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Post Re: Seer been nerfed to shit.
I can't say I've had any issues with BGs being able to see me as a Sniper. High vis suns are another issue though, there's far too many of them imo.

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Thu Apr 27, 2017 3:11 am
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Post Re: Seer been nerfed to shit.
No AI should have Adum Radars, full stop. Ever.

The BG problem has been around for years now and it just keeps coming back and going away.


ShawnMcCall wrote:
Yeah, seer has been PvE trash for years because admins don't know any good way to deal with stealth snipers so they just add better radars. Which ironically doesn't affect Snipers and completely fucks seers, who were never good at anything to begin with.


I don't think its fair to blame us for the problems of Seer. After all, there aren't many of us around. I'd just like to point out that radar does absolutely nothing but maybe make things a bit more irritating on the rare occasion. AIs with higher range screw me over, personally.

Here's an unpopular opinion - Seer should go back to being the class with low rate of fire, ultra high damage through crits. The DPS-ROF Seer just doesn't seem to do it but that's just me.

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Wed May 03, 2017 2:12 am
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Post Re: Seer been nerfed to shit.
Some of the biggest issues affecting seer are mechanic issues that have not been fixed.


Wed May 10, 2017 1:27 pm
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Post Re: Seer been nerfed to shit.
To be honest, I think the biggest problem facing seers is suns. Seriously, 3/5 gals have a sun that gives roflop vis, and it renders seers completely useless. Seers rely on stealth for defense, taking it away in the majority of galaxies renders them futile. So please do something about suns, or allow seers to be able to largely unaffected by most of them, I dont mind having a sun in a galaxy cause a seer to be visible some of the time, but the majority of the time is unacceptable.

tl;dr: pls fix suns, kthnxbai

- Chrono

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Thu May 18, 2017 6:23 pm
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Post Re: Seer been nerfed to shit.
Removing all suns from the game would be easiest way to fix this :D


Fri May 19, 2017 12:59 am
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Post Re: Seer been nerfed to shit.
Antilzah wrote:
Removing all seers from the game would be easiest way to fix this :D



Fixed


Fri May 19, 2017 1:36 am
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Post Re: Seer been nerfed to shit.
ShawnMcCall wrote:
Antilzah wrote:
Removing all seers from the game would be easiest way to fix this :D



Fixed


In the immortal words of Scyron, Seers will soon be locked entirely from Olympus (sub any content zone of choice).

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Fri May 19, 2017 6:17 am
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Post Re: Seer been nerfed to shit.
But Scyron also said Bad at Games class is pretty good at group content.


Fri May 19, 2017 6:44 am
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Post Re: Seer been nerfed to shit.
Antilzah wrote:
But Scyron also said Bad at Games class is pretty good at group content.


We can code an exception for BaG. I'll let Jey know.

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Fri May 19, 2017 6:45 am
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Post Re: Seer been nerfed to shit.
Would'nt mind knowing some of the things you are changing on seer before you guys blindly go and ruin the class.

I've heard rumors you want to get rid of nanites, which are amazing imo.

I really also hope this class isnt going to become the next DPS class. damage per hit is what the premise was and is what it should be.

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Fri May 19, 2017 10:23 am
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Post Re: Seer been nerfed to shit.
reyjalrmm wrote:
Would'nt mind knowing some of the things you are changing on seer before you guys blindly go and ruin the class.

I've heard rumors you want to get rid of nanites, which are amazing imo.

I really also hope this class isnt going to become the next DPS class. damage per hit is what the premise was and is what it should be.


We are focusing more on stealth and damage mitigation while also giving Seer a few distinctive squad mechanics.

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Fri May 19, 2017 3:13 pm
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Post Re: Seer been nerfed to shit.
What do you mean by mitigation?

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Wed May 24, 2017 10:56 am
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Post Re: Seer been nerfed to shit.
reyjalrmm wrote:
What do you mean by mitigation?


It's a standard MMO term for any mechanic by which incoming damage can be avoided or reduced.

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Wed May 24, 2017 1:04 pm
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