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Team:
Rank: Director Main: Lazerus Level: 2345 Joined: Thu Jul 01, 2010 10:58 pm Posts: 108 Location: Milky Way, Sol, Earth, Australia. |
The "Lazerus Augmenter" Series of Augs:-
Hi guys; you remember how we all used to wonder what our Emp-Item would be, or what something would be if we were to have the opportunity to "leave our mark" on the game; well, here's mine! The Lazerus Augmenter:- Mk I (T5):- Laser Damage +5% Resistance +5% Range +5% Mk II (T10):- Laser Damage +10% Resistance +10% Range +10% Mk III (T15)+ Laser Damage +15% Resistance +15% Range +15% Mk IV (T20)+ Laser Damage +20% Resistance +20% Range +20% Adv. Lazerus Augmenter:- Mk I (T21) Laser Damage +30% Resistance +25% Range +25% Mk II (T22) Laser Damage +40% Resistance +30% Range +30% I think that's a fair enough "Item", from all the other types I could have chosen..... I also think its Statistics are "Reasonable" considering. It's not a Demand what so ever, just a "Thought", a Wish, a Notion... hehe ;-} _________________ There wouldn't be a Knight if it wasn't for the Black-Smith! |
Sun Nov 20, 2016 12:45 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Interesting concept, but isn't it a little counterintuitive to have both resistance and range?
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Nov 20, 2016 5:19 pm |
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Team:
Rank: Councilor Main: Putty Level: 2915 Joined: Sat Jan 14, 2012 6:01 pm Posts: 383 |
Yeah! Lets bring posts like this back!
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Sun Nov 20, 2016 5:33 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I still need to put in an emp item for myself…
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Nov 20, 2016 5:34 pm |
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Team:
Rank: Officer Main: iwnh015 Level: 1506 Joined: Tue Jun 07, 2016 9:07 pm Posts: 176 |
*Ship fires rainbows for 20 minutes once in a completely random direction for no discernible reason then ignores all incoming damage.
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Sun Nov 20, 2016 6:05 pm |
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Main: The Shaft of Punishment
Level: 0 Joined: Sat Nov 19, 2016 11:48 pm Posts: 34 |
Unless the item requires additional programming, couldn't you do it yourself? As long as you were transparent on what it was and how to get it, I don't think anyone would..mind?
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Sun Nov 20, 2016 6:11 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
pontius456 wrote: Unless the item requires additional programming, couldn't you do it yourself? As long as you were transparent on what it was and how to get it, I don't think anyone would..mind? Yes, I just haven't thought of what I want yet. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Nov 20, 2016 6:36 pm |
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