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Post Re: Loot Box's
MasterTrader wrote:
Antilzah wrote:
Squad chat should definately tell whenever someone opens loot box.

Dr Feelgood found Hazardous Oomping Burst* from treasure chest.


Only if, when you open loot, it goes straight into your new Cargo Slot instead of into your Hull... and Cargo Slot's can drop on death. :twisted:


So you're saying I can stalk & kill DG squads to take their stuff without risking my own? Cool.

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Mon Oct 03, 2016 11:51 am
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Post Re: Loot Box's
The Salty One wrote:
MasterTrader wrote:
Antilzah wrote:
Squad chat should definately tell whenever someone opens loot box.

Dr Feelgood found Hazardous Oomping Burst* from treasure chest.


Only if, when you open loot, it goes straight into your new Cargo Slot instead of into your Hull... and Cargo Slot's can drop on death. :twisted:


So you're saying I can stalk & kill DG squads to take their stuff without risking my own? Cool.


Or maybe people will start gearing their DG squads to combat PvP and you'll just get podded all day.

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Mon Oct 03, 2016 1:43 pm
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Post Re: Loot Box's
anilv wrote:

Or maybe people will start gearing their DG squads to combat PvP and you'll just get podded all day.


Or just spam FCs...

- Chrono

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Mon Oct 03, 2016 1:53 pm
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Post Re: Loot Box's
The Salty One wrote:
MasterTrader wrote:
Antilzah wrote:
Squad chat should definately tell whenever someone opens loot box.

Dr Feelgood found Hazardous Oomping Burst* from treasure chest.


Only if, when you open loot, it goes straight into your new Cargo Slot instead of into your Hull... and Cargo Slot's can drop on death. :twisted:


So you're saying I can stalk & kill DG squads to take their stuff without risking my own? Cool.


and people can stalk and kill people who are stalking and killing dg squads!


Mon Oct 03, 2016 1:56 pm
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Post Re: Loot Box's
People will be incentivized to group up, which is something this game really needs...

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Mon Oct 03, 2016 2:46 pm
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Post Re: Loot Box's
MasterTrader wrote:
People will be incentivized to group up, which is something this game really needs...



Yes and no, if you try to force people into groups, without having a large or active enough player base to support, you're basically shooting yourself in the foot. One of the main problems with SS is that too do a ten man run that takes 20 minutes I need to first spend 30 minutes finding 10 people.

Something to make people play together would have been great in 2011, and might have helped the game grow, but it's 2016 and the player base is tiny.


Mon Oct 03, 2016 3:27 pm
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