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Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
You gotta give us a way to destroy the non removable ones.
_________________ http://www.starsonata.com/suggestions |
Wed May 25, 2016 5:45 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
MasterTrader wrote: You gotta give us a way to destroy the non removable ones. Is it really necessary if there's no conceivable reason to want to remove them? _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed May 25, 2016 5:54 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
anilv wrote: MasterTrader wrote: You gotta give us a way to destroy the non removable ones. Is it really necessary if there's no conceivable reason to want to remove them? Lower tech junkyard kits come with tech 12 junkyard extensions, if they get unequipped for whatever reason your base can get stuck. It happened at one point to my team, Bobbo had to force equip them. _________________ http://www.starsonata.com/suggestions |
Wed May 25, 2016 6:10 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
That's why they're saying that they'll now be made impossible to unequip, just like augmenters.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed May 25, 2016 6:19 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
K ignore me.
_________________ http://www.starsonata.com/suggestions |
Wed May 25, 2016 6:30 pm |
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