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Team:
Rank: Director Main: The Ultimatum Level: 282 Joined: Fri Jan 21, 2011 7:56 pm Posts: 193 |
Change the current dg boss drops to a 1size loot box on death, Whch then breaks into possible drops from that dg DF, Could have differant boss's have slightly rarer/more items/box.
Seems a whole lot easier than giving dedicated slots for scooped items which will add a lot of confusion to many players, Keep it simple! Loot box's! Could do it for virtually all boss's and name the box after them, Undead Jey Lootbox |
Thu Sep 22, 2016 3:05 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
potato2 wrote: Change the current dg boss drops to a 1size loot box on death, Whch then breaks into possible drops from that dg DF, Could have differant boss's have slightly rarer/more items/box. Seems a whole lot easier than giving dedicated slots for scooped items which will add a lot of confusion to many players, Keep it simple! Loot box's! Could do it for virtually all boss's and name the box after them, Undead Jey Lootbox To simple devs will never go for it. _________________ "I still miss the Crack Whores..." - Jeff_L |
Thu Sep 22, 2016 3:25 pm |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Do it.
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Fri Sep 23, 2016 2:26 am |
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Team:
Rank: Peon Main: The White Wizard Level: 4276 Joined: Wed Mar 13, 2013 8:28 am Posts: 252 |
Oh cool, kill a boss and you can open it's treasure chest. The only problem would be something like this:
A group of random people kills a PPS dg boss, a treasure chest drops. The player who scooped it opens the chest and the others don't know what was the reward. The loot was a oomping burst*forceful but the scooper says "no guys it's just some crap perilium blueprint let's do more". _________________ |
Fri Sep 23, 2016 6:24 am |
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Team:
Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya |
the white wizard wrote: Oh cool, kill a boss and you can open it's treasure chest. The only problem would be something like this: A group of random people kills a PPS dg boss, a treasure chest drops. The player who scooped it opens the chest and the others don't know what was the reward. The loot was a oomping burst*forceful but the scooper says "no guys it's just some crap perilium blueprint let's do more". Most people are pretty honest in my experience and generally people do PPS DG's in-team. So you'd just be a shitty person all-round to say that it's nothing good. This change would be great for all, Speed Demons and Seers can DG without needing a bitch scooper and low level players can DG and scoop loot which may be in demand without them realizing it and leaving it. |
Sat Sep 24, 2016 12:36 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
no because of shitty people
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Sat Sep 24, 2016 1:04 pm |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
You realize you could just make the box announce in galaxy, squad or team what it contained when opened right?
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Sat Sep 24, 2016 3:10 pm |
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Team:
Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya |
sabre198 wrote: no because of shitty people Don't DG with shitty people then? It's not all that different from the current system, if the person scoops their oomping burst or whatever, that little text box saying they scooped it isn't going to change whether they give it to you or not. |
Sat Sep 24, 2016 4:35 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
The galaxy announcement thing of contents would have to be in with it like Shaun says
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Sun Sep 25, 2016 2:37 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
I feel like this would ruin one potential idea I had about making it possible to drop loot from your loot inventory thing from PvP deaths.
No idea if that'd be a thing, I was just thinking it'd be a good way to make PvP potentially worthwhile without screwing over people dropping their gear. _________________ "What you mean you killed him cha cha cha?!" Support |
Mon Sep 26, 2016 5:21 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
That is an excellent idea imo.
_________________ http://www.starsonata.com/suggestions |
Mon Sep 26, 2016 6:12 pm |
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Team:
Rank: Director Main: Dr Feelgood Level: 5893 Joined: Mon Mar 18, 2013 9:16 am Posts: 185 |
Blue Dwarf wrote: I feel like this would ruin one potential idea I had about making it possible to drop loot from your loot inventory thing from PvP deaths. No idea if that'd be a thing, I was just thinking it'd be a good way to make PvP potentially worthwhile without screwing over people dropping their gear. Then make the loot boxes also drop on pvp death if the victim has one in inventory? I like the idea but you devs would probably have to do some extra coding to make it say in galaxy/squad chat what were the loot box rewards if someone opens them, or make the debris appear on player's ship if the box is opened. The extra work means you're less likely to add this feature. |
Tue Sep 27, 2016 6:01 am |
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Team:
Rank: Officer Main: Schuldiner Level: 3912 Joined: Wed Jul 18, 2007 6:05 am Posts: 342 |
the white wizard wrote: Oh cool, kill a boss and you can open it's treasure chest. The only problem would be something like this: A group of random people kills a PPS dg boss, a treasure chest drops. The player who scooped it opens the chest and the others don't know what was the reward. The loot was a oomping burst*forceful but the scooper says "no guys it's just some crap perilium blueprint let's do more". people usually roll for the box, then the winner opens it. |
Wed Sep 28, 2016 8:05 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Squad chat should definately tell whenever someone opens loot box.
Dr Feelgood found Hazardous Oomping Burst* from treasure chest. |
Wed Sep 28, 2016 8:20 am |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4888 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Antilzah wrote: Squad chat should definately tell whenever someone opens loot box. Dr Feelgood found Hazardous Oomping Burst* from treasure chest. Only if, when you open loot, it goes straight into your new Cargo Slot instead of into your Hull... and Cargo Slot's can drop on death. _________________ http://www.starsonata.com/suggestions |
Wed Sep 28, 2016 11:05 am |
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