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Team:
Rank: Director Main: The Ultimatum Level: 282 Joined: Fri Jan 21, 2011 7:56 pm Posts: 193 |
Please revert the changes, I understand the whole "it could help newbies to build them" But the issue is what newbie would ever be making kalthi/t22 gear in the first place,
With the current ./mc and the whole bunch of people reselling for profit there is Always commodities on the market to obtain. As well as this consider other rare T2s ie quant/lac with the change you need a hell of a lot of these to make the higher teir of admixiums whereas before you didn't anyway vote |
Sat Sep 24, 2016 4:05 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Have you looked at the costs recently?
_________________ http://www.starsonata.com/suggestions |
Sat Sep 24, 2016 4:14 pm |
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Team:
Rank: Director Main: Danger Level: 7164 Joined: Fri Sep 12, 2008 1:11 pm Posts: 1049 Location: TN |
So Rudimentary Admixium is gonna take a ton more items to build? It was just metals/silicon/nuclear waste/space oats; Now it's that + prom/peasants/bronze(tin/copper)/baobabs. =/?
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Sat Sep 24, 2016 4:59 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
more stupid changes
_________________ "I still miss the Crack Whores..." - Jeff_L |
Sat Sep 24, 2016 6:39 pm |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
Sometimes I wonder if devs all attend that weekly meeting to brain storm changes they can make that either make no difference, or just piss people off. Because I can name a while lot of stuff that needs to be changed, but none of the devs want to touch, and even more things that make no fucking sense to change yet some dev is pouring hours into turning something that shouldn't be changed in the first place into his magnum opus...
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Sat Sep 24, 2016 9:56 pm |
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Team:
Rank: Director Main: Dr Feelgood Level: 5893 Joined: Mon Mar 18, 2013 9:16 am Posts: 185 |
Admixium blueprints should be changed back to using non ic commods
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Sun Sep 25, 2016 5:59 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Didn't hober accidentally increase the cost a lot when he changed them into IC?
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Sun Sep 25, 2016 7:11 am |
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Team:
Rank: Director Main: The Ultimatum Level: 282 Joined: Fri Jan 21, 2011 7:56 pm Posts: 193 |
Yes due to each teir needing the previous, Either a drastic reduction of overall commods is needed or just a reversion of the change, honestly its just over-complicated now instead of gathering commods and building you have to get commods, make ICs, make more ICs rage a bit when you make the wrong thing repeat.
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Sun Sep 25, 2016 7:45 am |
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Team:
Rank: Officer Main: Chrono Warrior Level: 5817 Joined: Sat Feb 16, 2013 1:36 pm Posts: 328 |
Yeah, admixium should not take ICs in my opinion, that just makes it more complicated and frustrating than it was before. If it ain't broke don't fix it...
- Chrono _________________ anilv wrote: #feelthethrm |
Sun Sep 25, 2016 9:27 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Yea I dont see a good way for admix BPs to require ICs either... Exactly for that same reason: each tier requires the previous to make so Expert Admix would need 2x every tier It should probably be reverted back to old values.
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Sun Sep 25, 2016 10:42 am |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
DarkSteel wrote: Yea I dont see a good way for admix BPs to require ICs either... Exactly for that same reason: each tier requires the previous to make so Expert Admix would need 2x every tier It should probably be reverted back to old values. The values were adjusted with that in mind. The recent patch was to adjust the final tier even further, with those values in mind. _________________ http://www.starsonata.com/suggestions |
Sun Sep 25, 2016 11:08 am |
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Team:
Rank: Operator Main: WillyWonka Level: 2437 Joined: Thu Feb 23, 2006 8:13 am Posts: 300 |
I like the IC's but something doesn't work...
I make more money selling fusion cells than selling vitalized fusion cells What is the purpose of making them ? suggested solution : increase the qty ai bases can buy and consume T1+ IC's _________________ Team Viking website WillyWonka - the Chocolate Factory - yummyum Orbit - Stilleto - vittorio - demonte - Eh? First account Swingarm shocks the world |
Sun Sep 25, 2016 1:32 pm |
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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
T22 commod or anything above t20 should be stupid expensive to make. Looked at costs, I dont think they are very expensive anyhow, specially now that people are getting commods through prospecting on top of EE kits
_________________ All your base are belong to us. (They set us up the bomb!) |
Mon Sep 26, 2016 1:01 pm |
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Team:
Rank: Director Main: Dr Feelgood Level: 5893 Joined: Mon Mar 18, 2013 9:16 am Posts: 185 |
reyjalrmm wrote: T22 commod or anything above t20 should be stupid expensive to make. Looked at costs, I dont think they are very expensive anyhow, specially now that people are getting commods through prospecting on top of EE kits It should be expensive and hard to build yes, but let's not make it so tedious that most players just cba because micro management is cancer for games. |
Mon Sep 26, 2016 1:27 pm |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4886 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
The White Wizard2 wrote: reyjalrmm wrote: T22 commod or anything above t20 should be stupid expensive to make. Looked at costs, I dont think they are very expensive anyhow, specially now that people are getting commods through prospecting on top of EE kits It should be expensive and hard to build yes, but let's not make it so tedious that most players just cba because micro management is cancer for games. Are you saying you want to make the game... care bear? _________________ http://www.starsonata.com/suggestions |
Mon Sep 26, 2016 1:47 pm |
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