldier Main: Kinetic Level: 4707 Joined: Wed Jul 28, 2010 7:27 am Posts: 312 |
Why not make the Paxian,Mzungu & Urqa's bases look more unique
like the Paxian base in Paxius and the Mzungu outpost in the start of every new Uni and the urqa base like the one in Iq'Bana |
Thu Oct 29, 2015 7:59 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
heylo wrote: -Laconia should be different in my opinion - looks exactly like a normal kit when zoomed out I imagine. I can just make out its slightly different but I feel it can be distinguishable between them. heylo wrote: A for Dem and Ada, I think they could use some more love. xcrunner5 wrote: However, what about taking a look at the base models HERE? Yeah I've had a look at that topic very nice, If this is the case then I'll make those ruin type kits there own model/theme. Is everyone happy with that? SwiftEagle wrote: Why not make the Paxian,Mzungu & Urqa's bases look more unique like the Paxian base in Paxius and the Mzungu outpost in the start of every new Uni and the urqa base like the one in Iq'Bana Same as above that's the idea in general. carterstrain wrote: A bunch a suggestions! Thanks for the suggestions in a pm, I would paste your message here but I think I would be breaking the forum rules. - The ruin bases like before I think changing the model to suit the ruin type would be best, if people agree. - Green & red glow animation for gingerbread house sounds neat! Glows can be altered but it wont represent the tech of the base anymore, something like the gingerbread house wouldn't be much of a issue if theirs only 1 tech type of that kit as the tech glow can be pretending, but would cause issues if the tech of the base was changed in the future. This is why I'm attempting to avoid changing glows of other bases that have different tech levels associated with them. Thanks again for the responses! |
Thu Oct 29, 2015 8:39 am |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
As was suggested a altering xmas glow on gingerbread house.
Demented Kit - New rotation animation. Possible adamantium kit? Let me know what you think. |
Thu Oct 29, 2015 1:43 pm |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Ada kit is nice but it looks flat. The six triangular parts could have some depth in z-axis.
Three added reinforcement parts of dem kit look like they don't have thickness. Other than that, looks very nice. |
Thu Oct 29, 2015 2:41 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
That ada kit is amazing. Dem and Gingerbread also look good
Suggestion: since T18 and T20 share the same color indicator maybe you could make the T20 kit color a bright red. Would go really nicely with both the blue and the red kit I imagine. T18 can be kept the same color then _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Thu Oct 29, 2015 2:51 pm |
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Team:
Rank: Director Main: Danger Level: 7164 Joined: Fri Sep 12, 2008 1:11 pm Posts: 1049 Location: TN |
Then the color of the Anni Cannon would have to change as well. Could be better to make it a grey/brown/black glow >=o but just preference.
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Thu Oct 29, 2015 4:04 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Or if Achilles is changed, both Cannon and Pulse would need color modifications. Don't forget the Anni Beam and Anni Laser X-Z
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Oct 29, 2015 4:16 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
I have nothing against bright red anni mags / beams
Achilles gear could stay green since the tech indicator would also be the green-yellow _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Thu Oct 29, 2015 4:47 pm |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
Antilzah wrote: Ada kit is nice but it looks flat. The six triangular parts could have some depth in z-axis. I hope that's better, I agree it looked flat. Cause ada got changed so did the ada hq. Added Paxian bases thanks to that model the texture is questionable though, but it looks neat when you put a model on top of each other to make it look like ice. Updated golden kit texture to better fit and altered the glow to gold on the top section. |
Thu Oct 29, 2015 5:54 pm |
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