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Stick Vigilante and Grim Reaver in a DG
http://forum.starsonata.com/viewtopic.php?f=3&t=62959
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Author:  Pontius123 [ Thu Feb 09, 2017 4:55 pm ]
Post subject:  Stick Vigilante and Grim Reaver in a DG

Nate was given a DG.

I haven't actually seen Vigi more than once in the last ... 5-6 years?

Grim maybe 3 times because there are two Grim spawns.

Author:  Sypom3 [ Fri Feb 10, 2017 2:29 am ]
Post subject:  Re: Stick Vigilante and Grim Reaver in a DG

I'd agree with vigilante but grim reaper is not that rare

Author:  Pontius123 [ Fri Feb 10, 2017 6:42 am ]
Post subject:  Re: Stick Vigilante and Grim Reaver in a DG

Sypom3 wrote:
I'd agree with vigilante but grim reaper is not that rare


Building a Reaver needs a Reaver Corpse, which is not actually a 100% drop rate like the commod from Marco, Sputty, Barty, or Barbe Noire.

Building a Reaver+ is even worse, because you now need 10 more Reaver Corpses when the other Plus ships need 3-5 commods.

You think Grim Reaver is not that rare because there are two spawners. One was for w3 North and the other for w3 South, back when there was no layer system. It used to be that Grim had a range of 50 galaxies in each side. Now, Perilous Space has like 500 galaxies and the Aveksakan Invaders will shoot at him/them.

Author:  Antilzah [ Fri Feb 10, 2017 7:26 am ]
Post subject:  Re: Stick Vigilante and Grim Reaver in a DG

Pontius123 wrote:
Now, Perilous Space has like 500 galaxies and the Aveksakan Invaders will shoot at him/them.

#balanded

Author:  634dragon [ Fri Feb 10, 2017 10:35 am ]
Post subject:  Re: Stick Vigilante and Grim Reaver in a DG

Also, there's a lot of other random ubers that should be thrown into DGs such as closeness or sivar hvar'kann

Author:  SunDog60 [ Sun Feb 12, 2017 2:21 am ]
Post subject:  Re: Stick Vigilante and Grim Reaver in a DG

634dragon wrote:
Also, there's a lot of other random ubers that should be thrown into DGs such as closeness or sivar hvar'kann


I was thinking of adding Closeness and Loneliness as DG ubers inside of special instances in Bipolar (I've been wanting to redo that gal for a while now, bit of graphics, more balance between the two AI, and actual mission text).

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