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Team: Deep Space Federation
Rank: Operator
Main: Rendghast
Level: 3504

Joined: Sat Jan 03, 2015 12:47 am
Posts: 512
Post Proposals on Tractors
There is, at present, a very large hole in tractors between tech 6 and tech 16. This results in many newer players dismissing tractors until much later in the game, and is a major nerf for mid game engi's as one of their skills is based on a weapon that technically does not exist.

Pull tractors

Cleft's Thorn tech 12
Strength; 8500
Density; 100%
Range; 500
Additional effect; 1 Medium Fire every 2 seconds on target
Text; Ow. OW! Oh Shot...Get it out! GET IT OUT!

Push Tractors

Princess Hathi's Rebuke tech 12
Strength; -6500
Density; 100%
Range; 300
Effect; Grems turn and trust 50% while in beam
Text; You Cad! You Thug! HOW DARE YOU!

High Vizir's Backhand tech 18
Strength; -18500
Density; 100%
Range; 800
Effect; Forced Left Turn while in beam
Text; You would address ME in THAT tone?

Hitch Tractors

Swabbies Boat Hitch tech 6
Strength; 500
Density; -20%
Range; 400
Effect; +4% max speed
Mission requires; 5 gold doubloons and 1 Graviton Beam IV
Text; If i turn the Crank, I go faster!

Buccaneers Boardingline tech 8
Strength; 1500
Density; -20%
Range; 600
Effect; +6% max speed
Mission Requiers; 1 Swabbies Boat Hitch and 1 Barbe Rogues Letter of Recomendation
Text; Automated Cranks! Why did i not think of this before!

Ben Gunn's Bungie Boarding Line tech 12
Strength; 8000
Density; -25%
Range; 800
Effect; + 10% max Speed
Mission Requires; 1 Constables Catapult, 1 Super Ice Sludger, 5 Infernal Cells
Text; Wait, so do we load the charged sludge, or charge it after we load?

Mobues Harpoon tech 16
Strength; 15000
Density; -30%
Range; 1200
Effect; + 15% max Speed
Mission Requires; 1 GlueGun, 1 Open Heart Excommunication, *insert here*
Text; They won't be getting that out any time soon.


Things to consider;

1) These are the first tractors to have requirements, missions in this case. Those that have no requirements are generally on par with existing tractors, however the Hitch tractors i have amped up and given them missions to offset the power increase.

2) PERSONAL OPINION; I have always felt the hitch tractors got short shrift, and have designed these to compensate, as well as send tractors in a slightly new direction.

3) the Mission required items usually are either DG drops, have missions of their own, or are BP's. That is entirely intentional, and works to cover the power increase in the items.

4) I am aware that tractor max speed is x2 normal speed (zerker aura does not effect tractor speeds. meh.) The speed increase is intended to take this into account.

Edit, Forgot Vizir.

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Tue Jan 31, 2017 2:00 am
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Main: Lykesis
Level: 1177

Joined: Fri Feb 24, 2012 3:52 pm
Posts: 604
Post Re: Proposals on Tractors
I thought i replied to this awhile ago, guess not.

+1

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Fri Mar 03, 2017 10:38 pm
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